Player Matchup

Ymir
Ymir
Platinum I
AnimeG3
Ymir
Platinum I
Level 128
God Stats
16W - 16L
1,675 SR
Queue Stats
545W - 534L
1,924 MMR
Party 2
Tyr
Tyr
Gold II
WhereIsHis-Elo
Tyr
Gold II
Level 65
God Stats
3W - 2L
1,753 SR
Queue Stats
43W - 35L
1,667 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
ZimGn
Tsukuyomi
Platinum V
Level 151
God Stats
1W - 2L
1,277 SR
Queue Stats
56W - 54L
1,614 MMR
Party 2
Heimdallr
Heimdallr
Gold II
ZorbeXt
Heimdallr
Gold II
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 94L
1,674 MMR
Solo
Hades
Hades
Platinum V
zielushady
Hades
Platinum V
Level 95
God Stats
45W - 32L
1,653 SR
Queue Stats
97W - 99L
1,722 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 110
1,572 SR
1,720 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,640 SR
1,722 MMR
Hercules
Hercules
Gold IV
Aimboot_10
Hercules
Gold IV
Level 113
God Stats
4W - 5L
1,545 SR
Queue Stats
180W - 173L
1,479 MMR
Party 1
Hera
Hera
Gold I
ClashBank95
Hera
Gold I
Level 160
God Stats
31W - 24L
1,727 SR
Queue Stats
520W - 527L
1,716 MMR
Solo
Mercury
Mercury
Gold I
MarckR18
Mercury
Gold I
Level 109
God Stats
8W - 7L
1,562 SR
Queue Stats
206W - 207L
1,811 MMR
Party 1
Apollo
Apollo
Platinum II
akachupawo
Apollo
Platinum II
Level 129
God Stats
24W - 14L
1,763 SR
Queue Stats
138W - 128L
1,849 MMR
Party 3
Ganesha
Ganesha
Platinum IV
rincon10lag
Ganesha
Platinum IV
Level 113
God Stats
25W - 41L
1,605 SR
Queue Stats
123W - 120L
1,758 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AnimeG3
Ymir
20
8 / 2 / 20
15,233
586
9,088
23,821
34,252
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
6 / 0 / 13
15,331
590
21,573
26,676
29,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
ZimGn
Tsukuyomi
20
9 / 5 / 14
15,612
600
19,990
21,131
9,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heimdallr
ZorbeXt
Heimdallr
20
7 / 0 / 12
16,109
620
20,851
21,468
11,679
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
20
8 / 5 / 16
15,859
610
21,276
21,461
12,795
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
Ao KuangSetNemesisDanzaburouScylla

VS

Bans
Nu WaCupidCu ChulainnChernobogGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aimboot_10
Hercules
18
1 / 5 / 3
11,616
447
13,374
28,898
29,874
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
6 / 8 / 4
12,954
498
16,117
14,189
5,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
MarckR18
Mercury
19
2 / 9 / 8
12,265
472
9,983
21,590
8,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
akachupawo
Apollo
20
2 / 8 / 3
13,004
500
13,079
23,435
11,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ganesha
rincon10lag
Ganesha
16
1 / 8 / 6
10,561
406
11,003
27,031
26,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
36
38
Kills
12
12
Deaths
38
75
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hercules
Aimboot_10
Hercules
1
5
3
0.5
W
Ymir
AnimeG3
Ymir
8
2
20
9
L
6
8
4
1
L
Mercury
MarckR18
Mercury
2
9
8
0.67
W
6
0
13
12.5
W
Tsukuyomi
ZimGn
Tsukuyomi
9
5
14
3.2
W
Heimdallr
ZorbeXt
Heimdallr
7
0
12
13
L
Apollo
akachupawo
Apollo
2
8
3
0.44
L
Ganesha
rincon10lag
Ganesha
1
8
6
0.5
W
Hades
8
5
16
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,778
Damage
63,556
114,557
Taken
115,143
97,906
Mitigated
80,995
55,438
Healing
21,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Aimboot_10
Hercules
13,374
3,820
0
7,811
28,898
29,874
0
4,617
24,251
0
70,344
W
Ymir
AnimeG3
Ymir
9,088
2,651
0
5,757
23,821
34,252
708
7,026
16,795
55,308
0
L
16,117
3,989
178
2,101
14,189
5,242
264
6,082
8,001
78,685
0
L
Mercury
MarckR18
Mercury
9,983
2,936
0
648
21,590
8,627
0
6,087
15,235
0
107,766
W
21,573
5,272
0
12,932
26,676
29,241
2,173
6,410
20,266
0
94,811
W
Tsukuyomi
ZimGn
Tsukuyomi
19,990
5,496
0
7,746
21,131
9,939
1,109
4,283
16,848
0
111,071
W
Heimdallr
ZorbeXt
Heimdallr
20,851
13,080
0
16,885
21,468
11,679
9,331
4,224
17,244
0
152,566
L
Apollo
akachupawo
Apollo
13,079
7,391
0
7,602
23,435
11,216
0
6,651
16,630
0
108,127
L
Ganesha
rincon10lag
Ganesha
11,003
59
0
3,475
27,031
26,036
0
6,974
19,847
33,559
0
W
Hades
21,276
1,302
1,945
10,173
21,461
12,795
1,690
8,650
12,811
114,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,144
Gold Earned
60,400
728
Minions Killed
682
0
Camps Cleared
0
2,619,778
Distance Traveled
2,531,104
28
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,616
447
147
6
0
480,645
4
W
Ymir
15,233
586
49
2
0
518,298
9
L
Hera
12,954
498
143
6
0
458,243
7
L
Mercury
12,265
472
170
7
0
583,455
2
W
Tyr
15,331
590
144
6
0
605,717
6
W
Tsukuyomi
15,612
600
141
5
0
520,603
3
W
Heimdallr
16,109
620
208
8
0
497,645
6
L
Apollo
13,004
500
212
8
0
497,648
6
L
Ganesha
10,561
406
10
0
0
511,113
2
W
Hades
15,859
610
186
7
0
477,515
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role