Player Matchup

He Bo
He Bo
F1fi
He Bo
Level 29
God Stats
6W - 3L
1,655 SR
Queue Stats
28W - 19L
1,575 Elo+
Party 2
Medusa
Medusa
KyGyTIK
Medusa
Level 66
God Stats
27W - 13L
1,704 SR
Queue Stats
75W - 76L
1,540 Elo+
Party 2
Arachne
Arachne
SIIDJI1
Arachne
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
170W - 203L
1,522 Elo+
Party 2
Team Averages
Level 55
1,620 SR
1,546 Elo+

VS

Team Averages
Level 21
1,465 SR
1,202 Elo+
Kukulkan
Kukulkan
Lorcogoth
Kukulkan
Level 9
God Stats
1W - 2L
1,435 SR
Queue Stats
5W - 13L
1,207 Elo+
Party 1
Khepri
Khepri
SoxyBoxFox
Khepri
Level 27
God Stats
2W - 2L
1,461 SR
Queue Stats
7W - 14L
1,210 Elo+
Party 1
Izanami
Izanami
epicoverlord
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,191 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
F1fi
He Bo
15
1 / 2 / 13
15,047
557
6,117
5,714
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
KyGyTIK
Medusa
20
21 / 1 / 8
20,674
766
35,769
17,679
7,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
SIIDJI1
Arachne
20
8 / 2 / 21
18,862
699
15,154
18,547
7,884
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Lorcogoth
Kukulkan
18
3 / 10 / 2
15,252
565
12,647
15,757
9,533
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Khepri
SoxyBoxFox
Khepri
17
2 / 9 / 2
15,884
588
7,064
26,300
51,224
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
epicoverlord
Izanami
18
0 / 11 / 2
13,939
516
6,578
18,273
10,770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
11
30
Kills
5
5
Deaths
30
42
Assists
6
Player
Kills
Deaths
Assists
KDA
W
He Bo
F1fi
He Bo
1
2
13
3.75
W
Medusa
KyGyTIK
Medusa
21
1
8
25
L
Kukulkan
Lorcogoth
Kukulkan
3
10
2
0.4
W
Arachne
SIIDJI1
Arachne
8
2
21
9.25
L
Khepri
SoxyBoxFox
Khepri
2
9
2
0.33
L
Izanami
epicoverlord
Izanami
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,040
Damage
26,289
41,940
Taken
60,330
16,907
Mitigated
71,527
16,548
Healing
4,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
F1fi
He Bo
6,117
524
0
1,383
5,714
1,758
391
3,011
2,703
44,772
0
W
Medusa
KyGyTIK
Medusa
35,769
22,347
0
8,053
17,679
7,265
2,929
7,675
10,004
0
198,416
L
Kukulkan
Lorcogoth
Kukulkan
12,647
1,220
0
453
15,757
9,533
324
2,539
13,218
103,564
0
W
Arachne
SIIDJI1
Arachne
15,154
10,495
0
7,112
18,547
7,884
900
9,605
8,942
0
87,772
L
Khepri
SoxyBoxFox
Khepri
7,064
858
0
2,391
26,300
51,224
280
2,056
24,244
17,398
0
L
Izanami
epicoverlord
Izanami
6,578
3,247
0
1,828
18,273
10,770
451
1,526
16,747
0
87,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,583
Gold Earned
45,075
360
Minions Killed
320
0
Camps Cleared
0
1,242,964
Distance Traveled
1,239,495
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
15,047
557
65
2
0
250,624
1
W
Medusa
20,674
766
208
8
0
502,653
2
L
Kukulkan
15,252
565
170
6
0
400,672
3
W
Arachne
18,862
699
87
3
0
489,687
6
L
Khepri
15,884
588
12
0
0
443,420
7
L
Izanami
13,939
516
138
5
0
395,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role