Player Matchup

Sun Wukong
Sun Wukong
Balgrind
Sun Wukong
Level 137
God Stats
1W - 1L
1,732 SR
Queue Stats
97W - 87L
1,430 Elo+
Party 1
Hel
Hel
Donatto_-
Hel
Level 65
God Stats
25W - 14L
1,623 SR
Queue Stats
310W - 317L
1,535 Elo+
Solo
Discordia
Discordia
W1LLO
Discordia
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
kitroxx01
Apollo
Level 32
God Stats
11W - 6L
1,575 SR
Queue Stats
62W - 62L
1,514 Elo+
Party 1
Kumbhakarna
Kumbhakarna
mattypg
Kumbhakarna
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,433 Elo+
Solo
Team Averages
Level 96
1,586 SR
1,482 Elo+

VS

Team Averages
Level 108
1,446 SR
1,519 Elo+
Tiamat
Tiamat
AlephL
Tiamat
Level 157
God Stats
1W - 1L
1,309 SR
Queue Stats
10W - 10L
1,538 Elo+
Solo
Arachne
Arachne
BUCETAA
Arachne
Level 42
God Stats
4W - 8L
1,432 SR
Queue Stats
64W - 75L
1,492 Elo+
Solo
Baba Yaga
Baba Yaga
kevinjzvz
Baba Yaga
Level 117
God Stats
0W - 2L
1,290 SR
Queue Stats
210W - 235L
1,602 Elo+
Solo
Izanami
Izanami
rian-prg92
Izanami
Level 68
God Stats
2W - 2L
1,697 SR
Queue Stats
399W - 422L
1,463 Elo+
Solo
King Arthur
King Arthur
zHarry
King Arthur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Balgrind
Sun Wukong
16
4 / 1 / 7
10,741
1,074
17,352
16,645
12,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
0 / 0 / 7
9,771
977
5,019
5,577
3,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Discordia
W1LLO
Discordia
17
4 / 1 / 6
10,637
1,064
13,017
6,445
1,916
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
kitroxx01
Apollo
16
3 / 2 / 7
9,966
997
6,788
10,293
4,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
mattypg
Kumbhakarna
15
1 / 2 / 5
9,515
952
2,725
12,762
9,775
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

253

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AlephL
Tiamat
15
1 / 1 / 3
9,600
960
15,430
7,823
5,444
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
BUCETAA
Arachne
14
1 / 2 / 3
8,861
886
4,972
9,791
3,934
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
kevinjzvz
Baba Yaga
15
2 / 1 / 2
9,539
954
8,087
5,243
2,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
rian-prg92
Izanami
15
1 / 1 / 3
9,553
955
8,431
8,897
3,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
zHarry
King Arthur
16
1 / 7 / 4
9,742
974
11,433
16,290
20,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
12
Kills
6
6
Deaths
12
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AlephL
Tiamat
1
1
3
2.5
L
Arachne
BUCETAA
Arachne
1
2
3
1.25
W
Sun Wukong
Balgrind
Sun Wukong
4
1
7
7.5
W
0
0
7
3.5
W
Discordia
W1LLO
Discordia
4
1
6
7
L
Baba Yaga
kevinjzvz
Baba Yaga
2
1
2
3
W
Apollo
kitroxx01
Apollo
3
2
7
3.25
W
Kumbhakarna
mattypg
Kumbhakarna
1
2
5
1.75
L
Izanami
rian-prg92
Izanami
1
1
3
2.5
L
King Arthur
zHarry
King Arthur
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,901
Damage
48,353
51,722
Taken
48,044
32,157
Mitigated
35,878
16,579
Healing
3,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AlephL
Tiamat
15,430
576
0
1,768
7,823
5,444
0
2,708
5,010
37,444
0
L
Arachne
BUCETAA
Arachne
4,972
4,036
0
574
9,791
3,934
0
6,095
3,571
0
5,914
W
Sun Wukong
Balgrind
Sun Wukong
17,352
5,211
0
4,508
16,645
12,183
0
8,439
7,722
0
40,420
W
5,019
334
5,765
4,002
5,577
3,742
0
2,210
3,259
17,795
0
W
Discordia
W1LLO
Discordia
13,017
235
0
0
6,445
1,916
0
1,905
4,398
41,883
0
L
Baba Yaga
kevinjzvz
Baba Yaga
8,087
561
0
1,176
5,243
2,785
0
1,852
3,341
27,339
0
W
Apollo
kitroxx01
Apollo
6,788
4,542
0
1,829
10,293
4,541
0
4,187
5,842
0
34,820
W
Kumbhakarna
mattypg
Kumbhakarna
2,725
48
0
475
12,762
9,775
0
6,793
5,589
9,976
0
L
Izanami
rian-prg92
Izanami
8,431
6,174
0
0
8,897
3,519
0
4,551
4,221
0
42,406
L
King Arthur
zHarry
King Arthur
11,433
923
0
90
16,290
20,196
0
5,555
10,490
1,723
21,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,630
Gold Earned
47,295
253
Minions Killed
207
9
Camps Cleared
6
1,045,021
Distance Traveled
916,772
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,600
960
65
7
3
204,449
0
L
Arachne
8,861
886
3
0
0
186,839
0
W
Sun Wukong
10,741
1,074
53
5
5
225,211
2
W
Hel
9,771
977
39
4
0
218,318
0
W
Discordia
10,637
1,064
67
7
1
196,085
0
L
Baba Yaga
9,539
954
36
4
0
174,254
0
W
Apollo
9,966
997
72
7
0
193,239
0
W
Kumbhakarna
9,515
952
22
2
3
212,168
0
L
Izanami
9,553
955
77
8
2
188,492
0
L
King Arthur
9,742
974
26
3
1
162,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role