Player Matchup

King Arthur
King Arthur
Silver I
APOLLOSOGOOD
King Arthur
Silver I
Level 157
God Stats
0W - 1L
1,720 SR
Queue Stats
73W - 74L
1,278 MMR
Solo
Bastet
Bastet
Gold V
TerrifiedPotato
Bastet
Gold V
Level 101
God Stats
6W - 3L
1,170 SR
Queue Stats
139W - 143L
1,312 MMR
Solo
Izanami
Izanami
Silver V
ovejazamudio
Izanami
Silver V
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 110L
1,320 MMR
Solo
Khepri
Khepri
Gold V
sleepwalking727
Khepri
Gold V
Level 102
God Stats
2W - 7L
1,500 SR
Queue Stats
756W - 755L
1,279 MMR
Solo
Anubis
Anubis
Gold V
xCaradipaUx
Anubis
Gold V
Level 102
God Stats
29W - 31L
1,524 SR
Queue Stats
66W - 66L
1,312 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,483 SR
1,300 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,658 SR
1,382 MMR
Merlin
Merlin
Silver II
 
Merlin
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Silver V
BillionLeaf7155
Nemesis
Silver V
Level 137
God Stats
2W - 2L
1,592 SR
Queue Stats
57W - 53L
1,274 MMR
Solo
Tyr
Tyr
Gold IV
Capt_James
Tyr
Gold IV
Level 120
God Stats
10W - 10L
1,554 SR
Queue Stats
74W - 79L
1,311 MMR
Solo
Artio
Artio
Silver I
Herocii
Artio
Silver I
Level 91
God Stats
37W - 27L
1,763 SR
Queue Stats
145W - 144L
1,262 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Let Me Dime
Danzaburou
Gold IV
Level 142
God Stats
24W - 18L
1,881 SR
Queue Stats
175W - 162L
1,565 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
APOLLOSOGOOD
King Arthur
12
0 / 1 / 0
6,241
480
4,636
12,357
6,280
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 4 / 0
6,612
509
5,927
10,848
3,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
ovejazamudio
Izanami
9
0 / 6 / 2
5,366
413
3,201
8,985
2,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 5 / 1
5,072
390
2,853
13,585
7,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
10
0 / 3 / 1
5,748
442
4,461
7,678
3,625
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
The MorriganSetArachneCthulhuAphrodite

VS

Bans
Cu ChulainnTsukuyomiNeithYmirKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
3 / 1 / 3
8,538
657
4,502
5,578
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 1 / 8
8,072
621
4,701
7,855
2,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 0 / 0
8,727
671
4,076
7,432
4,884
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Artio
Herocii
Artio
11
1 / 1 / 8
7,433
572
9,121
10,292
6,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Let Me Dime
Danzaburou
13
11 / 0 / 5
9,221
709
16,162
8,021
2,278
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
3
Kills
19
19
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
1
3
4.5
L
King Arthur
APOLLOSOGOOD
King Arthur
0
1
0
0
W
3
1
8
7
W
1
0
0
1
W
Artio
Herocii
Artio
1
1
8
5
W
Danzaburou
Let Me Dime
Danzaburou
11
0
5
13.5
L
3
4
0
0.75
L
Izanami
ovejazamudio
Izanami
0
6
2
0.17
L
0
5
1
0.1
L
Anubis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,078
Damage
38,562
53,453
Taken
39,178
22,760
Mitigated
17,955
14,982
Healing
22,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,502
97
0
1,572
5,578
1,910
563
783
4,795
47,716
0
L
King Arthur
APOLLOSOGOOD
King Arthur
4,636
610
0
3,436
12,357
6,280
0
1,550
10,807
0
39,952
W
4,701
1,109
0
5,089
7,855
2,549
0
345
7,510
0
47,710
W
4,076
384
0
3,521
7,432
4,884
56
0
7,432
0
59,578
W
Artio
Herocii
Artio
9,121
833
1,455
5,517
10,292
6,334
144
2,542
7,750
23,614
0
W
Danzaburou
Let Me Dime
Danzaburou
16,162
7,881
0
5,072
8,021
2,278
2,702
3,644
4,377
0
58,239
L
5,927
2,602
0
3,310
10,848
3,411
0
3,389
7,459
0
31,178
L
Izanami
ovejazamudio
Izanami
3,201
1,892
0
2,316
8,985
2,185
0
2,793
6,192
0
27,198
L
2,853
317
0
2,416
13,585
7,259
0
3,545
10,040
11,355
0
L
Anubis
4,461
350
270
3,234
7,678
3,625
0
2,346
5,332
28,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,039
Gold Earned
41,991
260
Minions Killed
413
0
Camps Cleared
0
1,206,068
Distance Traveled
1,320,729
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,538
657
95
7
0
246,648
3
L
King Arthur
6,241
480
77
6
0
256,900
1
W
Nemesis
8,072
621
80
6
0
286,546
4
W
Tyr
8,727
671
136
10
0
276,109
2
W
Artio
7,433
572
18
1
0
287,388
5
W
Danzaburou
9,221
709
84
6
0
224,038
4
L
Bastet
6,612
509
62
5
0
251,113
0
L
Izanami
5,366
413
53
4
0
233,831
3
L
Khepri
5,072
390
15
1
0
245,687
1
L
Anubis
5,748
442
53
4
0
218,537
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role