Player Matchup

Olorun
Olorun
Lukaum25
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
LuucKN22
Tiamat
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Yi_Gce
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
pr2six
Achilles
Level 15
God Stats
6W - 7L
1,413 SR
Queue Stats
56W - 66L
1,347 Elo+
Party 2
Fenrir
Fenrir
tongabriel1
Fenrir
Level 22
God Stats
18W - 12L
1,534 SR
Queue Stats
162W - 170L
1,418 Elo+
Party 2
Team Averages
Level 9
1,489 SR
1,453 Elo+

VS

Team Averages
Level 10
1,551 SR
1,449 Elo+
Skadi
Skadi
Azara07
Skadi
Level 11
God Stats
2W - 6L
1,697 SR
Queue Stats
147W - 171L
1,500 Elo+
Solo
Kali
Kali
Fernando2136
Kali
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,743 Elo+
Solo
Cu Chulainn
Cu Chulainn
LiL_R1pp3r_-X69
Cu Chulainn
Level 28
God Stats
7W - 14L
1,558 SR
Queue Stats
323W - 436L
1,364 Elo+
Solo
Guan Yu
Guan Yu
PeMu
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 60L
1,140 Elo+
Solo
Zeus
Zeus
tenorioximira32
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Lukaum25
Olorun
9
4 / 3 / 1
5,945
540
2,378
6,589
1,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiamat
LuucKN22
Tiamat
7
0 / 3 / 1
4,496
409
635
3,943
1,209
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Artemis
Yi_Gce
Artemis
8
0 / 2 / 2
4,996
454
1,819
4,760
1,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Achilles
pr2six
Achilles
10
4 / 2 / 2
6,020
547
4,056
6,330
5,693
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
13
10 / 0 / 1
7,622
693
7,087
5,344
1,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Azara07
Skadi
10
6 / 3 / 0
5,959
542
4,848
6,080
1,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 2 / 2
5,097
463
2,461
6,349
1,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
LiL_R1pp3r_-X69
Cu Chulainn
8
2 / 6 / 0
5,280
480
3,581
8,114
4,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
PeMu
Guan Yu
6
0 / 3 / 1
4,528
412
918
4,950
1,493
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 4 / 1
4,353
396
1,045
3,699
646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
18
Kills
9
10
Deaths
18
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Skadi
Azara07
Skadi
6
3
0
2
L
1
2
2
1
L
Cu Chulainn
LiL_R1pp3r_-X69
Cu Chulainn
2
6
0
0.33
W
Olorun
Lukaum25
Olorun
4
3
1
1.5
W
Tiamat
LuucKN22
Tiamat
0
3
1
0.17
L
Guan Yu
PeMu
Guan Yu
0
3
1
0.17
W
Artemis
Yi_Gce
Artemis
0
2
2
0.5
W
Achilles
pr2six
Achilles
4
2
2
2.5
L
0
4
1
0.13
W
Fenrir
10
0
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,975
Damage
12,853
26,966
Taken
29,192
12,081
Mitigated
10,079
11,004
Healing
4,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Azara07
Skadi
4,848
2,046
0
1,263
6,080
1,675
0
1,388
4,692
0
24,214
L
2,461
844
0
1,342
6,349
1,684
0
80
6,244
0
12,696
L
Cu Chulainn
LiL_R1pp3r_-X69
Cu Chulainn
3,581
1,425
0
1,003
8,114
4,581
0
0
7,839
0
18,184
W
Olorun
Lukaum25
Olorun
2,378
1,194
0
2,928
6,589
1,948
814
398
6,191
27,215
0
W
Tiamat
LuucKN22
Tiamat
635
230
0
524
3,943
1,209
140
0
3,943
12,142
0
L
Guan Yu
PeMu
Guan Yu
918
449
28
660
4,950
1,493
0
1,269
3,681
0
13,083
W
Artemis
Yi_Gce
Artemis
1,819
645
0
2,228
4,760
1,270
866
0
4,760
0
15,459
W
Achilles
pr2six
Achilles
4,056
1,953
0
2,004
6,330
5,693
656
0
6,055
0
18,837
L
1,045
267
0
159
3,699
646
17
276
3,423
7,300
0
W
Fenrir
7,087
598
0
3,320
5,344
1,961
0
647
4,647
0
36,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,079
Gold Earned
25,217
213
Minions Killed
133
0
Camps Cleared
0
880,438
Distance Traveled
871,514
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,959
542
41
4
0
174,041
0
L
Kali
5,097
463
21
2
0
209,090
1
L
Cu Chulainn
5,280
480
31
3
0
207,595
0
W
Olorun
5,945
540
42
4
0
159,979
1
W
Tiamat
4,496
409
17
2
0
156,432
2
L
Guan Yu
4,528
412
27
2
0
149,275
1
W
Artemis
4,996
454
44
4
0
150,173
2
W
Achilles
6,020
547
35
3
0
190,643
0
L
Zeus
4,353
396
13
1
0
131,513
0
W
Fenrir
7,622
693
75
7
0
223,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role