Player Matchup

Hel
Hel
Fischy Poodle
Hel
Level 26
God Stats
5W - 5L
1,523 SR
Queue Stats
19W - 13L
1,451 Elo+
Solo
Neith
Neith
Ohmfree
Neith
Level 22
God Stats
67W - 77L
1,428 SR
Queue Stats
101W - 142L
1,366 Elo+
Solo
Nu Wa
Nu Wa
TheDistraction6
Nu Wa
Level 27
God Stats
1W - 6L
1,500 SR
Queue Stats
29W - 37L
1,216 Elo+
Solo
Cthulhu
Cthulhu
dippitydab
Cthulhu
Level 24
God Stats
15W - 13L
1,151 SR
Queue Stats
346W - 390L
1,372 Elo+
Solo
Thor
Thor
sakioudzi
Thor
Level 8
God Stats
3W - 4L
1,479 SR
Queue Stats
7W - 12L
1,326 Elo+
Solo
Team Averages
Level 21
1,416 SR
1,346 Elo+

VS

Team Averages
Level 8
1,358 SR
1,188 Elo+
Ao Kuang
Ao Kuang
Conner2463
Ao Kuang
Level 5
God Stats
0W - 3L
1,145 SR
Queue Stats
0W - 7L
888 Elo+
Party 1
Cerberus
Cerberus
Davy Jones6444
Cerberus
Level 8
God Stats
3W - 9L
1,447 SR
Queue Stats
6W - 10L
1,526 Elo+
Solo
Hades
Hades
DopiestPlot6710
Hades
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
930 Elo+
Party 1
Ullr
Ullr
MadameMelody
Ullr
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 15L
1,224 Elo+
Solo
Thor
Thor
OneDark-23
Thor
Level 8
God Stats
0W - 5L
1,196 SR
Queue Stats
17W - 25L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 23
10,839
1,084
7,984
6,274
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
Ohmfree
Neith
18
14 / 2 / 16
11,392
1,139
23,766
9,757
4,351
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
14 / 1 / 20
12,319
1,232
27,077
5,206
2,181
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
dippitydab
Cthulhu
18
4 / 0 / 29
11,769
1,177
14,345
9,453
9,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
17
10 / 0 / 23
11,332
1,133
15,653
9,113
4,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

330

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Conner2463
Ao Kuang
14
0 / 7 / 1
8,516
852
1,364
17,112
6,066
Cerberus
14
1 / 8 / 1
9,246
925
4,328
16,658
14,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 14 / 0
9,339
934
6,411
21,230
8,659
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
0 / 12 / 2
9,200
920
12,890
29,881
10,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 7 / 0
9,122
912
7,748
16,913
5,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
7
48
Kills
3
3
Deaths
48
111
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Conner2463
Ao Kuang
0
7
1
0.07
L
Cerberus
1
8
1
0.19
L
1
14
0
0.07
W
6
0
23
17.5
L
0
12
2
0.08
W
Neith
Ohmfree
Neith
14
2
16
11
L
1
7
0
0.14
W
14
1
20
24
W
Cthulhu
dippitydab
Cthulhu
4
0
29
18.5
W
Thor
10
0
23
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,825
Damage
32,741
39,803
Taken
101,794
22,509
Mitigated
44,995
8,316
Healing
12,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Conner2463
Ao Kuang
1,364
119
0
616
17,112
6,066
0
8,469
8,643
7,354
0
L
Cerberus
4,328
681
0
1,226
16,658
14,743
0
7,299
9,359
13,342
0
L
6,411
981
41
1,438
21,230
8,659
0
10,657
10,573
27,964
0
W
7,984
1,760
3,617
2,477
6,274
2,314
0
1,928
4,346
20,877
0
L
12,890
9,933
123
8,614
29,881
10,027
0
15,106
14,775
0
38,870
W
Neith
Ohmfree
Neith
23,766
18,635
0
210
9,757
4,351
0
2,691
7,066
0
41,924
L
7,748
3,989
0
800
16,913
5,500
0
7,875
9,038
0
19,238
W
27,077
12,771
0
0
5,206
2,181
0
2,891
2,315
35,845
0
W
Cthulhu
dippitydab
Cthulhu
14,345
2,439
302
953
9,453
9,642
0
2,362
7,091
23,284
0
W
Thor
15,653
5,701
0
757
9,113
4,021
0
2,231
6,882
0
21,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,651
Gold Earned
45,423
134
Minions Killed
152
1
Camps Cleared
1
926,450
Distance Traveled
697,804
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,516
852
6
1
0
153,409
0
L
Cerberus
9,246
925
28
3
0
107,413
0
L
Hades
9,339
934
44
4
0
150,843
4
W
Hel
10,839
1,084
31
3
1
200,496
0
L
Ullr
9,200
920
48
5
1
131,038
0
W
Neith
11,392
1,139
53
5
0
148,645
0
L
Thor
9,122
912
26
3
0
155,101
0
W
Nu Wa
12,319
1,232
12
1
0
157,916
0
W
Cthulhu
11,769
1,177
22
2
0
210,530
0
W
Thor
11,332
1,133
16
2
0
208,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role