Player Matchup

Jormungandr
Jormungandr
Emanuel21420
Jormungandr
Level 24
God Stats
3W - 4L
1,087 SR
Queue Stats
65W - 67L
1,481 Elo+
Party 3
Medusa
Medusa
KoKoJum
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,495 Elo+
Party 2
Raijin
Raijin
Patrol67
Raijin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,229 Elo+
Party 2
Nemesis
Nemesis
Tomasiano
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 58L
1,412 Elo+
Party 3
Cerberus
Cerberus
sori16
Cerberus
Level 29
God Stats
14W - 8L
1,368 SR
Queue Stats
230W - 239L
1,495 Elo+
Solo
Team Averages
Level 16
1,391 SR
1,422 Elo+

VS

Team Averages
Level 20
1,525 SR
1,423 Elo+
Kali
Kali
Brotherho0d
Kali
Level 25
God Stats
2W - 0L
1,705 SR
Queue Stats
22W - 20L
1,438 Elo+
Party 1
Izanami
Izanami
HIKAKIN
Izanami
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 8L
1,276 Elo+
Solo
Cthulhu
Cthulhu
OmegaBigUnit4
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 18L
1,514 Elo+
Party 1
Bellona
Bellona
ahmed225
Bellona
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,409 Elo+
Party 1
Anubis
Anubis
laki2134
Anubis
Level 27
God Stats
21W - 19L
1,418 SR
Queue Stats
132W - 132L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Emanuel21420
Jormungandr
12
3 / 4 / 3
7,306
487
10,097
10,640
7,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
KoKoJum
Medusa
10
2 / 9 / 2
6,923
462
7,829
12,337
3,809
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Raijin
Patrol67
Raijin
11
1 / 8 / 2
6,626
442
3,160
8,648
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Tomasiano
Nemesis
12
5 / 9 / 1
7,613
508
6,029
13,508
4,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
sori16
Cerberus
11
4 / 5 / 4
7,858
524
7,183
14,459
7,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 10
7,646
510
5,785
11,536
3,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
HIKAKIN
Izanami
15
14 / 3 / 2
9,709
647
14,914
9,781
3,199
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
12
3 / 2 / 12
8,286
552
7,662
12,326
9,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
ahmed225
Bellona
13
6 / 3 / 2
8,393
560
6,421
9,431
6,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
laki2134
Anubis
13
11 / 3 / 4
8,903
594
11,804
7,993
3,583
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
64
15
Kills
34
35
Deaths
15
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
0
4
10
1.25
L
Jormungandr
Emanuel21420
Jormungandr
3
4
3
1.13
W
Izanami
HIKAKIN
Izanami
14
3
2
5
L
Medusa
KoKoJum
Medusa
2
9
2
0.33
W
Cthulhu
3
2
12
4.5
L
Raijin
Patrol67
Raijin
1
8
2
0.25
L
Nemesis
Tomasiano
Nemesis
5
9
1
0.61
W
Bellona
ahmed225
Bellona
6
3
2
2.33
W
Anubis
laki2134
Anubis
11
3
4
4.33
L
Cerberus
sori16
Cerberus
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,298
Damage
46,586
59,592
Taken
51,067
24,150
Mitigated
26,211
8,021
Healing
14,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,785
3,281
0
1,402
11,536
3,886
0
2,819
8,617
0
40,689
L
Jormungandr
Emanuel21420
Jormungandr
10,097
2,477
0
968
10,640
7,114
0
2,027
8,613
28,763
0
W
Izanami
HIKAKIN
Izanami
14,914
11,342
0
3,461
9,781
3,199
926
3,945
5,836
0
60,426
L
Medusa
KoKoJum
Medusa
7,829
4,406
0
1,737
12,337
3,809
754
3,039
9,298
0
26,683
W
Cthulhu
7,662
462
230
3,049
12,326
9,060
562
4,757
7,524
19,933
0
L
Raijin
Patrol67
Raijin
3,160
411
0
245
8,648
1,809
38
6,387
2,261
24,387
0
L
Nemesis
Tomasiano
Nemesis
6,029
3,375
0
2,542
13,508
4,053
0
3,643
9,865
0
30,033
W
Bellona
ahmed225
Bellona
6,421
2,665
0
3,406
9,431
6,483
620
4,775
4,304
0
31,956
W
Anubis
laki2134
Anubis
11,804
1,621
0
3,034
7,993
3,583
0
3,572
4,346
40,453
0
L
Cerberus
sori16
Cerberus
7,183
651
0
2,529
14,459
7,365
0
4,370
10,089
24,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,326
Gold Earned
42,937
221
Minions Killed
315
0
Camps Cleared
0
1,263,151
Distance Traveled
1,325,039
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,646
510
65
4
0
268,473
4
L
Jormungandr
7,306
487
39
3
0
261,823
0
W
Izanami
9,709
647
101
7
0
268,289
0
L
Medusa
6,923
462
38
3
0
219,196
2
W
Cthulhu
8,286
552
21
1
0
269,771
6
L
Raijin
6,626
442
41
3
0
235,059
0
L
Nemesis
7,613
508
60
4
0
253,364
2
W
Bellona
8,393
560
66
4
0
264,605
2
W
Anubis
8,903
594
62
4
0
253,901
2
L
Cerberus
7,858
524
43
3
0
293,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role