Player Matchup

Tyr
Tyr
GearWar Spartan
Tyr
Level 142
God Stats
45W - 43L
1,564 SR
Queue Stats
701W - 643L
1,616 Elo+
Party 1
Tiamat
Tiamat
GhostBanshee967
Tiamat
Level 66
God Stats
26W - 21L
1,466 SR
Queue Stats
395W - 287L
1,588 Elo+
Party 1
Thanatos
Thanatos
XxjoseluuxX
Thanatos
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
196W - 164L
1,537 Elo+
Party 1
Heimdallr
Heimdallr
javiCack2002
Heimdallr
Level 66
God Stats
5W - 5L
1,418 SR
Queue Stats
32W - 31L
1,429 Elo+
Solo
Cerberus
Cerberus
viper02100
Cerberus
Level 88
God Stats
9W - 13L
1,331 SR
Queue Stats
94W - 102L
1,485 Elo+
Solo
Team Averages
Level 97
1,456 SR
1,531 Elo+

VS

Team Averages
Level 105
1,520 SR
1,535 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
BiGHiTz x
Apollo
Level 108
God Stats
55W - 55L
1,544 SR
Queue Stats
141W - 143L
1,519 Elo+
Solo
Nemesis
Nemesis
Bogingling
Nemesis
Level 63
God Stats
2W - 2L
1,344 SR
Queue Stats
24W - 22L
1,574 Elo+
Solo
Hel
Hel
DeviantLakes
Hel
Level 84
God Stats
18W - 7L
1,683 SR
Queue Stats
114W - 99L
1,544 Elo+
Solo
Osiris
Osiris
SmaLLiceTee
Osiris
Level 141
God Stats
24W - 26L
1,529 SR
Queue Stats
135W - 164L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 2
11,141
619
13,128
14,451
14,274
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
0 / 4 / 1
7,825
435
3,289
7,064
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
XxjoseluuxX
Thanatos
16
7 / 3 / 2
9,839
547
9,438
11,825
4,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
javiCack2002
Heimdallr
9
1 / 4 / 3
6,677
371
5,206
8,566
2,566
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
viper02100
Cerberus
14
1 / 4 / 4
8,556
475
6,911
16,353
8,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
5 / 4 / 4
8,854
492
9,997
17,609
10,241
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Apollo
BiGHiTz x
Apollo
14
1 / 3 / 6
8,716
484
7,021
14,045
4,874
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Nemesis
Bogingling
Nemesis
15
1 / 2 / 6
9,147
508
3,632
12,557
5,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
7 / 1 / 4
11,019
612
13,157
7,197
2,823
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
16
1 / 5 / 0
10,006
556
6,206
18,608
13,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
35
15
Kills
15
15
Deaths
15
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
4
4
1.75
W
Apollo
BiGHiTz x
Apollo
1
3
6
1.33
W
Nemesis
Bogingling
Nemesis
1
2
6
2
W
7
1
4
9
L
6
0
2
7
L
0
4
1
0.13
W
Osiris
1
5
0
0.2
L
Thanatos
XxjoseluuxX
Thanatos
7
3
2
2.67
L
Heimdallr
javiCack2002
Heimdallr
1
4
3
0.63
L
Cerberus
viper02100
Cerberus
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,972
Damage
40,013
58,259
Taken
70,016
32,650
Mitigated
36,714
25,584
Healing
27,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,997
1,346
1,144
3,118
17,609
10,241
0
3,998
13,566
39,007
0
W
Apollo
BiGHiTz x
Apollo
7,021
5,552
678
6,402
14,045
4,874
1,458
2,888
11,117
0
57,222
W
Nemesis
Bogingling
Nemesis
3,632
1,368
0
1,014
12,557
5,046
0
309
12,238
0
63,045
W
13,157
1,436
4,423
3,400
7,197
2,823
572
2,202
4,869
76,187
0
L
13,128
999
0
7,559
14,451
14,274
0
2,184
12,197
0
83,762
L
3,289
395
0
1,311
7,064
2,881
0
3,285
3,529
39,448
0
W
Osiris
6,206
2,696
0
7,682
18,608
13,730
249
542
18,026
0
69,922
L
Thanatos
XxjoseluuxX
Thanatos
9,438
2,977
0
8,886
11,825
4,193
0
5,220
6,447
0
67,138
L
Heimdallr
javiCack2002
Heimdallr
5,206
1,876
0
2,596
8,566
2,566
0
3,352
5,190
0
26,918
L
Cerberus
viper02100
Cerberus
6,911
126
0
5,232
16,353
8,736
731
8,491
7,742
40,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,038
Gold Earned
47,742
518
Minions Killed
543
0
Camps Cleared
0
1,574,040
Distance Traveled
1,816,512
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,854
492
56
3
0
373,313
6
W
Apollo
8,716
484
104
6
0
353,800
1
W
Nemesis
9,147
508
107
6
0
374,471
5
W
Hel
11,019
612
134
7
0
391,027
0
L
Tyr
11,141
619
177
10
0
403,785
1
L
Tiamat
7,825
435
89
5
0
270,337
2
W
Osiris
10,006
556
142
8
0
323,901
4
L
Thanatos
9,839
547
109
6
0
363,520
2
L
Heimdallr
6,677
371
44
2
0
205,990
3
L
Cerberus
8,556
475
99
6
0
330,408
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role