Player Matchup

Cerberus
Cerberus
Fir3_maxii
Cerberus
Level 12
God Stats
6W - 5L
1,451 SR
Queue Stats
6W - 7L
1,263 Elo+
Party 1
Bellona
Bellona
MrMaxMeridious
Bellona
Level 22
God Stats
25W - 17L
1,619 SR
Queue Stats
66W - 72L
1,355 Elo+
Solo
Sun Wukong
Sun Wukong
Tu_Pana_Miguel08
Sun Wukong
Level 25
God Stats
5W - 1L
1,733 SR
Queue Stats
36W - 14L
1,447 Elo+
Party 1
Cthulhu
Cthulhu
joseiba096
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
leighsi
Zeus
Level 18
God Stats
7W - 6L
1,524 SR
Queue Stats
116W - 84L
1,576 Elo+
Solo
Team Averages
Level 18
1,565 SR
1,428 Elo+

VS

Team Averages
Level 18
1,445 SR
1,414 Elo+
Ra
Ra
Davi8043
Ra
Level 16
God Stats
0W - 3L
1,194 SR
Queue Stats
1W - 4L
1,280 Elo+
Solo
Heimdallr
Heimdallr
Rksmitty13
Heimdallr
Level 17
God Stats
11W - 13L
1,529 SR
Queue Stats
52W - 59L
1,489 Elo+
Solo
Artemis
Artemis
clowncherub
Artemis
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
63W - 70L
1,521 Elo+
Solo
Tiamat
Tiamat
retuned Sky
Tiamat
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 19L
1,441 Elo+
Solo
Geb
Geb
xJvRoAcHx
Geb
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fir3_maxii
Cerberus
12
3 / 0 / 10
7,193
1,439
5,349
6,162
4,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
0 / 1 / 6
5,824
1,165
1,696
4,146
2,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
Tu_Pana_Miguel08
Sun Wukong
11
2 / 0 / 4
5,950
1,190
4,762
5,265
2,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
joseiba096
Cthulhu
11
3 / 0 / 9
6,682
1,336
4,673
5,966
4,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
leighsi
Zeus
13
6 / 0 / 5
7,620
1,524
7,919
2,251
731
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

404

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,081
1,016
3,656
2,398
626
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
Rksmitty13
Heimdallr
10
0 / 2 / 1
5,491
1,098
3,553
4,721
1,625
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Artemis
clowncherub
Artemis
10
1 / 4 / 0
5,630
1,126
5,580
7,041
1,894
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
10
0 / 3 / 1
5,360
1,072
2,957
5,476
3,265
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 2 / 1
5,415
1,083
3,672
7,798
3,396
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
14
Kills
1
1
Deaths
14
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Cerberus
Fir3_maxii
Cerberus
3
0
10
8
W
0
1
6
3
L
Heimdallr
Rksmitty13
Heimdallr
0
2
1
0.25
W
Sun Wukong
Tu_Pana_Miguel08
Sun Wukong
2
0
4
4
L
Artemis
clowncherub
Artemis
1
4
0
0.25
W
Cthulhu
joseiba096
Cthulhu
3
0
9
7.5
W
Zeus
leighsi
Zeus
6
0
5
8.5
L
Tiamat
0
3
1
0.17
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,399
Damage
19,418
23,790
Taken
27,434
14,115
Mitigated
10,806
3,051
Healing
541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,656
720
0
78
2,398
626
0
1,947
401
5,472
0
W
Cerberus
Fir3_maxii
Cerberus
5,349
409
0
972
6,162
4,053
0
2,254
3,908
8,764
0
W
1,696
685
0
919
4,146
2,176
0
1,412
2,734
0
11,927
L
Heimdallr
Rksmitty13
Heimdallr
3,553
1,965
0
0
4,721
1,625
0
2,482
2,089
0
15,983
W
Sun Wukong
Tu_Pana_Miguel08
Sun Wukong
4,762
954
0
163
5,265
2,746
0
2,578
2,687
0
12,186
L
Artemis
clowncherub
Artemis
5,580
3,335
0
0
7,041
1,894
0
4,758
2,233
0
17,222
W
Cthulhu
joseiba096
Cthulhu
4,673
289
0
241
5,966
4,409
0
3,246
2,720
7,308
0
W
Zeus
leighsi
Zeus
7,919
1,438
219
537
2,251
731
0
795
1,456
25,144
0
L
Tiamat
2,957
635
0
463
5,476
3,265
0
3,981
1,440
8,076
0
L
3,672
391
0
0
7,798
3,396
0
4,503
3,120
11,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,269
Gold Earned
26,977
100
Minions Killed
81
4
Camps Cleared
3
595,069
Distance Traveled
424,634
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,081
1,016
3
1
1
52,447
0
W
Cerberus
7,193
1,439
13
3
2
122,546
0
W
Bellona
5,824
1,165
27
5
0
123,954
0
L
Heimdallr
5,491
1,098
26
5
1
87,506
0
W
Sun Wukong
5,950
1,190
19
4
0
139,482
0
L
Artemis
5,630
1,126
22
4
1
80,561
0
W
Cthulhu
6,682
1,336
6
1
0
113,059
0
W
Zeus
7,620
1,524
35
7
2
96,028
1
L
Tiamat
5,360
1,072
10
2
0
97,052
0
L
Geb
5,415
1,083
20
4
0
107,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role