Player Matchup

Chiron
Chiron
APCHHERIY
Chiron
Level 24
God Stats
6W - 3L
1,732 SR
Queue Stats
124W - 145L
1,671 Elo+
Solo
Cerberus
Cerberus
DonutOnAFrog
Cerberus
Level 14
God Stats
17W - 11L
1,746 SR
Queue Stats
587W - 551L
1,666 Elo+
Solo
Poseidon
Poseidon
ElectricGoblin
Poseidon
Level 18
God Stats
16W - 12L
1,623 SR
Queue Stats
175W - 154L
1,533 Elo+
Solo
Thanatos
Thanatos
MagicIguana
Thanatos
Level 8
God Stats
11W - 19L
1,666 SR
Queue Stats
111W - 148L
1,496 Elo+
Solo
Kuzenbo
Kuzenbo
Милишная
Kuzenbo
Level 19
God Stats
2W - 1L
1,602 SR
Queue Stats
40W - 33L
1,506 Elo+
Solo
Team Averages
Level 17
1,674 SR
1,574 Elo+

VS

Team Averages
Level 23
1,517 SR
1,561 Elo+
Poseidon
Poseidon
ALVARRROON
Poseidon
Level 28
God Stats
4W - 2L
1,888 SR
Queue Stats
61W - 68L
1,586 Elo+
Solo
Bakasura
Bakasura
AnimePridurok
Bakasura
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,698 Elo+
Solo
Yemoja
Yemoja
JapanJalle
Yemoja
Level 21
God Stats
0W - 3L
1,329 SR
Queue Stats
28W - 26L
1,521 Elo+
Solo
Medusa
Medusa
Javierrico4
Medusa
Level 25
God Stats
7W - 15L
1,365 SR
Queue Stats
132W - 187L
1,268 Elo+
Solo
He Bo
He Bo
Spamcho
He Bo
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 25L
1,731 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
APCHHERIY
Chiron
14
5 / 3 / 6
8,381
524
9,685
11,537
3,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
DonutOnAFrog
Cerberus
17
8 / 2 / 4
10,190
637
11,830
13,480
10,126
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
15
6 / 1 / 7
9,331
583
6,996
7,785
2,505
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
MagicIguana
Thanatos
14
4 / 3 / 6
8,836
552
6,261
13,129
4,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 4 / 7
8,024
502
7,776
15,110
11,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ALVARRROON
Poseidon
15
8 / 4 / 1
9,555
597
11,135
9,186
2,561
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
AnimePridurok
Bakasura
13
2 / 7 / 0
7,620
476
8,192
11,730
4,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
JapanJalle
Yemoja
11
2 / 2 / 7
7,196
450
7,838
12,186
5,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
10
1 / 7 / 4
6,879
430
4,523
10,909
3,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
Spamcho
He Bo
13
0 / 6 / 7
7,694
481
8,228
12,067
3,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
32
26
Kills
13
13
Deaths
26
30
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Poseidon
ALVARRROON
Poseidon
8
4
1
2.13
W
Chiron
APCHHERIY
Chiron
5
3
6
2.67
L
Bakasura
AnimePridurok
Bakasura
2
7
0
0.29
W
Cerberus
DonutOnAFrog
Cerberus
8
2
4
5
W
Poseidon
6
1
7
9.5
L
Yemoja
JapanJalle
Yemoja
2
2
7
2.75
L
Medusa
1
7
4
0.43
W
Thanatos
MagicIguana
Thanatos
4
3
6
2.33
L
He Bo
Spamcho
He Bo
0
6
7
0.58
W
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,548
Damage
39,916
61,041
Taken
56,078
33,307
Mitigated
18,543
27,351
Healing
13,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
ALVARRROON
Poseidon
11,135
1,666
102
1,434
9,186
2,561
0
4,534
4,652
58,215
0
W
Chiron
APCHHERIY
Chiron
9,685
4,700
514
6,413
11,537
3,876
756
7,615
3,806
0
50,077
L
Bakasura
AnimePridurok
Bakasura
8,192
5,685
0
1,736
11,730
4,224
0
8,664
3,066
0
33,414
W
Cerberus
DonutOnAFrog
Cerberus
11,830
1,395
0
5,730
13,480
10,126
0
3,269
9,238
76,755
0
W
Poseidon
6,996
919
0
4,728
7,785
2,505
188
4,140
3,303
56,450
0
L
Yemoja
JapanJalle
Yemoja
7,838
2,167
424
3,745
12,186
5,389
84
5,514
6,672
19,679
0
L
Medusa
4,523
1,721
0
2,068
10,909
3,235
297
3,921
6,988
0
31,371
W
Thanatos
MagicIguana
Thanatos
6,261
1,749
0
7,949
13,129
4,833
0
3,910
8,816
0
51,173
L
He Bo
Spamcho
He Bo
8,228
1,845
0
4,194
12,067
3,134
0
3,969
8,098
50,321
0
W
7,776
2,427
0
2,017
15,110
11,967
384
7,617
7,319
18,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,762
Gold Earned
38,944
510
Minions Killed
382
0
Camps Cleared
0
1,508,321
Distance Traveled
1,402,475
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,555
597
113
7
0
311,591
3
W
Chiron
8,381
524
88
6
0
292,708
2
L
Bakasura
7,620
476
85
5
0
267,135
3
W
Cerberus
10,190
637
212
13
0
273,076
2
W
Poseidon
9,331
583
115
7
0
293,281
1
L
Yemoja
7,196
450
26
2
0
291,181
2
L
Medusa
6,879
430
66
4
0
277,599
1
W
Thanatos
8,836
552
81
5
0
314,455
1
L
He Bo
7,694
481
92
6
0
254,969
5
W
Kuzenbo
8,024
502
14
1
0
334,801
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role