Player Matchup

Baron Samedi
Baron Samedi
Anem11
Baron Samedi
Level 22
God Stats
7W - 11L
1,532 SR
Queue Stats
153W - 144L
1,488 Elo+
Solo
Apollo
Apollo
Cilkata16
Apollo
Level 14
God Stats
29W - 35L
1,699 SR
Queue Stats
128W - 128L
1,531 Elo+
Solo
Ao Kuang
Ao Kuang
Lerbon1
Ao Kuang
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
ZXC-Ghoul123
Cupid
Level 28
God Stats
5W - 4L
1,661 SR
Queue Stats
100W - 69L
1,615 Elo+
Party 1
Izanami
Izanami
viact1
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,435 Elo+
Solo
Team Averages
Level 17
1,578 SR
1,514 Elo+

VS

Team Averages
Level 25
1,508 SR
1,579 Elo+
Ymir
Ymir
IkarusTM
Ymir
Level 28
God Stats
4W - 2L
1,650 SR
Queue Stats
69W - 70L
1,569 Elo+
Solo
Heimdallr
Heimdallr
IshtarMD
Heimdallr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 69L
1,500 Elo+
Solo
Susano
Susano
Raisidu
Susano
Level 28
God Stats
11W - 2L
1,323 SR
Queue Stats
67W - 23L
1,716 Elo+
Solo
Tyr
Tyr
Yaiks
Tyr
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 71L
1,532 Elo+
Solo
Agni
Agni
ahilak471
Agni
Level 22
God Stats
20W - 17L
1,569 SR
Queue Stats
299W - 331L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Anem11
Baron Samedi
15
0 / 8 / 6
9,186
459
7,247
14,171
6,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
Cilkata16
Apollo
16
3 / 4 / 4
10,268
513
8,285
13,603
5,286
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
Lerbon1
Ao Kuang
15
8 / 8 / 2
10,009
500
11,537
16,689
6,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
1 / 5 / 2
9,090
455
4,862
9,390
3,209
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Izanami
viact1
Izanami
17
2 / 3 / 5
10,384
519
4,848
10,549
4,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
2 / 3 / 11
9,728
486
5,864
12,320
8,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
IshtarMD
Heimdallr
17
0 / 2 / 4
9,498
475
3,848
6,876
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
Raisidu
Susano
20
16 / 1 / 8
12,435
622
17,470
13,108
5,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tyr
Yaiks
Tyr
15
2 / 6 / 5
9,257
463
6,123
13,939
10,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
17
8 / 2 / 10
10,963
548
14,376
12,050
4,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
66
14
Kills
28
28
Deaths
14
19
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Anem11
Baron Samedi
0
8
6
0.38
L
Apollo
Cilkata16
Apollo
3
4
4
1.25
W
Ymir
2
3
11
2.5
W
Heimdallr
IshtarMD
Heimdallr
0
2
4
1
L
Ao Kuang
Lerbon1
Ao Kuang
8
8
2
1.13
W
Susano
Raisidu
Susano
16
1
8
20
W
Tyr
Yaiks
Tyr
2
6
5
0.75
L
1
5
2
0.4
W
Agni
8
2
10
6.5
L
Izanami
viact1
Izanami
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,779
Damage
47,681
64,402
Taken
58,293
24,680
Mitigated
32,842
13,861
Healing
17,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Anem11
Baron Samedi
7,247
726
350
2,322
14,171
6,137
429
4,160
9,961
52,337
0
L
Apollo
Cilkata16
Apollo
8,285
4,060
0
3,187
13,603
5,286
1,012
4,166
9,362
0
50,147
W
Ymir
5,864
448
0
2,774
12,320
8,669
195
3,444
8,741
31,600
0
W
Heimdallr
IshtarMD
Heimdallr
3,848
1,263
0
3,177
6,876
2,929
742
2,046
4,822
0
70,757
L
Ao Kuang
Lerbon1
Ao Kuang
11,537
2,585
0
4,938
16,689
6,014
0
4,457
12,107
56,488
0
W
Susano
Raisidu
Susano
17,470
5,384
0
4,561
13,108
5,919
0
2,619
10,276
0
91,461
W
Tyr
Yaiks
Tyr
6,123
1,226
0
3,815
13,939
10,652
1,811
5,599
8,258
0
45,670
L
4,862
2,003
0
1,029
9,390
3,209
294
3,406
5,909
0
46,492
W
Agni
14,376
1,181
112
3,305
12,050
4,673
826
4,396
7,412
69,964
0
L
Izanami
viact1
Izanami
4,848
2,376
0
2,035
10,549
4,034
783
4,051
6,498
0
60,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,937
Gold Earned
51,881
507
Minions Killed
518
0
Camps Cleared
0
1,848,704
Distance Traveled
1,840,773
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,186
459
112
6
0
355,703
2
L
Apollo
10,268
513
109
5
0
423,011
6
W
Ymir
9,728
486
49
2
0
372,595
11
W
Heimdallr
9,498
475
131
7
0
325,909
0
L
Ao Kuang
10,009
500
83
4
0
394,546
3
W
Susano
12,435
622
116
6
0
434,520
2
W
Tyr
9,257
463
100
5
0
343,140
2
L
Cupid
9,090
455
85
4
0
305,311
4
W
Agni
10,963
548
122
6
0
364,609
3
L
Izanami
10,384
519
118
6
0
370,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role