Player Matchup

Fenrir
Fenrir
Buccacciello
Fenrir
Level 15
God Stats
3W - 0L
1,752 SR
Queue Stats
17W - 16L
1,421 Elo+
Party 2
Janus
Janus
JamesPirate
Janus
Level 16
God Stats
5W - 8L
1,500 SR
Queue Stats
422W - 427L
1,564 Elo+
Solo
Discordia
Discordia
NakedElf
Discordia
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
NoOrYesMaybe
Ares
Level 16
God Stats
6W - 5L
1,576 SR
Queue Stats
61W - 58L
1,561 Elo+
Solo
Danzaburou
Danzaburou
YelaDaim
Danzaburou
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 22L
1,466 Elo+
Party 2
Team Averages
Level 20
1,566 SR
1,502 Elo+

VS

Team Averages
Level 16
1,650 SR
1,621 Elo+
Artemis
Artemis
Abd34
Artemis
Level 8
God Stats
2W - 2L
1,672 SR
Queue Stats
8W - 14L
1,730 Elo+
Solo
Danzaburou
Danzaburou
Extremc
Danzaburou
Level 26
God Stats
2W - 3L
1,904 SR
Queue Stats
102W - 88L
1,511 Elo+
Solo
Osiris
Osiris
MoneyCinco
Osiris
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,809 Elo+
Party 1
Guan Yu
Guan Yu
razzlexFTW
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,440 Elo+
Party 1
Sol
Sol
肆无忌惮123
Sol
Level 27
God Stats
51W - 52L
1,676 SR
Queue Stats
773W - 740L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
4 / 0 / 4
6,633
603
3,324
6,008
2,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 1 / 1
6,735
612
2,017
3,882
1,538
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Discordia
NakedElf
Discordia
11
6 / 0 / 5
7,026
639
7,722
4,001
1,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 0 / 7
6,330
575
4,300
6,252
3,810
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
YelaDaim
Danzaburou
10
4 / 0 / 3
6,202
564
3,472
4,130
1,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Abd34
Artemis
9
0 / 1 / 1
4,822
438
1,594
3,588
1,159
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Extremc
Danzaburou
9
0 / 3 / 0
4,926
448
3,582
7,327
2,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
MoneyCinco
Osiris
7
1 / 5 / 0
4,808
437
1,065
6,311
2,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
razzlexFTW
Guan Yu
7
0 / 3 / 0
4,408
401
422
5,434
2,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 4 / 1
5,209
474
3,896
7,305
2,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
16
Kills
1
1
Deaths
16
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
Abd34
Artemis
0
1
1
0.5
W
Fenrir
4
0
4
6
L
Danzaburou
Extremc
Danzaburou
0
3
0
0
W
1
1
1
1.5
L
Osiris
MoneyCinco
Osiris
1
5
0
0.2
W
Discordia
NakedElf
Discordia
6
0
5
8.5
W
1
0
7
4.5
W
Danzaburou
YelaDaim
Danzaburou
4
0
3
5.5
L
Guan Yu
razzlexFTW
Guan Yu
0
3
0
0
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,835
Damage
10,559
24,273
Taken
29,965
9,819
Mitigated
10,939
9,153
Healing
6,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Abd34
Artemis
1,594
815
0
366
3,588
1,159
0
1,803
1,745
0
19,148
W
Fenrir
3,324
1,062
0
1,365
6,008
2,065
0
488
5,520
0
36,122
L
Danzaburou
Extremc
Danzaburou
3,582
1,830
0
2,461
7,327
2,100
0
3,161
4,127
0
22,114
W
2,017
122
0
1,961
3,882
1,538
934
669
3,213
40,207
0
L
Osiris
MoneyCinco
Osiris
1,065
399
0
482
6,311
2,741
130
2,775
3,314
0
8,635
W
Discordia
NakedElf
Discordia
7,722
779
0
1,299
4,001
1,202
51
1,591
2,385
31,308
0
W
4,300
382
410
1,913
6,252
3,810
467
832
5,370
18,326
0
W
Danzaburou
YelaDaim
Danzaburou
3,472
1,797
0
2,205
4,130
1,204
1,300
316
3,814
0
33,185
L
Guan Yu
razzlexFTW
Guan Yu
422
109
294
564
5,434
2,846
173
1,986
3,328
0
12,690
L
3,896
1,144
0
2,752
7,305
2,093
678
3,559
3,412
31,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,926
Gold Earned
24,173
316
Minions Killed
180
0
Camps Cleared
0
1,018,383
Distance Traveled
969,136
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,822
438
31
3
0
187,218
1
W
Fenrir
6,633
603
77
7
0
223,462
4
L
Danzaburou
4,926
448
46
4
0
172,812
1
W
Janus
6,735
612
90
8
0
197,646
2
L
Osiris
4,808
437
23
2
0
183,766
0
W
Discordia
7,026
639
62
6
0
214,885
4
W
Ares
6,330
575
24
2
0
220,429
4
W
Danzaburou
6,202
564
63
6
0
161,961
2
L
Guan Yu
4,408
401
18
2
0
242,028
0
L
Sol
5,209
474
62
6
0
183,312
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role