Player Matchup

Cthulhu
Cthulhu
Anuiri
Cthulhu
Level 14
God Stats
12W - 8L
1,343 SR
Queue Stats
14W - 8L
1,740 Elo+
Party 2
Neith
Neith
DuckQuackers
Neith
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Party 2
Osiris
Osiris
atix11111
Osiris
Level 14
God Stats
1W - 0L
1,182 SR
Queue Stats
1W - 1L
1,110 Elo+
Solo
Anubis
Anubis
legendary147
Anubis
Level 13
God Stats
4W - 3L
1,516 SR
Queue Stats
13W - 11L
1,446 Elo+
Party 2
Loki
Loki
p10tr45
Loki
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Party 2
Team Averages
Level 14
1,408 SR
1,459 Elo+

VS

Team Averages
Level 5
1,587 SR
1,500 Elo+
Ares
Ares
ITSREECEYY
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Myukiki
Amaterasu
Level 7
God Stats
0W - 1L
1,718 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Penhry
Kukulkan
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bakasura
Bakasura
Proudley
Bakasura
Level 6
God Stats
4W - 9L
1,500 SR
Queue Stats
27W - 30L
1,500 Elo+
Party 1
Izanami
Izanami
Silical
Izanami
Level 2
God Stats
0W - 1L
1,718 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Anuiri
Cthulhu
12
4 / 5 / 8
8,269
591
3,840
11,590
7,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
8 / 3 / 7
8,182
584
12,213
8,220
3,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Osiris
atix11111
Osiris
13
6 / 7 / 2
8,885
635
5,464
11,729
9,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
16
9 / 1 / 1
9,728
695
10,066
9,905
4,574
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
p10tr45
Loki
13
5 / 3 / 7
8,208
586
6,799
10,228
2,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 5
7,049
504
3,284
13,893
8,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Myukiki
Amaterasu
11
0 / 4 / 1
5,949
425
3,755
10,703
5,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Penhry
Kukulkan
13
9 / 7 / 1
8,442
603
9,249
7,709
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Proudley
Bakasura
10
1 / 4 / 1
6,530
466
1,411
9,785
2,813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Silical
Izanami
10
4 / 9 / 2
6,807
486
7,264
13,108
4,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
26
32
Kills
16
19
Deaths
33
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Anuiri
Cthulhu
4
5
8
1.6
W
8
3
7
3.83
L
2
9
5
0.5
L
Amaterasu
Myukiki
Amaterasu
0
4
1
0.13
L
Kukulkan
Penhry
Kukulkan
9
7
1
1.36
L
Bakasura
Proudley
Bakasura
1
4
1
0.38
L
Izanami
Silical
Izanami
4
9
2
0.56
W
Osiris
atix11111
Osiris
6
7
2
1
W
Anubis
9
1
1
9.5
W
Loki
p10tr45
Loki
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,382
Damage
24,963
51,672
Taken
55,198
27,184
Mitigated
22,887
16,457
Healing
5,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Anuiri
Cthulhu
3,840
986
178
1,128
11,590
7,461
297
2,960
8,630
17,099
0
W
12,213
7,743
0
3,433
8,220
3,078
2,209
3,145
5,075
0
40,737
L
3,284
830
0
516
13,893
8,421
368
2,158
11,660
14,337
0
L
Amaterasu
Myukiki
Amaterasu
3,755
1,587
0
1,599
10,703
5,196
0
6,342
4,361
0
19,685
L
Kukulkan
Penhry
Kukulkan
9,249
1,518
0
0
7,709
1,957
860
2,857
4,602
35,196
0
L
Bakasura
Proudley
Bakasura
1,411
800
0
1,904
9,785
2,813
0
619
9,166
0
32,362
L
Izanami
Silical
Izanami
7,264
5,425
0
1,805
13,108
4,500
491
1,930
11,153
0
26,072
W
Osiris
atix11111
Osiris
5,464
2,945
0
375
11,729
9,163
374
3,632
7,923
0
36,030
W
Anubis
10,066
478
0
6,997
9,905
4,574
2,098
2,466
7,439
48,176
0
W
Loki
p10tr45
Loki
6,799
2,182
0
4,346
10,228
2,908
0
330
9,802
0
40,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,272
Gold Earned
34,777
278
Minions Killed
220
0
Camps Cleared
0
1,217,560
Distance Traveled
1,265,272
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,269
591
20
1
0
260,601
2
W
Neith
8,182
584
53
4
0
217,080
0
L
Ares
7,049
504
22
2
0
259,100
1
L
Amaterasu
5,949
425
38
3
0
262,528
2
L
Kukulkan
8,442
603
59
4
0
240,513
2
L
Bakasura
6,530
466
65
5
0
280,841
3
L
Izanami
6,807
486
36
3
0
222,290
1
W
Osiris
8,885
635
62
4
0
241,374
1
W
Anubis
9,728
695
78
6
0
214,249
0
W
Loki
8,208
586
65
5
0
284,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role