Player Matchup

Yemoja
Yemoja
Platinum II
Athenasvag
Yemoja
Platinum II
Level 151
God Stats
21W - 10L
2,116 SR
Queue Stats
120W - 111L
1,875 MMR
Solo
Osiris
Osiris
Platinum I
Beezys
Osiris
Platinum I
Level 153
God Stats
24W - 18L
1,668 SR
Queue Stats
300W - 278L
1,897 MMR
Solo
Susano
Susano
Diamond II
CIinkz
Susano
Diamond II
Level 160
God Stats
85W - 64L
1,681 SR
Queue Stats
1,030W - 1,017L
2,164 MMR
Solo
Vulcan
Vulcan
Platinum III
WeebKid112
Vulcan
Platinum III
Level 67
God Stats
2W - 1L
1,715 SR
Queue Stats
61W - 26L
2,103 MMR
Solo
Cernunnos
Cernunnos
Platinum IV
swagpapi305
Cernunnos
Platinum IV
Level 127
God Stats
6W - 3L
1,758 SR
Queue Stats
372W - 359L
1,876 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 132
1,788 SR
1,983 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,620 SR
1,861 MMR
Pele
Pele
Platinum V
Gonfall
Pele
Platinum V
Level 128
God Stats
4W - 5L
1,509 SR
Queue Stats
73W - 51L
1,842 MMR
Solo
Anhur
Anhur
Platinum V
Jose9999
Anhur
Platinum V
Level 128
God Stats
6W - 5L
1,806 SR
Queue Stats
62W - 51L
1,862 MMR
Party 1
Discordia
Discordia
Platinum II
Kyleღ
Discordia
Platinum II
Level 160
God Stats
8W - 4L
1,527 SR
Queue Stats
84W - 100L
1,852 MMR
Party 1
Ymir
Ymir
Platinum I
SinfulSix
Ymir
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Diamond II
charlosi
Hercules
Diamond II
Level 129
God Stats
7W - 4L
1,756 SR
Queue Stats
173W - 142L
2,247 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Athenasvag
Yemoja
13
0 / 1 / 7
8,510
473
2,650
10,756
8,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
Beezys
Osiris
15
2 / 3 / 6
9,347
519
9,383
18,679
12,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
CIinkz
Susano
19
10 / 1 / 2
11,165
620
15,541
14,403
6,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
WeebKid112
Vulcan
17
3 / 1 / 2
9,954
553
15,428
8,742
3,684
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
swagpapi305
Cernunnos
16
1 / 2 / 2
9,406
523
10,935
13,210
5,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
DanzaburouSetApolloJanusScylla

VS

Bans
Guan YuSobekTsukuyomiGaneshaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Gonfall
Pele
12
0 / 4 / 4
7,998
444
5,907
13,034
4,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
Jose9999
Anhur
15
1 / 1 / 2
9,082
505
11,953
14,117
6,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
Kyleღ
Discordia
13
1 / 4 / 2
7,987
444
8,850
12,596
4,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
12
2 / 4 / 2
7,685
427
4,466
16,629
9,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
charlosi
Hercules
16
4 / 3 / 0
10,077
560
14,463
17,798
16,551
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
16
Kills
8
8
Deaths
16
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Athenasvag
Yemoja
0
1
7
3.5
W
Osiris
Beezys
Osiris
2
3
6
1.67
W
Susano
CIinkz
Susano
10
1
2
11
L
Pele
Gonfall
Pele
0
4
4
0.5
L
Anhur
Jose9999
Anhur
1
1
2
2
L
Discordia
Kyleღ
Discordia
1
4
2
0.5
L
Ymir
2
4
2
0.75
W
Vulcan
WeebKid112
Vulcan
3
1
2
4
L
Hercules
charlosi
Hercules
4
3
0
1.33
W
Cernunnos
swagpapi305
Cernunnos
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,937
Damage
45,639
65,790
Taken
74,174
37,119
Mitigated
41,123
28,677
Healing
29,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Athenasvag
Yemoja
2,650
1,521
4,581
3,383
10,756
8,658
0
2,472
8,106
14,044
0
W
Osiris
Beezys
Osiris
9,383
2,722
0
7,080
18,679
12,368
352
2,635
15,916
0
45,734
W
Susano
CIinkz
Susano
15,541
5,617
0
5,556
14,403
6,412
0
2,822
11,483
0
93,082
L
Pele
Gonfall
Pele
5,907
1,250
0
5,132
13,034
4,379
0
2,811
10,223
0
45,617
L
Anhur
Jose9999
Anhur
11,953
7,276
0
7,135
14,117
6,691
285
1,200
12,917
0
80,131
L
Discordia
Kyleღ
Discordia
8,850
494
0
5,062
12,596
4,038
116
4,918
7,678
54,408
0
L
Ymir
4,466
219
0
4,923
16,629
9,464
0
6,109
10,520
20,162
0
W
Vulcan
WeebKid112
Vulcan
15,428
5,190
0
1,477
8,742
3,684
0
2,383
5,941
92,547
0
L
Hercules
charlosi
Hercules
14,463
7,001
0
7,572
17,798
16,551
86
3,040
14,758
0
60,966
W
Cernunnos
swagpapi305
Cernunnos
10,935
5,329
0
6,600
13,210
5,997
1,002
2,158
11,028
0
78,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,382
Gold Earned
42,829
558
Minions Killed
478
0
Camps Cleared
0
1,826,413
Distance Traveled
1,737,756
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,510
473
15
1
0
355,002
6
W
Osiris
9,347
519
102
6
0
342,872
3
W
Susano
11,165
620
150
8
0
423,283
6
L
Pele
7,998
444
91
5
0
380,528
3
L
Anhur
9,082
505
144
8
0
306,934
4
L
Discordia
7,987
444
106
6
0
333,543
9
L
Ymir
7,685
427
20
1
0
347,265
7
W
Vulcan
9,954
553
158
9
0
386,806
5
L
Hercules
10,077
560
117
7
0
369,486
3
W
Cernunnos
9,406
523
133
7
0
318,450
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role