Player Matchup

Ra
Ra
LiveBBQ
Ra
Level 33
God Stats
0W - 1L
1,732 SR
Queue Stats
2W - 5L
1,625 Elo+
Solo
Hera
Hera
Océ110
Hera
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
TrayTrayyy93
Neith
Level 7
God Stats
1W - 5L
1,710 SR
Queue Stats
13W - 24L
1,289 Elo+
Party 1
Team Averages
Level 32
1,648 SR
1,471 Elo+

VS

Team Averages
Level 56
1,402 SR
1,378 Elo+
Cthulhu
Cthulhu
DarkShadow567
Cthulhu
Level 26
God Stats
28W - 21L
1,437 SR
Queue Stats
194W - 247L
1,400 Elo+
Party 2
Thoth
Thoth
Mo3roIIpaB
Thoth
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,352 Elo+
Solo
Sun Wukong
Sun Wukong
Грапад
Sun Wukong
Level 74
God Stats
2W - 5L
1,270 SR
Queue Stats
164W - 215L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 3
11,276
626
6,485
11,882
6,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hera
Océ110
Hera
14
2 / 10 / 3
11,038
613
10,620
13,001
5,343
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 4 / 4
10,020
557
6,020
11,224
3,787
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
4 / 1 / 12
12,058
670
10,349
17,240
19,270
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
16
8 / 5 / 5
12,239
680
13,767
9,990
3,801
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Грапад
Sun Wukong
15
7 / 0 / 8
12,612
701
7,537
12,336
7,852
Cudgel

Cudgel

+10
Physical Power
+50
Health

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
5
Kills
19
19
Deaths
6
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
4
1
12
10
L
2
5
3
0.7
W
Thoth
8
5
5
2.1
L
Hera
Océ110
Hera
2
10
3
0.35
L
1
4
4
0.75
W
Sun Wukong
Грапад
Sun Wukong
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,125
Damage
31,653
36,107
Taken
39,566
15,258
Mitigated
30,923
7,713
Healing
5,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
10,349
365
235
2,509
17,240
19,270
136
6,892
10,348
30,308
0
L
6,485
370
1,358
3,351
11,882
6,128
432
7,585
4,297
52,438
0
W
Thoth
13,767
475
0
1,450
9,990
3,801
970
6,032
3,958
62,232
0
L
Hera
Océ110
Hera
10,620
3,125
0
554
13,001
5,343
0
8,197
4,804
42,892
0
L
6,020
1,925
522
1,928
11,224
3,787
904
8,408
2,816
0
22,387
W
Sun Wukong
Грапад
Sun Wukong
7,537
1,563
0
1,082
12,336
7,852
1,530
4,253
8,083
0
58,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,334
Gold Earned
36,909
176
Minions Killed
210
0
Camps Cleared
0
833,335
Distance Traveled
949,180
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,058
670
39
2
0
350,983
3
L
Ra
11,276
626
84
5
0
283,067
1
W
Thoth
12,239
680
95
5
0
287,715
4
L
Hera
11,038
613
50
3
0
269,283
3
L
Neith
10,020
557
42
2
0
280,985
0
W
Sun Wukong
12,612
701
76
4
0
310,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role