Player Matchup

Bellona
Bellona
 
Bellona
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Ruben540mtz540
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,807 Elo+
Solo
Scylla
Scylla
ocATHE
Scylla
Level 22
God Stats
5W - 7L
1,439 SR
Queue Stats
58W - 57L
1,469 Elo+
Party 1
Team Averages
Level 39
1,480 SR
1,592 Elo+

VS

Team Averages
Level 6
1,569 SR
1,525 Elo+
Nemesis
Nemesis
Belisarius5195
Nemesis
Level 7
God Stats
2W - 0L
1,707 SR
Queue Stats
22W - 6L
1,740 Elo+
Solo
Kukulkan
Kukulkan
aguzts
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,384 Elo+
Solo
Osiris
Osiris
elpitud04565
Osiris
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
7 / 7 / 4
9,529
794
7,754
15,316
8,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Ruben540mtz540
Heimdallr
12
3 / 4 / 7
8,577
715
8,160
9,402
3,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
ocATHE
Scylla
10
2 / 8 / 7
8,049
671
4,332
8,837
2,894
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 10
9,982
832
9,521
10,071
4,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
aguzts
Kukulkan
15
7 / 2 / 7
9,884
824
9,642
4,310
1,608
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
11
6 / 6 / 8
9,867
822
9,138
11,569
7,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
44
12
Kills
19
19
Deaths
12
18
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
7
7
4
1.29
W
6
4
10
2.75
L
Heimdallr
Ruben540mtz540
Heimdallr
3
4
7
1.63
W
Kukulkan
aguzts
Kukulkan
7
2
7
5.25
W
Osiris
6
6
8
1.67
L
Scylla
ocATHE
Scylla
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,246
Damage
28,301
33,555
Taken
25,950
15,630
Mitigated
14,245
4,976
Healing
2,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,754
2,142
0
3,317
15,316
8,811
78
2,685
12,631
0
28,468
W
9,521
3,918
0
2,128
10,071
4,966
1,521
2,448
7,623
0
23,754
L
Heimdallr
Ruben540mtz540
Heimdallr
8,160
3,828
0
1,371
9,402
3,925
247
2,874
6,528
0
31,059
W
Kukulkan
aguzts
Kukulkan
9,642
573
0
175
4,310
1,608
1,210
522
3,788
45,938
0
W
Osiris
9,138
3,322
0
682
11,569
7,671
0
1,387
10,182
0
26,557
L
Scylla
ocATHE
Scylla
4,332
316
0
288
8,837
2,894
378
4,150
4,687
13,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,155
Gold Earned
29,733
108
Minions Killed
133
0
Camps Cleared
0
637,972
Distance Traveled
724,853
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,529
794
42
4
0
216,841
4
W
Nemesis
9,982
832
28
2
0
245,431
3
L
Heimdallr
8,577
715
44
4
0
207,865
0
W
Kukulkan
9,884
824
81
7
0
217,690
0
W
Osiris
9,867
822
24
2
0
261,732
1
L
Scylla
8,049
671
22
2
0
213,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role