Player Matchup

Agni
Agni
DocLyf
Agni
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 97L
1,530 Elo+
Party 1
Artemis
Artemis
ErAlexPlayz
Artemis
Level 12
God Stats
8W - 3L
1,273 SR
Queue Stats
18W - 7L
1,528 Elo+
Party 1
Hercules
Hercules
Konoshuba
Hercules
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 100L
1,362 Elo+
Solo
Ares
Ares
OttospieltLotto
Ares
Level 14
God Stats
34W - 27L
1,494 SR
Queue Stats
44W - 34L
1,516 Elo+
Party 1
Chaac
Chaac
molonf
Chaac
Level 29
God Stats
20W - 21L
1,196 SR
Queue Stats
69W - 73L
1,429 Elo+
Solo
Team Averages
Level 29
1,393 SR
1,473 Elo+

VS

Team Averages
Level 23
1,512 SR
1,540 Elo+
Medusa
Medusa
AimeKAT
Medusa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,588 Elo+
Solo
Scylla
Scylla
MANYRINA
Scylla
Level 27
God Stats
37W - 34L
1,484 SR
Queue Stats
201W - 193L
1,506 Elo+
Solo
Ravana
Ravana
Vaïsravana
Ravana
Level 28
God Stats
7W - 6L
1,775 SR
Queue Stats
44W - 30L
1,617 Elo+
Solo
Olorun
Olorun
marcketplace
Olorun
Level 6
God Stats
1W - 2L
1,482 SR
Queue Stats
3W - 3L
1,723 Elo+
Solo
Tiamat
Tiamat
xido9898
Tiamat
Level 28
God Stats
0W - 2L
1,318 SR
Queue Stats
0W - 4L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
DocLyf
Agni
18
8 / 2 / 19
11,338
1,031
14,781
6,400
2,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
ErAlexPlayz
Artemis
18
12 / 1 / 19
12,143
1,104
14,968
8,075
3,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
Konoshuba
Hercules
17
4 / 3 / 21
11,089
1,008
14,433
15,438
16,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
4 / 0 / 24
11,250
1,023
10,669
8,671
9,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
molonf
Chaac
17
6 / 1 / 23
12,023
1,093
17,845
16,479
18,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

250

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AimeKAT
Medusa
16
2 / 8 / 4
10,370
943
17,477
18,130
8,199
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
MANYRINA
Scylla
16
2 / 6 / 4
10,411
946
6,967
14,719
5,511
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ravana
15
0 / 4 / 5
9,120
829
8,772
12,970
7,668
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
15
0 / 8 / 4
9,155
832
4,418
14,242
6,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiamat
xido9898
Tiamat
16
3 / 8 / 3
10,371
943
10,782
16,329
12,620
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
27
34
Kills
7
7
Deaths
34
106
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Medusa
AimeKAT
Medusa
2
8
4
0.5
W
Agni
DocLyf
Agni
8
2
19
8.75
W
Artemis
ErAlexPlayz
Artemis
12
1
19
21.5
W
Hercules
Konoshuba
Hercules
4
3
21
4.83
L
Scylla
MANYRINA
Scylla
2
6
4
0.67
W
4
0
24
16
L
Ravana
0
4
5
0.63
L
Olorun
0
8
4
0.25
W
Chaac
molonf
Chaac
6
1
23
17.5
L
Tiamat
xido9898
Tiamat
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,696
Damage
48,416
55,063
Taken
76,390
51,296
Mitigated
40,226
15,645
Healing
5,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AimeKAT
Medusa
17,477
10,812
0
0
18,130
8,199
0
5,041
12,806
0
32,509
W
Agni
DocLyf
Agni
14,781
1,185
788
666
6,400
2,952
0
3,106
3,254
35,920
0
W
Artemis
ErAlexPlayz
Artemis
14,968
8,596
0
1,751
8,075
3,688
0
2,832
5,100
0
25,119
W
Hercules
Konoshuba
Hercules
14,433
4,436
0
5,264
15,438
16,843
0
5,603
9,735
303
24,967
L
Scylla
MANYRINA
Scylla
6,967
483
0
1,167
14,719
5,511
0
6,277
8,137
42,786
0
W
10,669
305
0
0
8,671
9,299
0
3,792
4,763
12,334
0
L
Ravana
8,772
2,629
0
313
12,970
7,668
0
4,035
8,650
0
15,717
L
Olorun
4,418
2,568
685
1,515
14,242
6,228
0
5,247
8,751
15,522
0
W
Chaac
molonf
Chaac
17,845
2,614
0
7,176
16,479
18,514
0
6,308
10,044
0
39,317
L
Tiamat
xido9898
Tiamat
10,782
1,152
0
1,447
16,329
12,620
0
4,256
11,599
24,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,843
Gold Earned
49,427
163
Minions Killed
193
3
Camps Cleared
5
1,069,443
Distance Traveled
923,019
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,370
943
30
3
3
200,485
3
W
Agni
11,338
1,031
61
6
0
193,762
0
W
Artemis
12,143
1,104
22
2
0
205,437
0
W
Hercules
11,089
1,008
30
3
0
216,677
1
L
Scylla
10,411
946
107
10
1
175,885
1
W
Ares
11,250
1,023
5
0
0
219,132
1
L
Ravana
9,120
829
22
2
0
192,511
0
L
Olorun
9,155
832
14
1
1
148,044
0
W
Chaac
12,023
1,093
45
4
3
234,435
0
L
Tiamat
10,371
943
20
2
0
206,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role