Player Matchup

Nemesis
Nemesis
Hodenschlitzer
Nemesis
Level 24
God Stats
9W - 7L
1,561 SR
Queue Stats
31W - 20L
1,577 Elo+
Party 2
Nox
Nox
Miladypop
Nox
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
29W - 28L
1,536 Elo+
Party 1
Cthulhu
Cthulhu
Not_Keyxx
Cthulhu
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 203L
1,453 Elo+
Solo
Sol
Sol
Phindus
Sol
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,545 Elo+
Party 2
Artemis
Artemis
Vampirec
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 37L
1,475 Elo+
Party 1
Team Averages
Level 17
1,512 SR
1,517 Elo+

VS

Team Averages
Level 15
1,611 SR
1,562 Elo+
Tsukuyomi
Tsukuyomi
Ekesyre
Tsukuyomi
Level 27
God Stats
1W - 1L
1,727 SR
Queue Stats
5W - 3L
1,707 Elo+
Solo
Neith
Neith
KrupaShow
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Kruszzi
Baron Samedi
Level 20
God Stats
5W - 2L
1,856 SR
Queue Stats
36W - 28L
1,850 Elo+
Solo
Osiris
Osiris
Re1neD
Osiris
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,459 Elo+
Solo
Ra
Ra
Sandsliding
Ra
Level 16
God Stats
0W - 1L
1,473 SR
Queue Stats
1W - 4L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 2
7,357
669
5,993
6,064
2,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 1 / 10
5,849
532
5,796
4,640
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Not_Keyxx
Cthulhu
8
2 / 4 / 4
5,229
475
4,019
7,191
3,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sol
12
6 / 0 / 5
6,955
632
5,803
4,583
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
Vampirec
Artemis
11
8 / 2 / 7
6,700
609
6,574
7,191
2,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ekesyre
Tsukuyomi
10
5 / 5 / 1
6,169
561
6,482
11,589
3,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
KrupaShow
Neith
8
1 / 6 / 0
5,236
476
4,586
7,866
2,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
Kruszzi
Baron Samedi
8
0 / 5 / 5
5,313
483
4,841
7,116
3,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
Re1neD
Osiris
7
0 / 6 / 0
4,563
415
3,560
7,377
4,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 5 / 0
4,773
434
1,448
5,307
1,352
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
26
Kills
7
7
Deaths
27
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Ekesyre
Tsukuyomi
5
5
1
1.1
W
8
0
2
9
L
Neith
KrupaShow
Neith
1
6
0
0.17
L
Baron Samedi
Kruszzi
Baron Samedi
0
5
5
0.5
W
2
1
10
7
W
Cthulhu
Not_Keyxx
Cthulhu
2
4
4
1
W
Sol
6
0
5
8.5
L
Osiris
Re1neD
Osiris
0
6
0
0
L
1
5
0
0.2
W
Artemis
Vampirec
Artemis
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,185
Damage
20,917
29,669
Taken
39,255
10,862
Mitigated
15,098
7,518
Healing
8,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Ekesyre
Tsukuyomi
6,482
1,776
0
3,275
11,589
3,705
0
1,584
9,927
0
33,739
W
5,993
3,244
0
2,022
6,064
2,039
583
87
5,902
0
36,038
L
Neith
KrupaShow
Neith
4,586
1,805
0
1,777
7,866
2,221
48
4,045
3,397
0
21,589
L
Baron Samedi
Kruszzi
Baron Samedi
4,841
279
558
1,815
7,116
3,576
0
3,549
3,372
15,153
0
W
5,796
1,183
0
500
4,640
1,556
916
1,403
3,012
17,665
0
W
Cthulhu
Not_Keyxx
Cthulhu
4,019
66
78
336
7,191
3,954
0
2,272
4,919
15,791
0
W
Sol
5,803
1,561
0
2,070
4,583
1,192
513
313
4,220
27,974
0
L
Osiris
Re1neD
Osiris
3,560
1,849
0
300
7,377
4,244
0
3,465
3,866
0
14,440
L
1,448
199
64
440
5,307
1,352
0
2,082
3,075
10,733
0
W
Artemis
Vampirec
Artemis
6,574
3,396
0
2,512
7,191
2,121
548
2,214
4,977
0
23,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,090
Gold Earned
26,054
214
Minions Killed
185
0
Camps Cleared
0
1,012,383
Distance Traveled
974,214
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,169
561
58
5
0
201,603
1
W
Nemesis
7,357
669
75
7
0
231,248
0
L
Neith
5,236
476
51
5
0
168,761
4
L
Baron Samedi
5,313
483
30
3
0
198,752
2
W
Nox
5,849
532
26
2
0
189,730
0
W
Cthulhu
5,229
475
23
2
0
203,294
0
W
Sol
6,955
632
59
5
0
194,936
5
L
Osiris
4,563
415
27
2
0
201,159
1
L
Ra
4,773
434
19
2
0
203,939
0
W
Artemis
6,700
609
31
3
0
193,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role