Player Matchup

Ullr
Ullr
BLUNTBARRETTS
Ullr
Level 69
God Stats
0W - 1L
1,591 SR
Queue Stats
3W - 8L
1,351 Elo+
Party 1
Ao Kuang
Ao Kuang
Erxif
Ao Kuang
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 160L
1,510 Elo+
Party 1
Guan Yu
Guan Yu
KsiQual
Guan Yu
Level 83
God Stats
7W - 9L
1,400 SR
Queue Stats
488W - 434L
1,545 Elo+
Party 1
Tiamat
Tiamat
Papa Braker
Tiamat
Level 160
God Stats
3W - 3L
1,634 SR
Queue Stats
202W - 144L
1,838 Elo+
Party 1
Anubis
Anubis
Sadi am eddie
Anubis
Level 87
God Stats
30W - 20L
1,650 SR
Queue Stats
482W - 413L
1,516 Elo+
Party 1
Team Averages
Level 85
1,555 SR
1,552 Elo+

VS

Team Averages
Level 47
1,702 SR
1,580 Elo+
Fenrir
Fenrir
Nytoghann
Fenrir
Level 23
God Stats
3W - 4L
1,854 SR
Queue Stats
33W - 34L
1,549 Elo+
Party 2
Izanami
Izanami
Yungberserkr
Izanami
Level 40
God Stats
1W - 1L
1,619 SR
Queue Stats
14W - 7L
1,604 Elo+
Party 2
Bellona
Bellona
Zzonimul
Bellona
Level 46
God Stats
10W - 5L
1,729 SR
Queue Stats
28W - 14L
1,670 Elo+
Party 2
Zeus
Zeus
iakkaH
Zeus
Level 80
God Stats
3W - 0L
1,587 SR
Queue Stats
33W - 19L
1,601 Elo+
Party 2
Ymir
Ymir
mpt59
Ymir
Level 46
God Stats
29W - 19L
1,721 SR
Queue Stats
407W - 364L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 7
9,245
420
3,616
10,133
3,554
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
Erxif
Ao Kuang
15
2 / 5 / 0
9,749
443
3,212
16,825
5,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
KsiQual
Guan Yu
15
2 / 4 / 7
9,595
436
5,165
14,276
10,308
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
20
5 / 3 / 4
12,371
562
17,803
14,438
17,230
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
7 / 8 / 2
11,441
520
16,883
20,776
11,425
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Nytoghann
Fenrir
19
7 / 3 / 9
11,640
529
10,903
14,376
5,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
Yungberserkr
Izanami
17
5 / 3 / 7
10,907
496
11,883
11,705
4,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Zzonimul
Bellona
18
2 / 3 / 5
10,596
482
7,540
16,975
11,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
iakkaH
Zeus
17
6 / 5 / 7
10,819
492
11,691
11,646
3,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
mpt59
Ymir
17
5 / 2 / 15
11,164
507
9,979
13,784
10,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
68
16
Kills
25
25
Deaths
16
20
Assists
43
Player
Kills
Deaths
Assists
KDA
L
0
5
7
0.7
L
Ao Kuang
Erxif
Ao Kuang
2
5
0
0.4
L
Guan Yu
KsiQual
Guan Yu
2
4
7
1.38
W
Fenrir
Nytoghann
Fenrir
7
3
9
3.83
L
Tiamat
5
3
4
2.33
L
7
8
2
1
W
Izanami
Yungberserkr
Izanami
5
3
7
2.83
W
Bellona
Zzonimul
Bellona
2
3
5
1.5
W
Zeus
iakkaH
Zeus
6
5
7
1.9
W
Ymir
mpt59
Ymir
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,679
Damage
51,996
76,448
Taken
68,486
48,025
Mitigated
35,475
28,619
Healing
20,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,616
1,119
0
987
10,133
3,554
0
2,393
7,678
0
43,794
L
Ao Kuang
Erxif
Ao Kuang
3,212
749
0
6,072
16,825
5,508
0
4,139
12,618
61,239
0
L
Guan Yu
KsiQual
Guan Yu
5,165
1,439
1,365
5,886
14,276
10,308
924
2,499
11,713
0
30,154
W
Fenrir
Nytoghann
Fenrir
10,903
2,197
0
5,510
14,376
5,752
0
7,318
6,924
0
72,400
L
Tiamat
17,803
2,560
0
5,346
14,438
17,230
616
3,216
11,143
89,025
0
L
16,883
701
0
8,963
20,776
11,425
1,363
8,686
11,626
81,760
0
W
Izanami
Yungberserkr
Izanami
11,883
8,661
0
4,838
11,705
4,186
2,819
4,105
7,600
0
77,286
W
Bellona
Zzonimul
Bellona
7,540
1,848
0
6,977
16,975
11,638
243
10,137
6,317
0
56,994
W
Zeus
iakkaH
Zeus
11,691
1,674
0
1,149
11,646
3,604
168
8,625
2,979
64,630
0
W
Ymir
mpt59
Ymir
9,979
1,762
0
1,770
13,784
10,295
0
6,880
6,768
52,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,401
Gold Earned
55,126
538
Minions Killed
547
0
Camps Cleared
0
1,959,791
Distance Traveled
1,960,976
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,245
420
85
4
0
428,634
2
L
Ao Kuang
9,749
443
93
4
0
406,328
0
L
Guan Yu
9,595
436
51
2
0
424,069
5
W
Fenrir
11,640
529
113
5
0
423,255
3
L
Tiamat
12,371
562
181
8
0
391,109
2
L
Anubis
11,441
520
128
6
0
309,651
0
W
Izanami
10,907
496
127
6
0
357,115
0
W
Bellona
10,596
482
123
6
0
404,196
6
W
Zeus
10,819
492
112
5
0
381,950
2
W
Ymir
11,164
507
72
3
0
394,460
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role