Player Matchup

Cthulhu
Cthulhu
Order_69_
Cthulhu
Level 29
God Stats
9W - 12L
1,500 SR
Queue Stats
95W - 96L
1,596 Elo+
Solo
Neith
Neith
Poontatious
Neith
Level 5
God Stats
3W - 4L
1,500 SR
Queue Stats
93W - 101L
1,810 Elo+
Solo
Raijin
Raijin
THE_aviatordog
Raijin
Level 26
God Stats
1W - 3L
1,479 SR
Queue Stats
135W - 100L
1,707 Elo+
Solo
Hercules
Hercules
TheOwlController
Hercules
Level 29
God Stats
4W - 9L
1,602 SR
Queue Stats
452W - 470L
1,539 Elo+
Solo
Bellona
Bellona
elpitud04565
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,791 Elo+
Solo
Team Averages
Level 19
1,516 SR
1,689 Elo+

VS

Team Averages
Level 14
1,609 SR
1,699 Elo+
Cerberus
Cerberus
Belisarius5195
Cerberus
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 22L
1,707 Elo+
Solo
Cupid
Cupid
Cesar Luis1393
Cupid
Level 21
God Stats
6W - 3L
1,497 SR
Queue Stats
89W - 84L
1,647 Elo+
Solo
Zeus
Zeus
Dragon_world5
Zeus
Level 7
God Stats
9W - 2L
1,802 SR
Queue Stats
15W - 10L
1,776 Elo+
Solo
Mercury
Mercury
IitzSunchine
Mercury
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 11L
1,669 Elo+
Solo
Medusa
Medusa
bloom0823
Medusa
Level 27
God Stats
8W - 4L
1,744 SR
Queue Stats
130W - 109L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Order_69_
Cthulhu
9
3 / 2 / 1
5,409
492
6,601
8,146
2,526
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
1 / 4 / 3
5,193
472
3,223
6,285
1,731
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
0 / 3 / 1
4,733
430
1,922
6,059
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
3 / 3 / 2
6,074
552
4,578
9,407
4,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Bellona
elpitud04565
Bellona
11
2 / 3 / 0
6,011
546
4,605
9,375
5,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
3 / 0 / 6
5,889
535
7,271
8,448
4,535
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
4 / 3 / 0
6,214
565
2,851
6,929
2,190
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 2 / 3
6,045
550
5,477
4,045
1,266
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
IitzSunchine
Mercury
9
2 / 3 / 1
5,701
518
3,100
7,761
2,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
bloom0823
Medusa
12
3 / 1 / 2
6,697
609
7,822
7,432
2,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
9
Kills
14
15
Deaths
9
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
3
0
6
6
W
4
3
0
1.33
W
2
2
3
1.75
W
Mercury
IitzSunchine
Mercury
2
3
1
0.83
L
Cthulhu
Order_69_
Cthulhu
3
2
1
1.75
L
1
4
3
0.63
L
0
3
1
0.17
L
3
3
2
1.33
W
Medusa
bloom0823
Medusa
3
1
2
4
L
Bellona
elpitud04565
Bellona
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,929
Damage
26,521
39,272
Taken
34,615
16,061
Mitigated
12,787
10,798
Healing
13,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
7,271
1,389
0
3,164
8,448
4,535
0
3,112
5,336
19,323
0
W
2,851
1,184
458
3,109
6,929
2,190
751
2,940
3,989
0
29,774
W
5,477
896
0
994
4,045
1,266
516
1,268
2,615
28,132
0
W
Mercury
IitzSunchine
Mercury
3,100
1,503
0
2,059
7,761
2,203
0
876
6,823
0
22,275
L
Cthulhu
Order_69_
Cthulhu
6,601
1,049
72
1,705
8,146
2,526
0
4,704
3,442
22,931
0
L
3,223
1,372
0
2,195
6,285
1,731
848
1,723
4,562
0
18,984
L
1,922
275
0
1,383
6,059
1,798
0
3,536
2,523
17,818
0
L
4,578
2,403
0
3,082
9,407
4,888
0
2,008
7,399
0
23,145
W
Medusa
bloom0823
Medusa
7,822
3,745
0
3,903
7,432
2,593
674
103
7,329
0
39,975
L
Bellona
elpitud04565
Bellona
4,605
1,970
0
2,361
9,375
5,118
80
777
8,598
0
30,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,420
Gold Earned
30,546
223
Minions Killed
250
0
Camps Cleared
0
990,920
Distance Traveled
1,006,435
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,889
535
29
3
0
214,387
0
W
Cupid
6,214
565
52
5
0
168,730
1
W
Zeus
6,045
550
45
4
0
194,898
6
W
Mercury
5,701
518
51
5
0
241,820
2
L
Cthulhu
5,409
492
35
3
0
222,128
0
L
Neith
5,193
472
34
3
0
169,834
0
L
Raijin
4,733
430
33
3
0
171,433
2
L
Hercules
6,074
552
50
5
0
214,755
1
W
Medusa
6,697
609
73
7
0
186,600
3
L
Bellona
6,011
546
71
6
0
212,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role