Player Matchup

Janus
Janus
Dahrling
Janus
Level 25
God Stats
16W - 16L
1,692 SR
Queue Stats
263W - 260L
1,620 Elo+
Solo
Ao Kuang
Ao Kuang
Lerbon1
Ao Kuang
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
MyK4khuis
Sun Wukong
Level 13
God Stats
4W - 7L
1,285 SR
Queue Stats
20W - 25L
1,561 Elo+
Solo
Osiris
Osiris
Ssamu27
Osiris
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 102L
1,588 Elo+
Solo
Cupid
Cupid
ZXC-Ghoul123
Cupid
Level 28
God Stats
5W - 4L
1,733 SR
Queue Stats
100W - 69L
1,628 Elo+
Party 1
Team Averages
Level 22
1,542 SR
1,579 Elo+

VS

Team Averages
Level 23
1,495 SR
1,589 Elo+
Ymir
Ymir
ForrestGrump87
Ymir
Level 19
God Stats
5W - 5L
1,631 SR
Queue Stats
118W - 109L
1,518 Elo+
Solo
Cerberus
Cerberus
Hyugons
Cerberus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,523 Elo+
Solo
Anhur
Anhur
VeronicaO
Anhur
Level 29
God Stats
2W - 1L
1,440 SR
Queue Stats
30W - 18L
1,794 Elo+
Solo
Kukulkan
Kukulkan
Zhenbang111
Kukulkan
Level 23
God Stats
5W - 3L
1,696 SR
Queue Stats
122W - 112L
1,554 Elo+
Party 2
Tsukuyomi
Tsukuyomi
我要把你们全拖下水
Tsukuyomi
Level 25
God Stats
4W - 6L
1,211 SR
Queue Stats
154W - 135L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dahrling
Janus
11
2 / 3 / 1
6,296
630
2,301
4,928
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Lerbon1
Ao Kuang
9
1 / 3 / 1
5,390
539
2,563
7,099
1,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
MyK4khuis
Sun Wukong
10
1 / 0 / 0
5,893
589
3,644
4,946
1,614
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Osiris
Ssamu27
Osiris
6
1 / 5 / 0
4,765
477
2,636
7,077
2,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
0 / 2 / 0
4,821
482
3,690
4,151
776
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 4
5,967
597
2,377
5,306
3,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
Hyugons
Cerberus
8
0 / 1 / 1
4,924
492
3,628
7,129
4,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
VeronicaO
Anhur
11
6 / 0 / 3
6,605
661
5,954
5,700
1,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Zhenbang111
Kukulkan
10
0 / 1 / 3
5,820
582
1,877
4,129
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
4 / 2 / 2
5,837
584
2,997
6,800
2,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
5
Kills
13
13
Deaths
5
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Janus
Dahrling
Janus
2
3
1
0.83
W
3
1
4
5
W
Cerberus
Hyugons
Cerberus
0
1
1
0.5
L
Ao Kuang
Lerbon1
Ao Kuang
1
3
1
0.5
L
Sun Wukong
MyK4khuis
Sun Wukong
1
0
0
1
L
Osiris
Ssamu27
Osiris
1
5
0
0.2
W
Anhur
VeronicaO
Anhur
6
0
3
7.5
L
0
2
0
0
W
Kukulkan
Zhenbang111
Kukulkan
0
1
3
1.5
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,834
Damage
16,833
28,201
Taken
29,064
7,971
Mitigated
13,001
6,564
Healing
10,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Dahrling
Janus
2,301
191
0
1,100
4,928
1,334
0
1,680
3,248
32,282
0
W
2,377
593
0
1,624
5,306
3,230
0
0
5,306
15,769
0
W
Cerberus
Hyugons
Cerberus
3,628
415
0
1,492
7,129
4,183
170
481
6,648
23,275
0
L
Ao Kuang
Lerbon1
Ao Kuang
2,563
799
0
1,793
7,099
1,614
0
1,056
5,968
27,073
0
L
Sun Wukong
MyK4khuis
Sun Wukong
3,644
873
0
1,752
4,946
1,614
0
2,604
2,092
0
30,073
L
Osiris
Ssamu27
Osiris
2,636
991
0
783
7,077
2,633
0
1,811
5,266
0
13,129
W
Anhur
VeronicaO
Anhur
5,954
3,584
0
3,466
5,700
1,864
0
654
5,046
0
38,685
L
3,690
1,496
58
1,078
4,151
776
0
406
3,745
0
26,771
W
Kukulkan
Zhenbang111
Kukulkan
1,877
39
0
495
4,129
1,387
0
2,019
1,956
29,751
0
W
2,997
955
0
3,144
6,800
2,337
0
1,472
5,244
0
24,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,165
Gold Earned
29,153
267
Minions Killed
310
0
Camps Cleared
0
952,232
Distance Traveled
983,089
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,296
630
78
8
0
191,200
4
W
Ymir
5,967
597
23
2
0
187,601
3
W
Cerberus
4,924
492
76
8
0
182,964
0
L
Ao Kuang
5,390
539
50
5
0
221,047
3
L
Sun Wukong
5,893
589
60
6
0
158,720
2
L
Osiris
4,765
477
24
2
0
200,788
3
W
Anhur
6,605
661
83
8
0
187,503
2
L
Cupid
4,821
482
55
6
0
180,477
2
W
Kukulkan
5,820
582
76
8
0
206,731
1
W
Tsukuyomi
5,837
584
52
5
0
218,290
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role