Player Matchup

Ra
Ra
Pavarti22
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 59L
1,620 Elo+
Solo
Merlin
Merlin
Puppe x
Merlin
Level 30
God Stats
266W - 222L
1,629 SR
Queue Stats
561W - 568L
1,593 Elo+
Solo
Danzaburou
Danzaburou
fiery-vapour2
Danzaburou
Level 3
God Stats
34W - 22L
1,703 SR
Queue Stats
44W - 35L
1,717 Elo+
Party 1
Neith
Neith
red-cobra60
Neith
Level 67
God Stats
50W - 50L
1,440 SR
Queue Stats
1,231W - 1,349L
1,465 Elo+
Party 1
Izanami
Izanami
tenientegnar23
Izanami
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 70L
1,557 Elo+
Solo
Team Averages
Level 31
1,554 SR
1,591 Elo+

VS

Team Averages
Level 14
1,512 SR
1,476 Elo+
Ymir
Ymir
BronzeShot69
Ymir
Level 23
God Stats
4W - 4L
1,554 SR
Queue Stats
235W - 292L
1,482 Elo+
Solo
Medusa
Medusa
MakeMeLegal2805
Medusa
Level 6
God Stats
4W - 5L
1,648 SR
Queue Stats
4W - 6L
1,613 Elo+
Solo
Raijin
Raijin
astinsit
Raijin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,242 Elo+
Solo
Bellona
Bellona
bacura2k
Bellona
Level 15
God Stats
1W - 6L
1,333 SR
Queue Stats
40W - 57L
1,509 Elo+
Solo
Rama
Rama
erhuevomio16
Rama
Level 18
God Stats
52W - 46L
1,526 SR
Queue Stats
57W - 49L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 14
11,087
924
8,003
10,521
6,539
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Puppe x
Merlin
20
13 / 2 / 16
14,624
1,219
22,142
7,694
3,625
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
fiery-vapour2
Danzaburou
20
14 / 0 / 20
14,651
1,221
33,376
9,335
4,169
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

19
6 / 1 / 19
12,327
1,027
15,045
5,111
2,303
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 2 / 26
12,987
1,082
17,320
10,583
4,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

214

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 4
11,146
929
7,464
21,796
25,374
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 5 / 2
10,994
916
3,431
14,913
5,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
astinsit
Raijin
16
0 / 15 / 4
9,970
831
5,636
22,096
10,076
Bellona
bacura2k
Bellona
18
2 / 13 / 6
11,462
955
13,500
32,625
32,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
4 / 5 / 4
11,626
969
9,189
18,120
9,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
31
42
Kills
11
11
Deaths
44
95
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
6
4
0.83
L
2
5
2
0.6
W
2
6
14
1.5
W
Merlin
Puppe x
Merlin
13
2
16
10.5
L
Raijin
astinsit
Raijin
0
15
4
0.13
L
Bellona
bacura2k
Bellona
2
13
6
0.38
L
4
5
4
1.2
W
Danzaburou
fiery-vapour2
Danzaburou
14
0
20
24
W
6
1
19
15.5
W
7
2
26
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,886
Damage
39,220
43,244
Taken
109,550
21,245
Mitigated
82,766
9,071
Healing
5,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,464
271
0
0
21,796
25,374
0
5,251
16,545
15,250
0
L
3,431
928
0
2,203
14,913
5,983
0
4,851
10,062
0
28,154
W
8,003
1,805
342
174
10,521
6,539
0
3,307
7,064
19,170
0
W
Merlin
Puppe x
Merlin
22,142
1,420
1,118
690
7,694
3,625
0
1,992
5,577
51,829
0
L
Raijin
astinsit
Raijin
5,636
951
0
390
22,096
10,076
0
7,148
14,948
21,065
0
L
Bellona
bacura2k
Bellona
13,500
4,264
0
1,042
32,625
32,032
0
7,746
24,879
90
37,661
L
9,189
7,201
0
2,187
18,120
9,301
0
5,149
12,971
0
40,936
W
Danzaburou
fiery-vapour2
Danzaburou
33,376
25,221
0
1,417
9,335
4,169
0
2,316
6,894
0
50,789
W
15,045
10,403
0
559
5,111
2,303
0
2,132
2,954
0
38,926
W
17,320
12,826
0
4,771
10,583
4,609
0
3,422
6,986
0
35,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,676
Gold Earned
55,198
230
Minions Killed
200
10
Camps Cleared
3
974,150
Distance Traveled
989,439
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,146
929
21
2
0
190,340
0
L
Medusa
10,994
916
54
5
0
216,785
0
W
Ra
11,087
924
32
3
1
143,360
0
W
Merlin
14,624
1,219
65
5
3
210,682
0
L
Raijin
9,970
831
17
1
0
160,363
5
L
Bellona
11,462
955
39
3
1
217,505
1
L
Rama
11,626
969
69
6
2
204,446
0
W
Danzaburou
14,651
1,221
36
3
5
243,043
0
W
Neith
12,327
1,027
53
4
0
180,022
0
W
Izanami
12,987
1,082
44
4
1
197,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role