Player Matchup

Danzaburou
Danzaburou
Artskee
Danzaburou
Level 23
God Stats
0W - 1L
1,557 SR
Queue Stats
2W - 1L
1,863 Elo+
Solo
Hera
Hera
DodenVenter
Hera
Level 25
God Stats
2W - 3L
1,744 SR
Queue Stats
83W - 82L
1,546 Elo+
Solo
Tyr
Tyr
RobustNips
Tyr
Level 5
God Stats
3W - 7L
1,530 SR
Queue Stats
11W - 11L
1,424 Elo+
Solo
Cerberus
Cerberus
TavoRodriguez07
Cerberus
Level 16
God Stats
0W - 1L
1,434 SR
Queue Stats
6W - 9L
1,529 Elo+
Solo
Arachne
Arachne
The_Rebel34
Arachne
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
151W - 162L
1,482 Elo+
Solo
Team Averages
Level 20
1,553 SR
1,569 Elo+

VS

Team Averages
Level 14
1,577 SR
1,541 Elo+
Hachiman
Hachiman
BeePoopSmurf
Hachiman
Level 27
God Stats
20W - 13L
1,723 SR
Queue Stats
169W - 99L
1,762 Elo+
Solo
Neith
Neith
GAMITVM24_VK
Neith
Level 9
God Stats
12W - 6L
1,663 SR
Queue Stats
14W - 9L
1,571 Elo+
Solo
Olorun
Olorun
INGRID1193
Olorun
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 29L
1,492 Elo+
Solo
Bellona
Bellona
Lello_RaVeN
Bellona
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
270W - 312L
1,390 Elo+
Solo
Bakasura
Bakasura
gen Canine
Bakasura
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 10L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Artskee
Danzaburou
6
0 / 2 / 0
5,663
333
941
3,179
613
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 9 / 3
7,525
443
9,954
10,357
3,229
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 6 / 1
8,043
473
8,071
16,820
14,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
10
0 / 6 / 4
6,712
395
6,274
16,368
9,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
The_Rebel34
Arachne
13
5 / 5 / 3
8,638
508
6,883
12,807
4,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BeePoopSmurf
Hachiman
17
9 / 0 / 5
10,641
626
13,302
11,674
3,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
2 / 3 / 7
8,096
476
7,234
8,347
2,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
INGRID1193
Olorun
15
7 / 3 / 3
9,754
574
9,322
15,862
6,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bellona
Lello_RaVeN
Bellona
12
1 / 3 / 4
7,497
441
4,783
11,210
8,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
gen Canine
Bakasura
19
7 / 1 / 7
11,322
666
8,854
11,220
4,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
10
Kills
26
28
Deaths
10
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Artskee
Danzaburou
0
2
0
0
W
Hachiman
BeePoopSmurf
Hachiman
9
0
5
11.5
L
3
9
3
0.5
W
2
3
7
1.83
W
Olorun
INGRID1193
Olorun
7
3
3
2.83
W
Bellona
Lello_RaVeN
Bellona
1
3
4
1
L
2
6
1
0.42
L
Cerberus
0
6
4
0.33
L
Arachne
The_Rebel34
Arachne
5
5
3
1.3
W
Bakasura
gen Canine
Bakasura
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,123
Damage
43,495
59,531
Taken
58,313
31,940
Mitigated
25,701
11,033
Healing
28,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Artskee
Danzaburou
941
147
0
1,052
3,179
613
46
0
3,179
0
14,041
W
Hachiman
BeePoopSmurf
Hachiman
13,302
9,126
0
7,582
11,674
3,980
2,821
3,551
8,123
0
80,717
L
9,954
3,192
537
798
10,357
3,229
0
3,375
6,219
36,566
0
W
7,234
3,806
0
2,839
8,347
2,748
527
3,488
4,859
0
36,932
W
Olorun
INGRID1193
Olorun
9,322
5,115
237
9,671
15,862
6,083
452
5,554
10,308
64,367
0
W
Bellona
Lello_RaVeN
Bellona
4,783
1,574
0
1,086
11,210
8,351
56
2,605
8,605
0
25,448
L
8,071
852
0
4,274
16,820
14,534
0
1,484
14,789
0
51,964
L
Cerberus
6,274
292
0
2,664
16,368
9,274
0
1,725
14,263
19,303
0
L
Arachne
The_Rebel34
Arachne
6,883
5,509
0
1,708
12,807
4,290
284
2,738
9,220
0
37,553
W
Bakasura
gen Canine
Bakasura
8,854
5,593
0
7,531
11,220
4,539
0
1,030
10,190
0
62,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,581
Gold Earned
47,310
264
Minions Killed
501
0
Camps Cleared
0
1,346,383
Distance Traveled
1,602,715
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,663
333
28
2
0
121,263
2
W
Hachiman
10,641
626
129
8
0
289,122
2
L
Hera
7,525
443
58
3
0
311,374
0
W
Neith
8,096
476
62
4
0
289,050
0
W
Olorun
9,754
574
97
6
0
273,985
3
W
Bellona
7,497
441
54
3
0
352,399
1
L
Tyr
8,043
473
87
5
0
285,459
3
L
Cerberus
6,712
395
28
2
0
312,208
1
L
Arachne
8,638
508
63
4
0
316,079
0
W
Bakasura
11,322
666
159
9
0
398,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role