Player Matchup

King Arthur
King Arthur
Bosspro21
King Arthur
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 13L
1,238 Elo+
Solo
Vulcan
Vulcan
RONBURGUNDYy
Vulcan
Level 20
God Stats
2W - 7L
1,308 SR
Queue Stats
28W - 43L
1,491 Elo+
Solo
Ymir
Ymir
davisantos28
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 31L
1,338 Elo+
Solo
Raijin
Raijin
retuned Sky
Raijin
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,428 Elo+
Solo
Cthulhu
Cthulhu
unp shilo
Cthulhu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 16L
1,684 Elo+
Solo
Team Averages
Level 11
1,462 SR
1,436 Elo+

VS

Team Averages
Level 7
1,457 SR
1,379 Elo+
Fenrir
Fenrir
Jester ess
Fenrir
Level 5
God Stats
0W - 2L
1,295 SR
Queue Stats
5W - 12L
1,449 Elo+
Solo
Ares
Ares
i_gamer_leo_giov
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,405 Elo+
Solo
Anubis
Anubis
king_of_spades47
Anubis
Level 8
God Stats
6W - 10L
1,490 SR
Queue Stats
12W - 18L
1,400 Elo+
Solo
Artemis
Artemis
schjerf
Artemis
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 45L
1,473 Elo+
Solo
Cthulhu
Cthulhu
sirisaac90
Cthulhu
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 9L
1,165 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bosspro21
King Arthur
19
1 / 2 / 8
13,263
884
4,794
21,580
23,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
20
10 / 4 / 9
17,020
1,135
30,912
12,361
5,402
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
2 / 10 / 14
14,459
964
11,327
24,015
15,641
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
20
9 / 4 / 9
15,990
1,066
23,451
15,778
5,575
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cthulhu
unp shilo
Cthulhu
19
2 / 11 / 7
13,197
880
4,691
24,774
12,359
Team 1 Tickets

102

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jester ess
Fenrir
20
17 / 10 / 4
17,834
1,189
31,053
24,856
9,988
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
0 / 6 / 14
15,572
1,038
3,473
25,357
29,840
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
0 / 0 / 1
11,132
742
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
schjerf
Artemis
20
10 / 3 / 12
16,900
1,127
43,551
22,005
8,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
sirisaac90
Cthulhu
18
4 / 6 / 3
13,148
877
7,825
17,493
12,801
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
65
24
Kills
31
31
Deaths
25
47
Assists
34
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bosspro21
King Arthur
1
2
8
2.5
L
Fenrir
Jester ess
Fenrir
17
10
4
1.9
W
Vulcan
10
4
9
3.63
W
2
10
14
0.9
L
0
6
14
1.17
L
0
0
1
0.5
W
Raijin
9
4
9
3.38
L
Artemis
schjerf
Artemis
10
3
12
5.33
L
Cthulhu
sirisaac90
Cthulhu
4
6
3
0.92
W
Cthulhu
unp shilo
Cthulhu
2
11
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,175
Damage
85,902
98,508
Taken
89,711
62,066
Mitigated
60,800
4,079
Healing
2,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bosspro21
King Arthur
4,794
325
0
2,536
21,580
23,089
0
2,642
18,938
0
17,137
L
Fenrir
Jester ess
Fenrir
31,053
7,354
0
1,478
24,856
9,988
0
19,586
3,723
0
54,389
W
Vulcan
30,912
11,844
0
240
12,361
5,402
0
1,930
10,431
78,961
0
W
11,327
3,462
0
0
24,015
15,641
0
2,247
21,768
42,248
0
L
3,473
436
0
1,407
25,357
29,840
0
18,426
6,856
23,718
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Raijin
23,451
4,318
0
1,303
15,778
5,575
0
1,663
13,314
39,610
0
L
Artemis
schjerf
Artemis
43,551
36,481
0
0
22,005
8,171
0
18,389
3,366
0
91,650
L
Cthulhu
sirisaac90
Cthulhu
7,825
1,489
0
0
17,493
12,801
0
13,980
3,303
22,246
0
W
Cthulhu
unp shilo
Cthulhu
4,691
1,164
0
0
24,774
12,359
0
2,816
21,958
12,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,929
Gold Earned
74,586
267
Minions Killed
215
3
Camps Cleared
11
1,301,311
Distance Traveled
973,415
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,263
884
21
1
1
300,958
1
L
Fenrir
17,834
1,189
46
3
5
320,820
0
W
Vulcan
17,020
1,135
103
7
0
302,174
0
W
Ymir
14,459
964
79
5
0
216,182
0
L
Ares
15,572
1,038
25
2
6
265,479
1
L
Anubis
11,132
742
0
0
0
3,374
0
W
Raijin
15,990
1,066
43
3
2
251,072
0
L
Artemis
16,900
1,127
126
8
0
235,366
0
L
Cthulhu
13,148
877
18
1
0
148,376
0
W
Cthulhu
13,197
880
21
1
0
230,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role