Player Matchup

Cthulhu
Cthulhu
Emiliomcon
Cthulhu
Level 27
God Stats
1W - 2L
1,567 SR
Queue Stats
22W - 25L
1,558 Elo+
Solo
The Morrigan
The Morrigan
FlaccidGorilla
The Morrigan
Level 8
God Stats
4W - 0L
1,500 SR
Queue Stats
211W - 64L
1,877 Elo+
Solo
Osiris
Osiris
McFeedey
Osiris
Level 18
God Stats
4W - 0L
1,991 SR
Queue Stats
30W - 17L
1,646 Elo+
Solo
Anubis
Anubis
TheMantisWhip
Anubis
Level 29
God Stats
33W - 35L
1,544 SR
Queue Stats
299W - 324L
1,631 Elo+
Solo
Anhur
Anhur
lmFeed
Anhur
Level 23
God Stats
38W - 17L
1,471 SR
Queue Stats
268W - 236L
1,707 Elo+
Solo
Team Averages
Level 21
1,615 SR
1,684 Elo+

VS

Team Averages
Level 12
1,502 SR
1,603 Elo+
Yemoja
Yemoja
BOOTYIN
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 49L
1,598 Elo+
Solo
Loki
Loki
Julius Woods194
Loki
Level 11
God Stats
8W - 11L
1,178 SR
Queue Stats
12W - 20L
1,194 Elo+
Solo
Scylla
Scylla
OniMan3D
Scylla
Level 18
God Stats
2W - 3L
1,517 SR
Queue Stats
63W - 43L
1,663 Elo+
Solo
Cerberus
Cerberus
SweatyChef
Cerberus
Level 13
God Stats
12W - 8L
1,500 SR
Queue Stats
43W - 27L
1,738 Elo+
Solo
Izanami
Izanami
ŠandyClaws
Izanami
Level 4
God Stats
3W - 2L
1,813 SR
Queue Stats
3W - 5L
1,823 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Emiliomcon
Cthulhu
10
2 / 0 / 3
6,113
556
4,215
4,342
2,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

The Morrigan
FlaccidGorilla
The Morrigan
13
2 / 1 / 1
7,153
650
4,001
4,068
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Osiris
McFeedey
Osiris
11
1 / 2 / 1
6,198
563
4,076
5,758
3,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 3 / 1
5,608
510
477
4,300
1,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anhur
lmFeed
Anhur
10
4 / 1 / 1
6,053
550
5,478
6,826
1,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BOOTYIN
Yemoja
8
0 / 4 / 1
4,858
442
1,787
6,094
1,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 1 / 1
4,984
453
1,577
4,252
1,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
OniMan3D
Scylla
12
4 / 2 / 0
6,740
613
4,641
4,530
1,392
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
SweatyChef
Cerberus
12
3 / 1 / 0
7,126
648
4,001
8,283
5,230
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
ŠandyClaws
Izanami
8
0 / 2 / 1
4,567
415
1,623
5,156
931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
10
Kills
7
7
Deaths
10
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BOOTYIN
Yemoja
0
4
1
0.13
W
Cthulhu
Emiliomcon
Cthulhu
2
0
3
3.5
W
The Morrigan
FlaccidGorilla
The Morrigan
2
1
1
2.5
L
0
1
1
0.5
W
Osiris
McFeedey
Osiris
1
2
1
0.75
L
Scylla
OniMan3D
Scylla
4
2
0
2
L
Cerberus
SweatyChef
Cerberus
3
1
0
3
W
1
3
1
0.5
W
Anhur
lmFeed
Anhur
4
1
1
4.5
L
Izanami
ŠandyClaws
Izanami
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,247
Damage
13,629
25,294
Taken
28,315
10,633
Mitigated
10,605
9,871
Healing
9,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BOOTYIN
Yemoja
1,787
360
349
972
6,094
1,954
0
2,164
3,930
10,906
0
W
Cthulhu
Emiliomcon
Cthulhu
4,215
94
37
705
4,342
2,209
0
558
3,784
20,620
0
W
The Morrigan
FlaccidGorilla
The Morrigan
4,001
618
0
1,375
4,068
1,304
0
1,812
2,184
50,527
418
L
1,577
529
0
1,408
4,252
1,098
338
895
3,288
0
21,699
W
Osiris
McFeedey
Osiris
4,076
1,301
0
2,058
5,758
3,530
0
3,254
2,504
0
27,139
L
Scylla
OniMan3D
Scylla
4,641
740
0
1,373
4,530
1,392
0
1,316
3,111
40,731
0
L
Cerberus
SweatyChef
Cerberus
4,001
506
0
4,521
8,283
5,230
0
1,973
5,877
47,055
0
W
477
26
0
1,786
4,300
1,734
0
2,330
1,970
19,892
0
W
Anhur
lmFeed
Anhur
5,478
2,577
0
3,910
6,826
1,856
1,458
2,475
4,351
0
34,577
L
Izanami
ŠandyClaws
Izanami
1,623
1,043
0
683
5,156
931
0
1,837
3,319
0
21,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,125
Gold Earned
28,275
290
Minions Killed
363
0
Camps Cleared
0
988,401
Distance Traveled
944,191
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,858
442
22
2
0
185,472
2
W
Cthulhu
6,113
556
25
2
0
251,924
2
W
The Morrigan
7,153
650
111
10
0
201,700
1
L
Loki
4,984
453
50
5
0
172,296
0
W
Osiris
6,198
563
50
5
0
194,567
0
L
Scylla
6,740
613
95
9
0
210,323
3
L
Cerberus
7,126
648
151
14
0
198,706
3
W
Anubis
5,608
510
40
4
0
177,773
5
W
Anhur
6,053
550
64
6
0
162,437
0
L
Izanami
4,567
415
45
4
0
177,394
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role