Player Matchup

Sol
Sol
GeneverSpirits
Sol
Level 27
God Stats
6W - 10L
1,832 SR
Queue Stats
194W - 246L
1,434 Elo+
Party 1
Tsukuyomi
Tsukuyomi
I Savvji I
Tsukuyomi
Level 28
God Stats
7W - 4L
1,673 SR
Queue Stats
107W - 135L
1,508 Elo+
Solo
Tyr
Tyr
Phat Geb
Tyr
Level 28
God Stats
1W - 2L
1,224 SR
Queue Stats
34W - 14L
1,861 Elo+
Party 2
Freya
Freya
RisenOne9492
Freya
Level 33
God Stats
4W - 9L
1,420 SR
Queue Stats
206W - 264L
1,414 Elo+
Party 1
Thor
Thor
hawillimright
Thor
Level 23
God Stats
8W - 2L
1,744 SR
Queue Stats
50W - 24L
1,760 Elo+
Party 2
Team Averages
Level 28
1,578 SR
1,595 Elo+

VS

Team Averages
Level 20
1,486 SR
1,543 Elo+
Nu Wa
Nu Wa
Baltaguan
Nu Wa
Level 29
God Stats
0W - 5L
1,301 SR
Queue Stats
257W - 270L
1,449 Elo+
Solo
Arachne
Arachne
BetterThanYou_np
Arachne
Level 18
God Stats
21W - 6L
1,879 SR
Queue Stats
86W - 42L
1,672 Elo+
Solo
Cthulhu
Cthulhu
M_myers106
Cthulhu
Level 18
God Stats
0W - 2L
1,252 SR
Queue Stats
107W - 102L
1,424 Elo+
Party 3
Hercules
Hercules
ProCreed
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 111L
1,523 Elo+
Solo
Izanami
Izanami
ahmed_uchija
Izanami
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 8L
1,646 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 6
11,051
442
6,162
10,274
3,320
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
I Savvji I
Tsukuyomi
18
5 / 0 / 6
11,994
480
9,934
13,807
7,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
9 / 2 / 4
12,215
489
15,011
17,757
19,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
10 / 4 / 8
14,340
574
20,669
21,566
8,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
9 / 1 / 5
14,578
583
15,138
14,891
9,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Baltaguan
Nu Wa
14
2 / 11 / 2
9,862
394
18,085
14,929
4,711
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
8 / 2 / 0
13,490
540
10,371
19,722
11,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
M_myers106
Cthulhu
15
1 / 11 / 3
10,256
410
11,342
27,321
22,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
ProCreed
Hercules
15
0 / 4 / 4
9,300
372
2,431
12,167
6,902
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Izanami
ahmed_uchija
Izanami
15
0 / 9 / 3
9,479
379
2,811
17,250
4,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
23
36
Kills
11
11
Deaths
37
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Baltaguan
Nu Wa
2
11
2
0.27
L
8
2
0
4
W
3
4
6
1.5
W
Tsukuyomi
I Savvji I
Tsukuyomi
5
0
6
8
L
Cthulhu
M_myers106
Cthulhu
1
11
3
0.23
W
9
2
4
5.5
L
Hercules
ProCreed
Hercules
0
4
4
0.5
W
10
4
8
3.5
L
Izanami
ahmed_uchija
Izanami
0
9
3
0.17
W
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,914
Damage
45,040
78,295
Taken
91,389
47,838
Mitigated
51,004
29,410
Healing
9,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Baltaguan
Nu Wa
18,085
2,512
0
366
14,929
4,711
0
3,102
11,813
48,776
0
L
10,371
7,955
0
2,985
19,722
11,847
420
3,544
16,106
0
101,731
W
6,162
1,756
0
3,842
10,274
3,320
3,683
4,228
5,794
50,491
0
W
Tsukuyomi
I Savvji I
Tsukuyomi
9,934
3,822
0
9,551
13,807
7,050
330
4,140
9,415
0
80,571
L
Cthulhu
M_myers106
Cthulhu
11,342
1,126
0
863
27,321
22,594
672
7,845
18,931
49,656
0
W
15,011
3,564
0
5,592
17,757
19,073
836
6,493
10,876
0
60,840
L
Hercules
ProCreed
Hercules
2,431
392
0
1,598
12,167
6,902
171
3,752
8,283
570
28,125
W
20,669
5,365
0
9,280
21,566
8,973
0
6,572
14,782
108,562
0
L
Izanami
ahmed_uchija
Izanami
2,811
2,167
0
3,472
17,250
4,950
1,321
7,595
9,425
0
48,314
W
15,138
3,058
0
1,145
14,891
9,422
916
6,826
7,703
0
124,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,178
Gold Earned
52,387
684
Minions Killed
449
0
Camps Cleared
0
2,569,572
Distance Traveled
2,164,413
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,862
394
73
3
0
427,836
7
L
Arachne
13,490
540
150
6
0
509,666
6
W
Sol
11,051
442
87
3
0
483,026
0
W
Tsukuyomi
11,994
480
124
5
0
580,951
8
L
Cthulhu
10,256
410
81
3
0
440,788
1
W
Tyr
12,215
489
82
3
0
536,528
2
L
Hercules
9,300
372
53
2
0
396,727
5
W
Freya
14,340
574
163
7
0
462,638
1
L
Izanami
9,479
379
92
4
0
389,396
0
W
Thor
14,578
583
228
9
0
506,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role