Player Matchup

Scylla
Scylla
Silver I
Angyalmaci
Scylla
Silver I
Level 124
God Stats
2W - 0L
1,687 SR
Queue Stats
17W - 12L
1,458 MMR
Party 1
Skadi
Skadi
Silver I
Habosbabafos
Skadi
Silver I
Level 99
God Stats
1W - 1L
1,553 SR
Queue Stats
69W - 41L
1,458 MMR
Party 1
Fenrir
Fenrir
Gold V
RajPapa122
Fenrir
Gold V
Level 69
God Stats
10W - 2L
1,500 SR
Queue Stats
114W - 63L
1,517 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 97
1,580 SR
1,477 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,461 SR
1,358 MMR
Medusa
Medusa
Bronze III
Slurpebabb
Medusa
Bronze III
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,561 MMR
Solo
Baba Yaga
Baba Yaga
Silver I
TheMalum
Baba Yaga
Silver I
Level 146
God Stats
39W - 58L
1,395 SR
Queue Stats
588W - 700L
1,167 MMR
Solo
Xing Tian
Xing Tian
Gold IV
d3nyh
Xing Tian
Gold IV
Level 158
God Stats
23W - 17L
1,489 SR
Queue Stats
214W - 261L
1,346 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Angyalmaci
Scylla
15
6 / 0 / 6
11,494
718
12,822
9,588
3,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 2 / 10
10,982
686
12,193
11,183
3,986
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
RajPapa122
Fenrir
15
6 / 5 / 7
12,181
761
15,168
19,299
17,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AphroditeSobekGuan YuDanzaburouPersephone

VS

Bans
HelChang'eCupidNoxBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Slurpebabb
Medusa
12
2 / 8 / 3
10,267
642
7,583
14,423
6,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baba Yaga
TheMalum
Baba Yaga
14
2 / 5 / 3
10,089
631
10,744
13,416
6,925
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
d3nyh
Xing Tian
13
3 / 2 / 4
11,049
691
8,221
19,554
22,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
15
Kills
7
7
Deaths
15
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Scylla
Angyalmaci
Scylla
6
0
6
9
W
3
2
10
4
W
Fenrir
RajPapa122
Fenrir
6
5
7
1.9
L
Medusa
Slurpebabb
Medusa
2
8
3
0.44
L
Baba Yaga
TheMalum
Baba Yaga
2
5
3
0.7
L
Xing Tian
d3nyh
Xing Tian
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,183
Damage
26,548
40,070
Taken
47,393
24,968
Mitigated
35,044
11,262
Healing
4,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Angyalmaci
Scylla
12,822
354
377
3,141
9,588
3,202
1,215
4,059
5,529
58,801
0
W
12,193
6,547
0
2,545
11,183
3,986
2,347
5,996
5,187
0
43,889
W
Fenrir
RajPapa122
Fenrir
15,168
3,066
0
5,199
19,299
17,780
276
9,111
10,069
0
47,985
L
Medusa
Slurpebabb
Medusa
7,583
3,461
0
460
14,423
6,031
200
3,737
10,428
0
42,137
L
Baba Yaga
TheMalum
Baba Yaga
10,744
470
0
1,407
13,416
6,925
0
4,017
9,277
54,674
0
L
Xing Tian
d3nyh
Xing Tian
8,221
1,243
0
2,916
19,554
22,088
46
4,734
14,558
23,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,657
Gold Earned
31,405
195
Minions Killed
172
0
Camps Cleared
0
923,273
Distance Traveled
903,661
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,494
718
87
5
0
311,915
2
W
Skadi
10,982
686
64
4
0
299,475
1
W
Fenrir
12,181
761
44
3
0
311,883
4
L
Medusa
10,267
642
56
4
0
297,306
5
L
Baba Yaga
10,089
631
91
6
0
292,983
5
L
Xing Tian
11,049
691
25
2
0
313,372
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role