Player Matchup

Ao Kuang
Ao Kuang
ApfelSaft244
Ao Kuang
Level 24
God Stats
0W - 7L
1,024 SR
Queue Stats
12W - 23L
1,163 Elo+
Solo
Nike
Nike
Jakunazuta
Nike
Level 18
God Stats
1W - 3L
1,705 SR
Queue Stats
149W - 140L
1,443 Elo+
Solo
Arachne
Arachne
Letsmakeithot
Arachne
Level 28
God Stats
3W - 1L
1,760 SR
Queue Stats
186W - 201L
1,403 Elo+
Solo
Izanami
Izanami
RivalsVanquish
Izanami
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,551 Elo+
Solo
Jing Wei
Jing Wei
헖헔헟헟мєGODボ
Jing Wei
Level 16
God Stats
17W - 16L
1,469 SR
Queue Stats
63W - 58L
1,375 Elo+
Solo
Team Averages
Level 19
1,492 SR
1,387 Elo+

VS

Team Averages
Level 20
1,402 SR
1,385 Elo+
Fafnir
Fafnir
Djokman
Fafnir
Level 12
God Stats
7W - 7L
1,490 SR
Queue Stats
18W - 19L
1,443 Elo+
Party 2
Bellona
Bellona
MrPhenix018
Bellona
Level 17
God Stats
6W - 7L
1,128 SR
Queue Stats
9W - 10L
1,340 Elo+
Party 1
Tiamat
Tiamat
UnderDarkTiest
Tiamat
Level 15
God Stats
11W - 9L
1,226 SR
Queue Stats
99W - 90L
1,443 Elo+
Party 2
Anhur
Anhur
VladT1
Anhur
Level 20
God Stats
9W - 10L
1,634 SR
Queue Stats
79W - 86L
1,392 Elo+
Solo
Nemesis
Nemesis
Waytoka
Nemesis
Level 36
God Stats
5W - 2L
1,532 SR
Queue Stats
10W - 11L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ApfelSaft244
Ao Kuang
14
2 / 7 / 2
8,575
408
3,880
17,298
5,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
3 / 5 / 5
9,519
453
14,254
19,892
16,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
16
7 / 3 / 3
10,485
499
13,120
17,724
6,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 8 / 3
8,233
392
6,704
10,986
3,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 6 / 5
9,858
469
10,030
19,058
6,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Djokman
Fafnir
13
1 / 2 / 11
10,104
481
7,711
14,483
11,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
MrPhenix018
Bellona
17
7 / 5 / 6
11,189
533
13,252
18,339
17,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
4 / 2 / 6
11,044
526
7,367
10,214
7,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
VladT1
Anhur
17
10 / 3 / 5
11,755
560
22,317
17,673
6,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Waytoka
Nemesis
17
7 / 5 / 5
11,155
531
12,037
15,252
6,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
62
14
Kills
29
29
Deaths
17
18
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
ApfelSaft244
Ao Kuang
2
7
2
0.43
W
Fafnir
Djokman
Fafnir
1
2
11
3.25
L
3
5
5
1.1
L
Arachne
7
3
3
2.83
W
Bellona
MrPhenix018
Bellona
7
5
6
2
L
0
8
3
0.19
W
4
2
6
3.5
W
Anhur
VladT1
Anhur
10
3
5
4.17
W
Nemesis
Waytoka
Nemesis
7
5
5
1.9
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,988
Damage
62,684
84,958
Taken
75,961
37,832
Mitigated
50,551
20,414
Healing
24,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
ApfelSaft244
Ao Kuang
3,880
1,262
0
3,050
17,298
5,186
642
4,543
12,447
25,883
0
W
Fafnir
Djokman
Fafnir
7,711
1,701
0
4,012
14,483
11,975
503
2,768
11,515
25,616
0
L
14,254
1,329
0
4,391
19,892
16,663
0
4,836
14,896
7,536
51,348
L
Arachne
13,120
10,498
0
6,875
17,724
6,080
272
3,047
14,659
0
47,608
W
Bellona
MrPhenix018
Bellona
13,252
3,469
0
6,572
18,339
17,402
1,638
1,726
16,503
0
56,143
L
6,704
4,764
0
899
10,986
3,565
1,354
681
10,297
0
34,992
W
7,367
870
0
3,805
10,214
7,980
416
1,813
8,316
58,573
0
W
Anhur
VladT1
Anhur
22,317
10,552
0
9,345
17,673
6,576
3,037
2,125
15,248
0
78,367
W
Nemesis
Waytoka
Nemesis
12,037
6,337
0
546
15,252
6,618
1,368
2,704
12,523
0
84,310
L
10,030
6,429
0
5,199
19,058
6,338
1,451
1,451
17,581
0
60,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,670
Gold Earned
55,247
402
Minions Killed
457
0
Camps Cleared
0
1,801,056
Distance Traveled
2,036,612
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,575
408
51
2
0
349,800
1
W
Fafnir
10,104
481
31
1
0
418,579
7
L
Nike
9,519
453
91
4
0
389,927
3
L
Arachne
10,485
499
75
4
0
383,901
0
W
Bellona
11,189
533
85
4
0
423,026
0
L
Izanami
8,233
392
84
4
0
305,467
0
W
Tiamat
11,044
526
114
5
0
401,935
4
W
Anhur
11,755
560
117
6
0
368,776
4
W
Nemesis
11,155
531
110
5
0
424,296
0
L
Jing Wei
9,858
469
101
5
0
371,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role