Player Matchup

Janus
Janus
George_42G5
Janus
Level 105
God Stats
0W - 1L
1,166 SR
Queue Stats
20W - 33L
1,525 Elo+
Party 2
Achilles
Achilles
mormonos
Achilles
Level 82
God Stats
3W - 4L
1,407 SR
Queue Stats
9W - 10L
1,569 Elo+
Party 2
Neith
Neith
totof6269
Neith
Level 50
God Stats
0W - 1L
1,674 SR
Queue Stats
3W - 14L
1,275 Elo+
Solo
Team Averages
Level 79
1,416 SR
1,456 Elo+

VS

Team Averages
Level 84
1,477 SR
1,457 Elo+
Danzaburou
Danzaburou
Original-Lanze
Danzaburou
Level 27
God Stats
6W - 9L
1,416 SR
Queue Stats
46W - 49L
1,455 Elo+
Party 1
Thoth
Thoth
Smoki_Ace_89
Thoth
Level 137
God Stats
19W - 8L
1,514 SR
Queue Stats
504W - 502L
1,536 Elo+
Party 1
Cabrakan
Cabrakan
lucasbolita
Cabrakan
Level 88
God Stats
6W - 5L
1,500 SR
Queue Stats
309W - 391L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
7,380
615
7,104
9,451
2,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
mormonos
Achilles
12
2 / 4 / 0
7,593
633
4,652
11,048
5,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
totof6269
Neith
9
1 / 7 / 1
7,291
608
4,525
10,492
3,079
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Original-Lanze
Danzaburou
14
9 / 0 / 7
9,631
803
10,862
8,444
3,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 1 / 9
9,265
772
10,294
5,112
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
lucasbolita
Cabrakan
11
2 / 3 / 11
8,879
740
3,829
11,112
8,872
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
4
Kills
17
17
Deaths
4
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Danzaburou
Original-Lanze
Danzaburou
9
0
7
12.5
W
6
1
9
10.5
W
Cabrakan
lucasbolita
Cabrakan
2
3
11
2.5
L
Achilles
mormonos
Achilles
2
4
0
0.5
L
Neith
totof6269
Neith
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,281
Damage
24,985
30,991
Taken
24,668
11,726
Mitigated
14,348
7,372
Healing
7,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,104
434
0
450
9,451
2,729
0
4,122
5,329
29,015
0
W
Danzaburou
Original-Lanze
Danzaburou
10,862
4,714
0
6,097
8,444
3,853
622
2,889
5,240
0
34,290
W
10,294
44
0
271
5,112
1,623
604
1,782
3,166
40,174
0
W
Cabrakan
lucasbolita
Cabrakan
3,829
378
0
1,492
11,112
8,872
112
1,881
8,792
19,987
0
L
Achilles
mormonos
Achilles
4,652
802
0
4,763
11,048
5,918
0
4,797
6,251
0
22,571
L
Neith
totof6269
Neith
4,525
2,202
0
2,159
10,492
3,079
0
5,417
5,075
0
21,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,264
Gold Earned
27,775
111
Minions Killed
139
0
Camps Cleared
0
568,394
Distance Traveled
649,218
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,380
615
55
5
0
203,910
0
W
Danzaburou
9,631
803
42
4
0
226,351
2
W
Thoth
9,265
772
64
5
0
229,156
1
W
Cabrakan
8,879
740
33
3
0
193,711
0
L
Achilles
7,593
633
23
2
0
197,262
0
L
Neith
7,291
608
33
3
0
167,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role