Player Matchup

Bellona
Bellona
Barterly
Bellona
Level 15
God Stats
4W - 8L
1,198 SR
Queue Stats
6W - 10L
1,260 Elo+
Party 1
Poseidon
Poseidon
Chon13uRi
Poseidon
Level 6
God Stats
2W - 3L
1,323 SR
Queue Stats
18W - 24L
1,319 Elo+
Party 1
Jormungandr
Jormungandr
DHYGHG
Jormungandr
Level 4
God Stats
2W - 3L
1,198 SR
Queue Stats
10W - 12L
1,238 Elo+
Party 1
Artemis
Artemis
KaiHow
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,178 Elo+
Party 1
Cthulhu
Cthulhu
janzaki1980
Cthulhu
Level 7
God Stats
4W - 6L
1,444 SR
Queue Stats
6W - 9L
1,390 Elo+
Party 1
Team Averages
Level 7
1,332 SR
1,277 Elo+

VS

Team Averages
Level 38
1,627 SR
1,581 Elo+
Kukulkan
Kukulkan
Blouinpat
Kukulkan
Level 25
God Stats
12W - 2L
1,710 SR
Queue Stats
52W - 30L
1,607 Elo+
Solo
Ne Zha
Ne Zha
CaleyRally
Ne Zha
Level 29
God Stats
27W - 20L
1,640 SR
Queue Stats
711W - 623L
1,624 Elo+
Solo
King Arthur
King Arthur
Terrie
King Arthur
Level 126
God Stats
72W - 34L
1,786 SR
Queue Stats
488W - 325L
1,729 Elo+
Party 2
Artemis
Artemis
WukongXXXClone
Artemis
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 8L
1,707 Elo+
Party 2
Ymir
Ymir
pancitoprime
Ymir
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 8L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Barterly
Bellona
15
1 / 9 / 2
9,678
880
8,358
21,112
23,037
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poseidon
Chon13uRi
Poseidon
15
1 / 8 / 1
9,614
874
11,773
15,957
6,238
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
DHYGHG
Jormungandr
17
1 / 9 / 3
10,244
931
9,914
20,108
18,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
KaiHow
Artemis
15
1 / 7 / 2
9,546
868
8,596
17,443
7,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
janzaki1980
Cthulhu
16
0 / 11 / 2
9,327
848
9,063
30,674
37,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Blouinpat
Kukulkan
19
4 / 1 / 34
12,561
1,142
33,481
7,213
3,082
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
CaleyRally
Ne Zha
18
6 / 2 / 22
11,579
1,053
8,969
10,055
4,129
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Terrie
King Arthur
18
11 / 0 / 27
13,262
1,206
16,737
13,892
15,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
16 / 1 / 23
12,678
1,153
26,962
11,172
4,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
7 / 0 / 27
12,069
1,097
12,377
11,985
10,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
177
4
Kills
44
44
Deaths
4
10
Assists
133
Player
Kills
Deaths
Assists
KDA
L
Bellona
Barterly
Bellona
1
9
2
0.22
W
Kukulkan
Blouinpat
Kukulkan
4
1
34
21
W
Ne Zha
CaleyRally
Ne Zha
6
2
22
8.5
L
Poseidon
Chon13uRi
Poseidon
1
8
1
0.19
L
Jormungandr
DHYGHG
Jormungandr
1
9
3
0.28
L
Artemis
KaiHow
Artemis
1
7
2
0.29
W
King Arthur
Terrie
King Arthur
11
0
27
24.5
W
16
1
23
27.5
L
Cthulhu
janzaki1980
Cthulhu
0
11
2
0.09
W
7
0
27
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,704
Damage
98,526
105,294
Taken
54,317
92,461
Mitigated
37,574
3,522
Healing
12,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Barterly
Bellona
8,358
1,761
0
274
21,112
23,037
0
9,263
11,621
0
19,810
W
Kukulkan
Blouinpat
Kukulkan
33,481
2,676
0
250
7,213
3,082
0
4,607
2,431
77,084
0
W
Ne Zha
CaleyRally
Ne Zha
8,969
4,964
0
2,699
10,055
4,129
0
4,470
5,276
0
32,348
L
Poseidon
Chon13uRi
Poseidon
11,773
1,130
0
655
15,957
6,238
0
6,980
8,977
41,585
0
L
Jormungandr
DHYGHG
Jormungandr
9,914
1,752
0
325
20,108
18,103
0
10,195
9,913
33,196
0
L
Artemis
KaiHow
Artemis
8,596
3,832
0
1,043
17,443
7,770
0
9,203
8,240
0
18,316
W
King Arthur
Terrie
King Arthur
16,737
1,629
0
1,122
13,892
15,987
0
6,032
7,461
0
28,325
W
26,962
15,240
0
7,248
11,172
4,353
0
6,530
4,074
0
42,317
L
Cthulhu
janzaki1980
Cthulhu
9,063
1,012
802
423
30,674
37,313
0
10,217
20,457
24,235
0
W
12,377
1,621
0
1,271
11,985
10,023
0
7,251
4,325
13,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,409
Gold Earned
62,149
186
Minions Killed
243
5
Camps Cleared
10
926,273
Distance Traveled
1,040,498
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,678
880
24
2
0
181,945
0
W
Kukulkan
12,561
1,142
118
11
1
227,623
0
W
Ne Zha
11,579
1,053
55
5
7
199,254
1
L
Poseidon
9,614
874
65
6
3
202,647
2
L
Jormungandr
10,244
931
51
5
0
189,999
0
L
Artemis
9,546
868
23
2
2
173,772
1
W
King Arthur
13,262
1,206
29
3
0
244,940
0
W
Artemis
12,678
1,153
33
3
2
200,300
3
L
Cthulhu
9,327
848
23
2
0
177,910
0
W
Ymir
12,069
1,097
8
1
0
168,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role