Player Matchup

Nemesis
Nemesis
FlammingSpaz
Nemesis
Level 12
God Stats
3W - 2L
1,512 SR
Queue Stats
8W - 15L
1,299 Elo+
Solo
Osiris
Osiris
LuckeLinden
Osiris
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 23L
1,354 Elo+
Solo
Athena
Athena
VasyaRU
Athena
Level 26
God Stats
29W - 17L
1,554 SR
Queue Stats
82W - 71L
1,378 Elo+
Solo
Izanami
Izanami
VolkZ2
Izanami
Level 16
God Stats
24W - 15L
1,677 SR
Queue Stats
84W - 72L
1,364 Elo+
Solo
Anubis
Anubis
legendary147
Anubis
Level 13
God Stats
4W - 3L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Solo
Team Averages
Level 16
1,549 SR
1,379 Elo+

VS

Team Averages
Level 20
1,471 SR
1,321 Elo+
Xing Tian
Xing Tian
Bulldozer7
Xing Tian
Level 16
God Stats
10W - 15L
1,508 SR
Queue Stats
30W - 34L
1,445 Elo+
Solo
Olorun
Olorun
CovertPerv
Olorun
Level 7
God Stats
7W - 9L
1,303 SR
Queue Stats
7W - 10L
1,188 Elo+
Party 1
Janus
Janus
HaichJai
Janus
Level 36
God Stats
0W - 4L
1,194 SR
Queue Stats
42W - 47L
1,365 Elo+
Party 1
Loki
Loki
jseeGLvsuon
Loki
Level 29
God Stats
4W - 1L
1,848 SR
Queue Stats
4W - 3L
1,396 Elo+
Solo
Kali
Kali
naux12
Kali
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 25L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FlammingSpaz
Nemesis
10
1 / 0 / 1
6,053
504
1,587
7,010
1,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
11
3 / 1 / 2
6,472
539
5,615
5,889
3,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Athena
VasyaRU
Athena
10
1 / 0 / 3
5,992
499
3,046
6,980
2,346
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
VolkZ2
Izanami
11
2 / 3 / 2
6,855
571
4,622
7,113
2,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
12
6 / 3 / 0
7,029
586
8,642
7,669
3,300
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bulldozer7
Xing Tian
9
2 / 3 / 2
5,855
488
4,062
9,690
3,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
CovertPerv
Olorun
8
1 / 5 / 1
5,534
461
3,212
8,833
2,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Janus
HaichJai
Janus
10
0 / 3 / 2
5,698
475
4,895
4,910
1,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
2 / 1 / 0
5,775
481
2,136
3,935
861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kali
naux12
Kali
10
2 / 1 / 1
5,939
495
1,989
7,237
2,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
13
Kills
7
7
Deaths
13
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Bulldozer7
Xing Tian
2
3
2
1
L
Olorun
CovertPerv
Olorun
1
5
1
0.3
W
Nemesis
FlammingSpaz
Nemesis
1
0
1
1.5
L
Janus
HaichJai
Janus
0
3
2
0.33
W
Osiris
3
1
2
4
W
Athena
VasyaRU
Athena
1
0
3
2.5
W
Izanami
VolkZ2
Izanami
2
3
2
1
L
2
1
0
2
W
Anubis
6
3
0
2
L
Kali
naux12
Kali
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,512
Damage
16,294
34,661
Taken
34,605
13,420
Mitigated
9,504
13,317
Healing
6,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Bulldozer7
Xing Tian
4,062
275
0
528
9,690
3,269
0
4,624
5,041
15,018
0
L
Olorun
CovertPerv
Olorun
3,212
1,610
140
2,778
8,833
2,086
0
5,427
3,331
19,919
0
W
Nemesis
FlammingSpaz
Nemesis
1,587
564
0
2,242
7,010
1,808
811
1,513
5,497
0
26,602
L
Janus
HaichJai
Janus
4,895
926
0
0
4,910
1,170
0
307
4,453
28,933
0
W
Osiris
5,615
1,462
0
350
5,889
3,964
528
2,400
3,489
0
23,252
W
Athena
VasyaRU
Athena
3,046
933
687
3,562
6,980
2,346
226
2,363
4,617
22,036
0
W
Izanami
VolkZ2
Izanami
4,622
2,703
0
2,746
7,113
2,002
2,126
2,486
4,627
0
41,611
L
2,136
621
0
860
3,935
861
0
906
3,029
0
28,547
W
Anubis
8,642
852
0
3,730
7,669
3,300
1,129
3,407
4,262
31,640
0
L
Kali
naux12
Kali
1,989
831
0
2,572
7,237
2,118
0
424
6,688
0
19,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,401
Gold Earned
28,801
291
Minions Killed
192
0
Camps Cleared
0
1,024,828
Distance Traveled
1,119,401
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,855
488
18
2
0
228,109
3
L
Olorun
5,534
461
34
3
0
192,540
0
W
Nemesis
6,053
504
62
5
0
221,685
1
L
Janus
5,698
475
59
5
0
214,611
0
W
Osiris
6,472
539
45
4
0
242,244
0
W
Athena
5,992
499
45
4
0
213,040
4
W
Izanami
6,855
571
79
7
0
176,543
3
L
Loki
5,775
481
44
4
0
252,045
0
W
Anubis
7,029
586
60
5
0
171,316
0
L
Kali
5,939
495
37
3
0
232,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role