Player Matchup

Tiamat
Tiamat
Orochis08
Tiamat
Level 83
God Stats
1W - 1L
1,811 SR
Queue Stats
7W - 14L
1,432 Elo+
Solo
Cthulhu
Cthulhu
alejosech_
Cthulhu
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 227L
1,402 Elo+
Party 1
Izanami
Izanami
eduisi
Izanami
Level 33
God Stats
3W - 5L
1,721 SR
Queue Stats
138W - 195L
1,383 Elo+
Party 1
Team Averages
Level 52
1,677 SR
1,406 Elo+

VS

Team Averages
Level 103
1,511 SR
1,489 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Zk SkunKy
Ymir
Level 89
God Stats
19W - 17L
1,501 SR
Queue Stats
426W - 365L
1,479 Elo+
Party 2
Anubis
Anubis
tartarus19
Anubis
Level 65
God Stats
52W - 56L
1,533 SR
Queue Stats
210W - 251L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Orochis08
Tiamat
8
0 / 4 / 0
5,816
582
4,331
4,979
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
alejosech_
Cthulhu
9
0 / 4 / 0
6,336
634
6,632
10,778
5,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
eduisi
Izanami
7
0 / 6 / 0
5,821
582
2,588
8,862
2,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
7 / 0 / 6
8,116
812
7,772
6,707
2,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
9
1 / 0 / 13
6,778
678
5,092
7,149
4,366
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
tartarus19
Anubis
11
6 / 0 / 7
7,839
784
7,833
5,253
2,180
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
40
0
Kills
14
14
Deaths
0
0
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
0
6
10
L
Tiamat
Orochis08
Tiamat
0
4
0
0
W
Ymir
1
0
13
7.5
L
Cthulhu
alejosech_
Cthulhu
0
4
0
0
L
Izanami
eduisi
Izanami
0
6
0
0
W
Anubis
tartarus19
Anubis
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,551
Damage
20,697
24,619
Taken
19,109
9,924
Mitigated
8,810
4,060
Healing
8,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,772
1,770
1,070
3,107
6,707
2,264
0
3,591
2,950
0
29,819
L
Tiamat
Orochis08
Tiamat
4,331
328
369
834
4,979
2,244
0
2,690
2,289
11,369
0
W
Ymir
5,092
521
0
1,900
7,149
4,366
0
3,468
3,452
10,051
0
L
Cthulhu
alejosech_
Cthulhu
6,632
219
0
1,553
10,778
5,281
0
5,358
5,420
18,378
0
L
Izanami
eduisi
Izanami
2,588
1,387
0
1,304
8,862
2,399
0
4,905
3,957
0
19,471
W
Anubis
tartarus19
Anubis
7,833
421
337
2,427
5,253
2,180
245
3,317
1,732
24,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,973
Gold Earned
22,733
95
Minions Killed
105
0
Camps Cleared
0
429,881
Distance Traveled
524,399
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,116
812
48
5
0
171,723
1
L
Tiamat
5,816
582
23
2
0
140,184
3
W
Ymir
6,778
678
12
1
0
176,638
2
L
Cthulhu
6,336
634
26
3
0
150,521
0
L
Izanami
5,821
582
46
5
0
139,176
0
W
Anubis
7,839
784
45
5
0
176,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role