Player Matchup

Yemoja
Yemoja
Narummii
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
OLoboTemFome
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,784 Elo+
Party 1
Zeus
Zeus
RamaelsPride
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
ddanda10
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Kali
Kali
soguepp
Kali
Level 17
God Stats
6W - 7L
1,596 SR
Queue Stats
91W - 77L
1,427 Elo+
Solo
Team Averages
Level 6
1,519 SR
1,542 Elo+

VS

Team Averages
Level 17
1,469 SR
1,423 Elo+
Heimdallr
Heimdallr
BENJAC04
Heimdallr
Level 21
God Stats
6W - 10L
1,500 SR
Queue Stats
423W - 458L
1,375 Elo+
Solo
Yemoja
Yemoja
Fernando2136
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mgo-PIXO
Tsukuyomi
Level 28
God Stats
31W - 23L
1,496 SR
Queue Stats
35W - 28L
1,508 Elo+
Solo
Achilles
Achilles
pr2six
Achilles
Level 15
God Stats
6W - 7L
1,344 SR
Queue Stats
56W - 66L
1,328 Elo+
Party 2
Fenrir
Fenrir
tongabriel1
Fenrir
Level 21
God Stats
18W - 12L
1,506 SR
Queue Stats
162W - 170L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Narummii
Yemoja
3
0 / 0 / 0
2,995
599
380
710
220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
OLoboTemFome
Artemis
5
0 / 2 / 0
3,336
667
1,518
2,859
599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 1 / 0
3,688
738
1,260
1,782
325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
ddanda10
Guan Yu
4
0 / 2 / 0
2,987
597
866
2,951
1,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kali
soguepp
Kali
6
1 / 0 / 0
3,803
761
858
3,020
756
Boots

Boots

+6%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BENJAC04
Heimdallr
5
1 / 1 / 1
3,631
726
1,382
3,065
719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
5
1 / 0 / 1
3,734
747
1,465
1,944
646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
Mgo-PIXO
Tsukuyomi
6
1 / 0 / 0
3,269
654
1,129
2,656
753
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Boots

Boots

+6%
Movement Speed

Achilles
pr2six
Achilles
7
1 / 0 / 1
3,686
737
1,273
2,757
1,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
6
1 / 0 / 1
3,754
751
1,111
2,412
590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
1
Kills
5
5
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BENJAC04
Heimdallr
1
1
1
1.5
W
Yemoja
1
0
1
1.5
W
Tsukuyomi
Mgo-PIXO
Tsukuyomi
1
0
0
1
L
Yemoja
Narummii
Yemoja
0
0
0
0
L
Artemis
OLoboTemFome
Artemis
0
2
0
0
L
0
1
0
0
L
Guan Yu
ddanda10
Guan Yu
0
2
0
0
W
Achilles
pr2six
Achilles
1
0
1
1.5
L
Kali
soguepp
Kali
1
0
0
1
W
Fenrir
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,882
Damage
6,360
11,322
Taken
12,834
3,103
Mitigated
4,365
3,828
Healing
4,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BENJAC04
Heimdallr
1,382
609
0
1,540
3,065
719
493
252
2,738
0
11,839
W
Yemoja
1,465
433
263
482
1,944
646
219
128
1,766
4,886
0
W
Tsukuyomi
Mgo-PIXO
Tsukuyomi
1,129
371
0
315
2,656
753
0
1,260
1,396
0
8,372
L
Yemoja
Narummii
Yemoja
380
0
148
165
710
220
0
204
506
2,446
0
L
Artemis
OLoboTemFome
Artemis
1,518
686
0
875
2,859
599
125
0
2,709
0
9,015
L
1,260
316
0
223
1,782
325
186
0
1,782
11,875
0
L
Guan Yu
ddanda10
Guan Yu
866
41
0
262
2,951
1,203
0
1,182
1,769
0
3,733
W
Achilles
pr2six
Achilles
1,273
240
0
467
2,757
1,657
0
0
2,757
0
7,408
L
Kali
soguepp
Kali
858
421
0
2,155
3,020
756
0
79
2,916
0
10,432
W
Fenrir
1,111
112
0
1,668
2,412
590
0
0
2,412
0
12,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,809
Gold Earned
18,074
91
Minions Killed
95
0
Camps Cleared
0
517,600
Distance Traveled
521,925
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
3,631
726
25
5
0
79,066
0
W
Yemoja
3,734
747
6
1
0
116,624
2
W
Tsukuyomi
3,269
654
11
2
0
111,149
2
L
Yemoja
2,995
599
5
1
0
79,297
0
L
Artemis
3,336
667
22
4
0
97,390
0
L
Zeus
3,688
738
24
5
0
89,456
1
L
Guan Yu
2,987
597
8
2
0
129,519
1
W
Achilles
3,686
737
20
4
0
100,531
0
L
Kali
3,803
761
32
6
0
121,938
0
W
Fenrir
3,754
751
33
7
0
114,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role