Player Matchup

Medusa
Medusa
Platinum III
Dimeiz
Medusa
Platinum III
Level 155
God Stats
12W - 4L
1,599 SR
Queue Stats
198W - 105L
1,763 MMR
Party 1
Merlin
Merlin
Gold II
demeiz
Merlin
Gold II
Level 45
God Stats
3W - 0L
1,714 SR
Queue Stats
171W - 116L
1,789 MMR
Party 1
Geb
Geb
Gold I
Гильгамешь
Geb
Gold I
Level 148
God Stats
22W - 11L
1,388 SR
Queue Stats
118W - 103L
1,638 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 116
1,567 SR
1,730 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 53
1,596 SR
1,446 MMR
Bellona
Bellona
Bronze III
DausPaus
Bellona
Bronze III
Level 39
God Stats
0W - 1L
1,903 SR
Queue Stats
0W - 3L
1,468 MMR
Party 2
Danzaburou
Danzaburou
Bronze III
GudenJonas
Danzaburou
Bronze III
Level 39
God Stats
0W - 1L
1,273 SR
Queue Stats
0W - 3L
1,400 MMR
Party 2
Scylla
Scylla
Bronze III
Jelstrup
Scylla
Bronze III
Level 81
God Stats
0W - 2L
1,612 SR
Queue Stats
0W - 3L
1,468 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dimeiz
Medusa
14
11 / 0 / 3
9,665
879
13,544
6,251
2,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
demeiz
Merlin
12
3 / 2 / 9
8,348
759
7,485
4,645
1,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 3 / 12
8,364
760
4,722
9,810
8,729
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Bans
AphroditePersephoneGuan YuHerculesThoth

VS

Bans
SobekCu ChulainnYemojaAchillesBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DausPaus
Bellona
11
2 / 3 / 2
7,726
702
3,393
10,577
6,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Danzaburou
GudenJonas
Danzaburou
10
1 / 7 / 4
7,246
659
2,514
10,227
3,182
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Jelstrup
Scylla
10
2 / 7 / 3
7,393
672
3,792
8,692
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
17
Kills
5
5
Deaths
17
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
DausPaus
Bellona
2
3
2
1
W
Medusa
Dimeiz
Medusa
11
0
3
12.5
L
Danzaburou
GudenJonas
Danzaburou
1
7
4
0.43
L
Scylla
Jelstrup
Scylla
2
7
3
0.5
W
Merlin
demeiz
Merlin
3
2
9
3.75
W
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,751
Damage
9,699
20,706
Taken
29,496
13,100
Mitigated
11,935
4,243
Healing
4,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DausPaus
Bellona
3,393
766
528
2,588
10,577
6,479
0
5,204
4,997
0
15,222
W
Medusa
Dimeiz
Medusa
13,544
4,365
0
2,429
6,251
2,476
2,203
1,384
4,793
0
52,628
L
Danzaburou
GudenJonas
Danzaburou
2,514
1,297
0
1,125
10,227
3,182
0
3,785
6,150
0
23,846
L
Scylla
Jelstrup
Scylla
3,792
668
0
440
8,692
2,274
0
2,452
6,100
24,875
0
W
Merlin
demeiz
Merlin
7,485
288
0
139
4,645
1,895
400
737
3,890
34,450
0
W
4,722
572
447
1,228
9,810
8,729
153
1,559
8,135
9,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,377
Gold Earned
22,365
153
Minions Killed
120
0
Camps Cleared
0
619,929
Distance Traveled
553,240
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,726
702
39
4
0
216,416
1
W
Medusa
9,665
879
78
7
0
211,421
0
L
Danzaburou
7,246
659
41
4
0
169,939
0
L
Scylla
7,393
672
40
4
0
166,885
1
W
Merlin
8,348
759
69
6
0
197,779
1
W
Geb
8,364
760
6
1
0
210,729
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role