Player Matchup

Cerberus
Cerberus
ThisIsSnape
Cerberus
Level 29
God Stats
6W - 8L
1,612 SR
Queue Stats
74W - 75L
1,455 Elo+
Solo
Ra
Ra
TiErox
Ra
Level 122
God Stats
7W - 14L
1,360 SR
Queue Stats
223W - 317L
1,352 Elo+
Party 1
Neith
Neith
WaffleXXXX
Neith
Level 44
God Stats
206W - 287L
1,388 SR
Queue Stats
223W - 317L
1,354 Elo+
Party 1
Team Averages
Level 65
1,454 SR
1,387 Elo+

VS

Team Averages
Level 67
1,563 SR
1,389 Elo+
Hades
Hades
SirPinecone
Hades
Level 95
God Stats
10W - 16L
1,587 SR
Queue Stats
336W - 464L
1,395 Elo+
Party 2
Kali
Kali
YangKolibri
Kali
Level 7
God Stats
2W - 7L
1,346 SR
Queue Stats
7W - 18L
1,306 Elo+
Solo
Heimdallr
Heimdallr
cuslasher
Heimdallr
Level 100
God Stats
5W - 8L
1,755 SR
Queue Stats
250W - 355L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ThisIsSnape
Cerberus
16
8 / 1 / 10
13,562
753
12,118
14,710
15,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ra
16
7 / 3 / 11
12,580
699
12,364
9,228
3,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
15
5 / 3 / 13
11,760
653
10,726
10,651
3,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 3
10,172
565
8,286
16,110
7,414
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
4 / 10 / 3
11,160
620
6,653
16,335
6,095
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
cuslasher
Heimdallr
13
1 / 4 / 4
10,051
558
10,268
11,512
3,900
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
20
Kills
7
7
Deaths
20
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
Cerberus
ThisIsSnape
Cerberus
8
1
10
13
W
Ra
7
3
11
4.17
W
Neith
5
3
13
3.83
L
4
10
3
0.55
L
Heimdallr
cuslasher
Heimdallr
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,208
Damage
25,207
34,589
Taken
43,957
22,610
Mitigated
17,409
13,366
Healing
6,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,286
1,301
196
2,657
16,110
7,414
171
9,955
5,751
30,139
0
W
Cerberus
ThisIsSnape
Cerberus
12,118
1,468
0
3,720
14,710
15,222
296
2,892
11,818
25,723
0
W
Ra
12,364
732
3,743
3,149
9,228
3,604
1,064
2,032
7,196
84,986
0
W
Neith
10,726
4,725
0
2,754
10,651
3,784
1,113
3,436
7,215
0
40,457
L
6,653
1,884
0
1,483
16,335
6,095
0
8,266
7,763
0
30,705
L
Heimdallr
cuslasher
Heimdallr
10,268
4,686
0
1,676
11,512
3,900
424
5,521
5,883
0
53,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,902
Gold Earned
31,383
215
Minions Killed
163
0
Camps Cleared
0
939,296
Distance Traveled
863,574
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,172
565
47
3
0
264,701
3
W
Cerberus
13,562
753
47
3
0
324,242
1
W
Ra
12,580
699
123
7
0
309,435
2
W
Neith
11,760
653
45
3
0
305,619
2
L
Kali
11,160
620
46
3
0
293,991
2
L
Heimdallr
10,051
558
70
4
0
304,882
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role