Player Matchup

Cthulhu
Cthulhu
Choosiik
Cthulhu
Level 4
God Stats
2W - 2L
1,458 SR
Queue Stats
9W - 5L
1,472 Elo+
Party 1
Izanami
Izanami
Hranolek101
Izanami
Level 5
God Stats
2W - 1L
1,228 SR
Queue Stats
55W - 56L
1,724 Elo+
Party 1
Sobek
Sobek
Shadowparsa
Sobek
Level 27
God Stats
2W - 2L
1,753 SR
Queue Stats
176W - 189L
1,481 Elo+
Solo
Kali
Kali
plexus784
Kali
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 29L
1,303 Elo+
Solo
Kukulkan
Kukulkan
ratatata000
Kukulkan
Level 100
God Stats
5W - 5L
1,352 SR
Queue Stats
52W - 57L
1,292 Elo+
Party 1
Team Averages
Level 29
1,458 SR
1,454 Elo+

VS

Team Averages
Level 18
1,495 SR
1,402 Elo+
Odin
Odin
Backos356
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,473 Elo+
Solo
Fafnir
Fafnir
Fuggu
Fafnir
Level 8
God Stats
6W - 6L
1,551 SR
Queue Stats
13W - 16L
1,405 Elo+
Solo
Nox
Nox
TobiasMcKinney5
Nox
Level 29
God Stats
32W - 43L
1,465 SR
Queue Stats
49W - 59L
1,495 Elo+
Solo
Ah Puch
Ah Puch
comanandrei98
Ah Puch
Level 27
God Stats
27W - 20L
1,604 SR
Queue Stats
81W - 82L
1,463 Elo+
Solo
Thor
Thor
солидольчик
Thor
Level 11
God Stats
1W - 4L
1,354 SR
Queue Stats
12W - 14L
1,176 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Choosiik
Cthulhu
15
0 / 1 / 8
8,684
965
7,089
8,930
11,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Hranolek101
Izanami
15
5 / 3 / 4
9,649
1,072
8,237
7,992
3,234
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 0 / 7
9,059
1,007
8,245
8,841
7,583
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Kali
14
1 / 0 / 7
8,675
964
4,946
7,994
3,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
ratatata000
Kukulkan
15
5 / 0 / 4
9,310
1,034
11,806
4,449
2,103
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

326

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
2 / 3 / 1
8,773
975
7,310
12,440
10,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fafnir
Fuggu
Fafnir
12
0 / 1 / 0
7,360
818
587
1,618
1,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
0 / 0 / 0
7,310
812
1,010
740
243
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
16
2 / 4 / 1
9,754
1,084
15,934
14,602
5,995
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 5 / 2
7,882
876
5,940
14,186
5,523
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
13
Kills
4
4
Deaths
13
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Odin
2
3
1
0.83
W
Cthulhu
Choosiik
Cthulhu
0
1
8
4
L
Fafnir
Fuggu
Fafnir
0
1
0
0
W
Izanami
Hranolek101
Izanami
5
3
4
2.33
W
2
0
7
5.5
L
0
0
0
0
L
Ah Puch
2
4
1
0.63
W
Kali
1
0
7
4.5
W
Kukulkan
ratatata000
Kukulkan
5
0
4
7
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,323
Damage
30,781
38,206
Taken
43,586
27,573
Mitigated
23,301
5,814
Healing
3,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
7,310
1,707
0
288
12,440
10,422
0
8,867
3,473
78
12,203
W
Cthulhu
Choosiik
Cthulhu
7,089
734
300
365
8,930
11,006
0
3,950
4,885
24,570
0
L
Fafnir
Fuggu
Fafnir
587
66
0
60
1,618
1,118
0
811
807
1,181
0
W
Izanami
Hranolek101
Izanami
8,237
6,143
0
501
7,992
3,234
0
4,739
3,078
0
26,387
W
8,245
325
0
2,633
8,841
7,583
0
2,955
5,761
24,928
0
L
1,010
51
0
0
740
243
0
272
468
3,294
0
L
Ah Puch
15,934
480
160
2,367
14,602
5,995
0
7,706
6,646
60,059
0
W
Kali
4,946
1,392
0
1,725
7,994
3,647
0
3,310
4,609
0
8,530
W
Kukulkan
ratatata000
Kukulkan
11,806
963
0
290
4,449
2,103
0
2,655
1,769
30,110
0
L
5,940
1,922
0
173
14,186
5,523
0
9,084
5,052
0
11,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,377
Gold Earned
41,079
201
Minions Killed
140
9
Camps Cleared
3
910,586
Distance Traveled
608,230
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,773
975
19
2
0
189,840
0
W
Cthulhu
8,684
965
39
4
0
184,869
2
L
Fafnir
7,360
818
0
0
0
26,629
0
W
Izanami
9,649
1,072
64
7
3
143,153
1
W
Sobek
9,059
1,007
40
4
4
207,030
3
L
Nox
7,310
812
5
1
0
41,579
0
L
Ah Puch
9,754
1,084
104
12
2
195,481
1
W
Kali
8,675
964
13
1
0
197,439
1
W
Kukulkan
9,310
1,034
45
5
2
178,095
0
L
Thor
7,882
876
12
1
1
154,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role