Player Matchup

He Bo
He Bo
Aero96
He Bo
Level 121
God Stats
3W - 1L
1,652 SR
Queue Stats
60W - 68L
1,555 Elo+
Solo
Arachne
Arachne
Barsu
Arachne
Level 146
God Stats
12W - 11L
1,337 SR
Queue Stats
424W - 402L
1,577 Elo+
Solo
Sobek
Sobek
Inwë
Sobek
Level 160
God Stats
15W - 12L
1,306 SR
Queue Stats
455W - 454L
1,573 Elo+
Solo
Ullr
Ullr
JaxeLagoon
Ullr
Level 109
God Stats
3W - 6L
1,619 SR
Queue Stats
29W - 36L
1,505 Elo+
Solo
Chang'e
Chang'e
Nedheram
Chang'e
Level 129
God Stats
3W - 1L
1,876 SR
Queue Stats
49W - 41L
1,606 Elo+
Solo
Team Averages
Level 133
1,558 SR
1,563 Elo+

VS

Team Averages
Level 103
1,503 SR
1,584 Elo+
Zeus
Zeus
ImirFrost
Zeus
Level 120
God Stats
4W - 7L
1,514 SR
Queue Stats
95W - 112L
1,564 Elo+
Solo
Athena
Athena
KinKiJim69
Athena
Level 67
God Stats
6W - 5L
1,500 SR
Queue Stats
417W - 395L
1,601 Elo+
Party 1
Achilles
Achilles
RandyCow
Achilles
Level 129
God Stats
0W - 2L
1,264 SR
Queue Stats
351W - 340L
1,578 Elo+
Solo
Hachiman
Hachiman
Saitabu
Hachiman
Level 68
God Stats
4W - 1L
1,739 SR
Queue Stats
320W - 318L
1,593 Elo+
Party 1
Osiris
Osiris
m4nY
Osiris
Level 131
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 55L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Aero96
He Bo
18
8 / 0 / 3
11,181
559
9,556
6,836
2,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
Barsu
Arachne
17
6 / 2 / 6
10,572
529
9,795
17,134
6,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
Inwë
Sobek
16
2 / 0 / 11
10,443
522
6,483
14,394
16,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
6 / 3 / 5
10,843
542
10,195
10,751
4,836
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
Nedheram
Chang'e
19
1 / 0 / 7
11,438
572
8,513
11,949
11,349
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
2 / 5 / 0
9,802
490
6,916
7,346
2,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
KinKiJim69
Athena
12
1 / 6 / 2
7,527
376
5,843
16,916
16,289
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
RandyCow
Achilles
16
2 / 3 / 3
9,502
475
7,197
13,742
6,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Saitabu
Hachiman
16
0 / 6 / 3
9,147
457
7,763
14,325
4,661
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
m4nY
Osiris
16
0 / 3 / 0
9,206
460
6,874
16,035
10,827
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
23
Kills
5
5
Deaths
23
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
He Bo
Aero96
He Bo
8
0
3
9.5
W
Arachne
Barsu
Arachne
6
2
6
4.5
L
Zeus
2
5
0
0.4
W
Sobek
Inwë
Sobek
2
0
11
7.5
W
6
3
5
2.83
L
Athena
KinKiJim69
Athena
1
6
2
0.33
W
Chang'e
Nedheram
Chang'e
1
0
7
4.5
L
Achilles
RandyCow
Achilles
2
3
3
1.17
L
Hachiman
Saitabu
Hachiman
0
6
3
0.25
L
Osiris
m4nY
Osiris
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,542
Damage
34,593
61,064
Taken
68,364
42,085
Mitigated
41,286
29,173
Healing
13,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Aero96
He Bo
9,556
526
7
2,696
6,836
2,523
0
2,218
4,396
74,327
0
W
Arachne
Barsu
Arachne
9,795
6,901
0
8,082
17,134
6,965
851
3,808
13,166
0
63,783
L
Zeus
6,916
698
0
958
7,346
2,819
0
2,691
4,553
53,560
0
W
Sobek
Inwë
Sobek
6,483
673
0
5,650
14,394
16,412
0
2,678
11,674
31,003
0
W
10,195
3,513
0
2,961
10,751
4,836
941
1,711
9,000
0
88,250
L
Athena
KinKiJim69
Athena
5,843
2,353
0
250
16,916
16,289
0
5,363
11,515
36,901
0
W
Chang'e
Nedheram
Chang'e
8,513
1,083
1,074
8,703
11,949
11,349
913
1,838
10,069
80,875
0
L
Achilles
RandyCow
Achilles
7,197
2,187
0
1,115
13,742
6,690
0
5,319
8,267
0
75,474
L
Hachiman
Saitabu
Hachiman
7,763
3,497
0
6,171
14,325
4,661
0
3,480
10,785
0
72,450
L
Osiris
m4nY
Osiris
6,874
1,777
0
5,151
16,035
10,827
0
7,281
8,692
0
61,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,477
Gold Earned
45,184
588
Minions Killed
568
0
Camps Cleared
0
1,907,338
Distance Traveled
1,742,559
23
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,181
559
143
7
0
389,556
6
W
Arachne
10,572
529
94
5
0
376,336
0
L
Zeus
9,802
490
149
7
0
320,530
7
W
Sobek
10,443
522
37
2
0
405,274
10
W
Ullr
10,843
542
143
7
0
353,178
4
L
Athena
7,527
376
39
2
0
371,101
4
W
Chang'e
11,438
572
171
9
0
382,994
3
L
Achilles
9,502
475
126
6
0
384,216
8
L
Hachiman
9,147
457
143
7
0
326,751
4
L
Osiris
9,206
460
111
6
0
339,961
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role