Player Matchup

Ne Zha
Ne Zha
Molgorl
Ne Zha
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 38L
1,503 Elo+
Solo
Bellona
Bellona
SoIarus
Bellona
Level 138
God Stats
1W - 1L
1,737 SR
Queue Stats
54W - 52L
1,635 Elo+
Solo
Rama
Rama
bicjaxon
Rama
Level 160
God Stats
11W - 10L
1,382 SR
Queue Stats
831W - 843L
1,586 Elo+
Solo
Chernobog
Chernobog
iVanHelsing
Chernobog
Level 116
God Stats
1W - 1L
1,744 SR
Queue Stats
62W - 60L
1,583 Elo+
Solo
Zhong Kui
Zhong Kui
strafoufou
Zhong Kui
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
234W - 226L
1,530 Elo+
Solo
Team Averages
Level 134
1,573 SR
1,568 Elo+

VS

Team Averages
Level 131
1,547 SR
1,574 Elo+
Ah Muzen Cab
Ah Muzen Cab
Cxar
Ah Muzen Cab
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
HellBeyondMe
He Bo
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Nedheram
Kuzenbo
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,785 Elo+
Solo
Rama
Rama
Xendori
Rama
Level 144
God Stats
1W - 2L
1,454 SR
Queue Stats
118W - 124L
1,491 Elo+
Solo
Ares
Ares
irrbloss
Ares
Level 124
God Stats
15W - 15L
1,781 SR
Queue Stats
858W - 888L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Molgorl
Ne Zha
18
2 / 6 / 4
9,994
714
12,520
14,024
10,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
SoIarus
Bellona
15
1 / 4 / 6
10,082
720
6,110
16,408
15,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
17
2 / 3 / 4
10,170
726
11,138
11,980
5,702
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Chernobog
iVanHelsing
Chernobog
17
1 / 6 / 4
9,719
694
10,697
15,333
6,510
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
strafoufou
Zhong Kui
18
5 / 7 / 2
11,686
835
12,083
17,434
20,671
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cxar
Ah Muzen Cab
18
3 / 2 / 22
10,991
785
19,933
13,916
8,974
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
9 / 3 / 12
11,190
799
15,738
11,727
6,620
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
Nedheram
Kuzenbo
18
1 / 1 / 23
11,184
799
10,766
19,521
30,689
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rama
Xendori
Rama
18
12 / 2 / 13
11,713
837
14,494
11,060
6,939
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ares
17
1 / 4 / 22
9,911
708
10,172
17,305
24,143
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
118
11
Kills
26
26
Deaths
12
20
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Cxar
Ah Muzen Cab
3
2
22
7
W
9
3
12
5
L
Ne Zha
Molgorl
Ne Zha
2
6
4
0.67
W
Kuzenbo
Nedheram
Kuzenbo
1
1
23
12.5
L
Bellona
SoIarus
Bellona
1
4
6
1
W
Rama
Xendori
Rama
12
2
13
9.25
L
Rama
2
3
4
1.33
L
Chernobog
iVanHelsing
Chernobog
1
6
4
0.5
W
Ares
1
4
22
3
L
Zhong Kui
strafoufou
Zhong Kui
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,548
Damage
71,103
75,179
Taken
73,529
58,811
Mitigated
77,365
19,264
Healing
25,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Cxar
Ah Muzen Cab
19,933
6,064
4,262
4,617
13,916
8,974
2,738
1,703
12,138
0
56,301
W
15,738
927
1,894
1,109
11,727
6,620
450
1,818
9,809
30,196
0
L
Ne Zha
Molgorl
Ne Zha
12,520
1,691
464
1,824
14,024
10,815
594
6,415
7,609
0
23,490
W
Kuzenbo
Nedheram
Kuzenbo
10,766
3,495
2,299
3,680
19,521
30,689
399
2,831
16,578
20,074
0
L
Bellona
SoIarus
Bellona
6,110
810
0
2,967
16,408
15,113
69
8,530
7,878
0
10,958
W
Rama
Xendori
Rama
14,494
11,449
2,325
1,225
11,060
6,939
2,308
2,365
8,670
0
28,485
L
Rama
11,138
9,906
2,492
3,545
11,980
5,702
1,591
5,188
6,792
0
30,137
L
Chernobog
iVanHelsing
Chernobog
10,697
3,383
964
2,904
15,333
6,510
996
9,274
6,059
0
31,287
W
Ares
10,172
528
2,852
1,217
17,305
24,143
758
3,366
13,664
14,598
0
L
Zhong Kui
strafoufou
Zhong Kui
12,083
328
539
3,565
17,434
20,671
561
7,269
10,165
27,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,651
Gold Earned
54,989
202
Minions Killed
159
0
Camps Cleared
0
1,240,403
Distance Traveled
1,283,240
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,991
785
65
5
0
256,910
1
W
He Bo
11,190
799
41
3
0
244,504
0
L
Ne Zha
9,994
714
22
2
0
266,969
0
W
Kuzenbo
11,184
799
12
1
0
286,492
1
L
Bellona
10,082
720
16
1
0
277,021
0
W
Rama
11,713
837
36
3
0
242,474
0
L
Rama
10,170
726
48
3
0
214,537
3
L
Chernobog
9,719
694
66
5
0
227,245
0
W
Ares
9,911
708
5
0
0
252,860
1
L
Zhong Kui
11,686
835
50
4
0
254,631
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role