Player Matchup

Erlang Shen
Erlang Shen
Jakopel97
Erlang Shen
Level 119
God Stats
11W - 5L
1,774 SR
Queue Stats
552W - 511L
1,479 Elo+
Party 1
Hun Batz
Hun Batz
Taza--86
Hun Batz
Level 61
God Stats
8W - 8L
1,516 SR
Queue Stats
219W - 194L
1,495 Elo+
Party 1
Kukulkan
Kukulkan
Vulgrims
Kukulkan
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 8L
1,553 Elo+
Party 1
Olorun
Olorun
Zargonai24
Olorun
Level 121
God Stats
2W - 2L
1,714 SR
Queue Stats
875W - 850L
1,456 Elo+
Party 1
Vamana
Vamana
defrog93
Vamana
Level 157
God Stats
4W - 0L
1,717 SR
Queue Stats
446W - 430L
1,559 Elo+
Party 1
Team Averages
Level 101
1,644 SR
1,509 Elo+

VS

Team Averages
Level 38
1,468 SR
1,461 Elo+
Tiamat
Tiamat
Nocsuu
Tiamat
Level 36
God Stats
1W - 2L
1,495 SR
Queue Stats
2W - 2L
1,482 Elo+
Solo
Cernunnos
Cernunnos
SkyDerX1021
Cernunnos
Level 46
God Stats
0W - 1L
1,263 SR
Queue Stats
300W - 313L
1,465 Elo+
Solo
Camazotz
Camazotz
izuku-8
Camazotz
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,479 Elo+
Solo
Cthulhu
Cthulhu
lil_bompz
Cthulhu
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 128L
1,417 Elo+
Solo
Janus
Janus
o0LoKyWyVerN0o
Janus
Level 40
God Stats
10W - 9L
1,583 SR
Queue Stats
229W - 215L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Jakopel97
Erlang Shen
9
1 / 1 / 8
5,802
527
3,229
8,641
3,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
Taza--86
Hun Batz
11
4 / 1 / 4
6,244
568
4,368
6,169
1,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Vulgrims
Kukulkan
11
6 / 2 / 1
6,399
582
4,998
4,242
1,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
Zargonai24
Olorun
9
3 / 1 / 8
5,987
544
4,845
4,966
1,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes

Shoes

+6%
Movement Speed

Vamana
defrog93
Vamana
12
4 / 0 / 0
6,938
631
4,769
6,412
4,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Nocsuu
Tiamat
9
0 / 3 / 0
5,257
478
2,505
4,908
2,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
SkyDerX1021
Cernunnos
9
2 / 3 / 3
5,288
481
6,736
7,110
1,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Camazotz
izuku-8
Camazotz
8
1 / 2 / 2
5,340
485
2,224
8,708
2,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cthulhu
lil_bompz
Cthulhu
6
0 / 6 / 3
4,267
388
3,023
8,926
4,161
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 4 / 2
5,828
530
2,859
5,268
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
18
Kills
5
5
Deaths
18
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Jakopel97
Erlang Shen
1
1
8
5
L
Tiamat
Nocsuu
Tiamat
0
3
0
0
L
Cernunnos
SkyDerX1021
Cernunnos
2
3
3
1.17
W
Hun Batz
Taza--86
Hun Batz
4
1
4
6
W
Kukulkan
Vulgrims
Kukulkan
6
2
1
3.25
W
Olorun
Zargonai24
Olorun
3
1
8
7
W
Vamana
defrog93
Vamana
4
0
0
4
L
Camazotz
izuku-8
Camazotz
1
2
2
1
L
Cthulhu
lil_bompz
Cthulhu
0
6
3
0.25
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,209
Damage
17,347
30,430
Taken
34,920
12,450
Mitigated
12,572
13,895
Healing
12,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Jakopel97
Erlang Shen
3,229
1,395
0
3,440
8,641
3,560
0
1,784
6,825
0
17,455
L
Tiamat
Nocsuu
Tiamat
2,505
530
0
1,436
4,908
2,753
0
0
4,666
22,800
0
L
Cernunnos
SkyDerX1021
Cernunnos
6,736
2,301
290
2,602
7,110
1,892
84
3,148
3,962
0
21,221
W
Hun Batz
Taza--86
Hun Batz
4,368
1,277
0
2,370
6,169
1,697
0
1,384
4,701
0
37,081
W
Kukulkan
Vulgrims
Kukulkan
4,998
523
0
766
4,242
1,350
0
1,056
3,177
32,558
0
W
Olorun
Zargonai24
Olorun
4,845
3,406
1,008
2,539
4,966
1,369
0
1,459
3,433
26,287
0
W
Vamana
defrog93
Vamana
4,769
1,531
0
3,772
6,412
4,474
0
2,191
3,907
0
37,625
L
Camazotz
izuku-8
Camazotz
2,224
303
0
4,529
8,708
2,452
0
1,478
7,130
0
21,270
L
Cthulhu
lil_bompz
Cthulhu
3,023
384
503
1,739
8,926
4,161
0
3,111
5,815
13,169
0
L
2,859
406
0
957
5,268
1,314
0
2,106
3,162
29,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,370
Gold Earned
25,980
298
Minions Killed
212
0
Camps Cleared
0
1,095,542
Distance Traveled
987,370
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,802
527
25
2
0
233,234
1
L
Tiamat
5,257
478
62
6
0
200,128
0
L
Cernunnos
5,288
481
33
3
0
185,513
6
W
Hun Batz
6,244
568
63
6
0
239,481
1
W
Kukulkan
6,399
582
73
7
0
196,661
3
W
Olorun
5,987
544
48
4
0
187,874
1
W
Vamana
6,938
631
89
8
0
238,292
3
L
Camazotz
5,340
485
46
4
0
199,439
0
L
Cthulhu
4,267
388
18
2
0
205,605
0
L
Janus
5,828
530
53
5
0
196,685
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role