Player Matchup

Tiamat
Tiamat
HighBeatz
Tiamat
Level 151
God Stats
19W - 21L
1,442 SR
Queue Stats
90W - 96L
1,535 Elo+
Solo
Achilles
Achilles
Sihisee
Achilles
Level 69
God Stats
15W - 10L
1,719 SR
Queue Stats
819W - 597L
1,663 Elo+
Party 1
Chronos
Chronos
SotaJorma
Chronos
Level 115
God Stats
4W - 1L
1,688 SR
Queue Stats
396W - 217L
1,754 Elo+
Party 1
Nike
Nike
gracia42
Nike
Level 123
God Stats
34W - 24L
1,679 SR
Queue Stats
459W - 478L
1,610 Elo+
Solo
Erlang Shen
Erlang Shen
朝歌暮酒
Erlang Shen
Level 151
God Stats
5W - 6L
1,766 SR
Queue Stats
718W - 658L
1,557 Elo+
Solo
Team Averages
Level 122
1,659 SR
1,624 Elo+

VS

Team Averages
Level 107
1,569 SR
1,652 Elo+
Danzaburou
Danzaburou
Aksou
Danzaburou
Level 129
God Stats
34W - 13L
1,821 SR
Queue Stats
470W - 432L
1,636 Elo+
Solo
Ymir
Ymir
Alkyno
Ymir
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,833 Elo+
Solo
Cerberus
Cerberus
Elwin03
Cerberus
Level 112
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 13L
1,575 Elo+
Solo
Nox
Nox
MrKl4tch
Nox
Level 129
God Stats
10W - 5L
1,761 SR
Queue Stats
287W - 281L
1,594 Elo+
Solo
Cupid
Cupid
SamPalad1n
Cupid
Level 109
God Stats
0W - 1L
1,263 SR
Queue Stats
30W - 31L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
HighBeatz
Tiamat
13
3 / 2 / 5
7,803
557
7,340
5,835
3,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Sihisee
Achilles
13
7 / 0 / 7
7,965
569
9,131
11,933
7,437
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
SotaJorma
Chronos
14
5 / 0 / 7
8,590
614
7,703
6,238
2,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
14
1 / 3 / 3
8,292
592
6,283
12,963
6,599
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
朝歌暮酒
Erlang Shen
13
2 / 2 / 5
7,525
538
5,819
12,320
5,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aksou
Danzaburou
11
3 / 3 / 2
6,965
498
5,999
10,048
3,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
Alkyno
Ymir
10
1 / 6 / 0
6,136
438
3,543
12,034
4,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
Elwin03
Cerberus
13
1 / 1 / 2
7,275
520
5,372
10,806
6,160
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 3 / 4
7,035
503
5,536
6,986
2,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
10
0 / 5 / 1
6,160
440
5,048
9,926
2,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
18
Kills
7
7
Deaths
18
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Aksou
Danzaburou
3
3
2
1.33
L
Ymir
Alkyno
Ymir
1
6
0
0.17
L
Cerberus
Elwin03
Cerberus
1
1
2
2
W
Tiamat
HighBeatz
Tiamat
3
2
5
2.75
L
2
3
4
1.33
L
Cupid
0
5
1
0.1
W
Achilles
Sihisee
Achilles
7
0
7
10.5
W
Chronos
SotaJorma
Chronos
5
0
7
8.5
W
Nike
1
3
3
0.83
W
Erlang Shen
朝歌暮酒
Erlang Shen
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,276
Damage
25,498
49,289
Taken
49,800
25,620
Mitigated
18,790
17,342
Healing
14,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Aksou
Danzaburou
5,999
2,475
0
2,191
10,048
3,271
0
2,361
7,515
0
35,818
L
Ymir
Alkyno
Ymir
3,543
975
0
2,628
12,034
4,360
0
4,890
6,968
16,670
0
L
Cerberus
Elwin03
Cerberus
5,372
517
0
4,440
10,806
6,160
0
1,285
9,477
45,914
0
W
Tiamat
HighBeatz
Tiamat
7,340
509
0
1,260
5,835
3,839
119
3,516
2,319
40,775
0
L
5,536
525
0
1,685
6,986
2,532
0
2,301
4,434
42,688
0
L
Cupid
5,048
2,765
0
3,701
9,926
2,467
0
3,725
6,171
0
38,037
W
Achilles
Sihisee
Achilles
9,131
2,951
503
5,034
11,933
7,437
0
1,845
10,088
0
36,989
W
Chronos
SotaJorma
Chronos
7,703
2,706
0
1,296
6,238
2,314
907
1,106
5,132
56,759
0
W
Nike
6,283
1,299
0
4,042
12,963
6,599
655
5,335
7,628
192
58,724
W
Erlang Shen
朝歌暮酒
Erlang Shen
5,819
2,360
0
5,207
12,320
5,431
358
2,649
9,671
0
45,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,175
Gold Earned
33,571
458
Minions Killed
385
0
Camps Cleared
0
1,416,972
Distance Traveled
1,320,168
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,965
498
68
5
0
261,553
2
L
Ymir
6,136
438
15
1
0
267,418
7
L
Cerberus
7,275
520
118
8
0
302,263
5
W
Tiamat
7,803
557
105
8
0
276,576
4
L
Nox
7,035
503
107
8
0
254,974
3
L
Cupid
6,160
440
77
6
0
233,960
4
W
Achilles
7,965
569
35
3
0
316,427
3
W
Chronos
8,590
614
109
8
0
299,906
6
W
Nike
8,292
592
117
8
0
223,462
2
W
Erlang Shen
7,525
538
92
7
0
300,601
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role