Player Matchup

Izanami
Izanami
ABSTRC_WOLF
Izanami
Level 14
God Stats
8W - 5L
1,666 SR
Queue Stats
91W - 100L
1,460 Elo+
Party 1
Guan Yu
Guan Yu
Bilmurii
Guan Yu
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 25L
1,745 Elo+
Solo
Ymir
Ymir
MissingPiece123
Ymir
Level 25
God Stats
10W - 8L
1,724 SR
Queue Stats
298W - 285L
1,484 Elo+
Solo
Janus
Janus
NewWaffles
Janus
Level 29
God Stats
3W - 4L
1,282 SR
Queue Stats
517W - 494L
1,466 Elo+
Party 1
Merlin
Merlin
bubbas96761
Merlin
Level 17
God Stats
7W - 8L
1,870 SR
Queue Stats
35W - 38L
1,464 Elo+
Party 1
Team Averages
Level 18
1,608 SR
1,524 Elo+

VS

Team Averages
Level 14
1,563 SR
1,471 Elo+
Ymir
Ymir
ELG0BL1N
Ymir
Level 8
God Stats
0W - 1L
1,626 SR
Queue Stats
0W - 2L
1,185 Elo+
Solo
Artemis
Artemis
Herbnscout
Artemis
Level 8
God Stats
1W - 3L
1,300 SR
Queue Stats
8W - 15L
1,504 Elo+
Solo
Bellona
Bellona
eMAGIC_MIKE
Bellona
Level 28
God Stats
336W - 301L
1,636 SR
Queue Stats
959W - 965L
1,534 Elo+
Solo
Poseidon
Poseidon
satelite-hilario
Poseidon
Level 17
God Stats
22W - 15L
1,650 SR
Queue Stats
305W - 328L
1,490 Elo+
Solo
Tiamat
Tiamat
swerviooo_1
Tiamat
Level 11
God Stats
23W - 17L
1,601 SR
Queue Stats
154W - 159L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ABSTRC_WOLF
Izanami
19
3 / 6 / 2
11,569
482
5,549
18,799
7,367
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
Bilmurii
Guan Yu
20
11 / 0 / 6
14,087
587
21,777
25,704
37,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
14 / 3 / 9
13,882
578
19,883
23,635
27,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
18
2 / 7 / 0
11,903
496
6,545
16,852
6,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
16
3 / 9 / 10
10,349
431
5,021
12,109
4,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
3 / 5 / 1
7,624
318
2,620
7,925
3,475
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Herbnscout
Artemis
13
1 / 15 / 8
8,805
367
12,578
22,851
8,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
eMAGIC_MIKE
Bellona
15
1 / 6 / 2
9,537
397
9,035
18,571
12,162
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
11 / 7 / 4
12,005
500
14,177
17,959
6,781
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
19
7 / 0 / 4
11,894
496
26,419
14,373
13,743
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
42
33
Kills
23
25
Deaths
33
27
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
ABSTRC_WOLF
Izanami
3
6
2
0.67
W
Guan Yu
Bilmurii
Guan Yu
11
0
6
14
L
Ymir
3
5
1
0.7
L
Artemis
Herbnscout
Artemis
1
15
8
0.33
W
14
3
9
6.17
W
Janus
2
7
0
0.29
W
Merlin
3
9
10
0.89
L
Bellona
eMAGIC_MIKE
Bellona
1
6
2
0.33
L
11
7
4
1.86
L
Tiamat
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,775
Damage
64,829
97,099
Taken
81,679
83,230
Mitigated
44,311
35,796
Healing
21,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ABSTRC_WOLF
Izanami
5,549
4,204
624
5,981
18,799
7,367
38
8,366
10,433
0
98,310
W
Guan Yu
Bilmurii
Guan Yu
21,777
3,067
4,708
16,556
25,704
37,957
959
7,637
18,067
0
109,024
L
Ymir
2,620
1,179
0
424
7,925
3,475
0
3,047
4,853
17,417
0
L
Artemis
Herbnscout
Artemis
12,578
7,542
1,002
3,935
22,851
8,150
0
12,594
10,107
0
37,934
W
19,883
3,901
357
6,001
23,635
27,022
1,929
6,086
17,549
71,232
0
W
Janus
6,545
70
291
1,278
16,852
6,507
3,024
14,679
2,173
77,056
0
W
Merlin
5,021
658
0
0
12,109
4,377
940
6,448
5,661
30,209
0
L
Bellona
eMAGIC_MIKE
Bellona
9,035
4,486
0
5,856
18,571
12,162
0
3,647
14,503
0
52,246
L
14,177
1,781
0
1,735
17,959
6,781
0
5,357
12,452
82,677
0
L
Tiamat
26,419
1,751
0
8,798
14,373
13,743
908
6,804
7,509
98,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,790
Gold Earned
49,865
689
Minions Killed
456
0
Camps Cleared
0
2,000,013
Distance Traveled
1,781,400
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,569
482
177
7
0
384,949
5
W
Guan Yu
14,087
587
184
8
0
478,268
8
L
Ymir
7,624
318
26
1
0
224,132
0
L
Artemis
8,805
367
47
2
0
322,297
3
W
Ymir
13,882
578
106
4
0
399,426
4
W
Janus
11,903
496
174
7
0
382,448
4
W
Merlin
10,349
431
48
2
0
354,922
2
L
Bellona
9,537
397
85
4
0
368,193
7
L
Poseidon
12,005
500
137
6
0
403,085
1
L
Tiamat
11,894
496
161
7
0
463,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role