Player Matchup

Ne Zha
Ne Zha
Silver I
Angyalmaci
Ne Zha
Silver I
Level 124
God Stats
1W - 2L
1,813 SR
Queue Stats
17W - 12L
1,490 MMR
Party 1
Yemoja
Yemoja
Silver I
Habosbabafos
Yemoja
Silver I
Level 99
God Stats
2W - 1L
1,726 SR
Queue Stats
69W - 41L
1,490 MMR
Party 1
Ra
Ra
Gold V
RajPapa122
Ra
Gold V
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 63L
1,549 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 97
1,680 SR
1,509 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,438 SR
1,571 MMR
Vulcan
Vulcan
Platinum V
MamadAmazing
Vulcan
Platinum V
Level 117
God Stats
2W - 3L
1,191 SR
Queue Stats
94W - 110L
1,637 MMR
Party 2
Chiron
Chiron
Gold IV
Remingtone
Chiron
Gold IV
Level 126
God Stats
6W - 2L
1,623 SR
Queue Stats
26W - 35L
1,575 MMR
Party 2
Cerberus
Cerberus
Bronze III
WhiteLivesMattеr
Cerberus
Bronze III
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Angyalmaci
Ne Zha
15
1 / 3 / 11
12,347
686
13,766
23,572
20,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
13
1 / 4 / 9
11,476
638
8,761
15,887
14,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
12 / 5 / 2
13,594
755
18,520
14,977
5,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
AphroditeThothGuan YuPersephoneFenrir

VS

Bans
DanzaburouCabrakanCupidGebHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
3 / 6 / 8
11,357
631
12,979
12,554
4,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
Remingtone
Chiron
16
7 / 5 / 5
12,632
702
9,662
14,415
5,602
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 3 / 8
11,611
645
12,303
27,843
19,269
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
33
14
Kills
12
12
Deaths
14
22
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Angyalmaci
Ne Zha
1
3
11
2.17
L
Yemoja
1
4
9
1.38
W
Vulcan
3
6
8
1.17
L
12
5
2
2.6
W
Chiron
Remingtone
Chiron
7
5
5
1.9
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,047
Damage
34,944
54,436
Taken
54,812
40,777
Mitigated
29,252
22,610
Healing
16,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Angyalmaci
Ne Zha
13,766
2,886
0
5,719
23,572
20,724
559
9,899
13,351
0
52,517
L
Yemoja
8,761
1,845
2,891
4,143
15,887
14,633
940
7,037
8,612
29,375
0
W
Vulcan
12,979
4,075
0
883
12,554
4,381
567
6,851
5,549
42,116
0
L
18,520
1,744
4,466
5,391
14,977
5,420
1,412
7,598
7,153
78,121
0
W
Chiron
Remingtone
Chiron
9,662
3,694
1,088
3,736
14,415
5,602
2,703
6,742
7,451
0
55,409
W
12,303
980
626
9,980
27,843
19,269
207
12,940
14,457
39,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,417
Gold Earned
35,600
212
Minions Killed
209
0
Camps Cleared
0
939,347
Distance Traveled
945,299
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,347
686
49
3
0
337,469
1
L
Yemoja
11,476
638
23
1
0
288,837
3
W
Vulcan
11,357
631
53
3
0
311,810
4
L
Ra
13,594
755
140
8
0
313,041
4
W
Chiron
12,632
702
95
5
0
272,119
7
W
Cerberus
11,611
645
61
3
0
361,370
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role