Player Matchup

Xing Tian
Xing Tian
Djokman
Xing Tian
Level 12
God Stats
1W - 2L
1,561 SR
Queue Stats
18W - 19L
1,491 Elo+
Party 2
Bellona
Bellona
Mooraii-95
Bellona
Level 28
God Stats
2W - 4L
1,416 SR
Queue Stats
64W - 52L
1,479 Elo+
Party 3
Cupid
Cupid
RexDraco
Cupid
Level 29
God Stats
1W - 1L
1,765 SR
Queue Stats
92W - 80L
1,496 Elo+
Party 3
Bastet
Bastet
SaxinR
Bastet
Level 3
God Stats
0W - 2L
1,247 SR
Queue Stats
0W - 2L
1,184 Elo+
Solo
Tiamat
Tiamat
UnderDarkTiest
Tiamat
Level 14
God Stats
11W - 9L
1,345 SR
Queue Stats
99W - 90L
1,491 Elo+
Party 2
Team Averages
Level 17
1,467 SR
1,428 Elo+

VS

Team Averages
Level 18
1,530 SR
1,445 Elo+
Neith
Neith
Alphabash
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,555 Elo+
Solo
Khepri
Khepri
FanttomasPrime
Khepri
Level 29
God Stats
4W - 4L
1,446 SR
Queue Stats
84W - 98L
1,505 Elo+
Party 1
Hou Yi
Hou Yi
Kromuel
Hou Yi
Level 24
God Stats
24W - 18L
1,543 SR
Queue Stats
40W - 30L
1,456 Elo+
Solo
Cthulhu
Cthulhu
ScorpionRex303
Cthulhu
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 25L
1,209 Elo+
Solo
Arachne
Arachne
patriot59460
Arachne
Level 29
God Stats
73W - 48L
1,664 SR
Queue Stats
114W - 95L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Djokman
Xing Tian
12
0 / 5 / 4
9,336
389
10,002
22,700
20,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Mooraii-95
Bellona
19
2 / 5 / 0
11,431
476
9,331
21,545
20,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
RexDraco
Cupid
16
3 / 1 / 1
10,124
422
14,309
15,620
8,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
SaxinR
Bastet
10
1 / 14 / 0
8,008
334
7,803
17,609
5,693
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 7 / 1
8,981
374
13,014
15,488
8,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alphabash
Neith
20
4 / 1 / 12
13,575
566
8,986
11,755
5,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 3 / 11
10,728
447
8,392
18,510
19,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
Kromuel
Hou Yi
18
11 / 1 / 4
12,135
506
23,792
19,839
8,513
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
8 / 1 / 7
13,601
567
16,541
21,672
29,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
patriot59460
Arachne
20
8 / 0 / 11
13,072
545
12,691
14,525
6,803
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
77
6
Kills
32
32
Deaths
6
6
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Neith
Alphabash
Neith
4
1
12
10
L
Xing Tian
Djokman
Xing Tian
0
5
4
0.4
W
1
3
11
2.17
W
Hou Yi
Kromuel
Hou Yi
11
1
4
13
L
Bellona
Mooraii-95
Bellona
2
5
0
0.4
L
Cupid
RexDraco
Cupid
3
1
1
3.5
L
Bastet
SaxinR
Bastet
1
14
0
0.07
W
8
1
7
11.5
L
0
7
1
0.07
W
Arachne
patriot59460
Arachne
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,459
Damage
70,402
92,962
Taken
86,301
64,541
Mitigated
69,724
16,519
Healing
34,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Alphabash
Neith
8,986
3,769
0
6,847
11,755
5,874
8,448
3,773
7,471
0
88,861
L
Xing Tian
Djokman
Xing Tian
10,002
577
0
3,443
22,700
20,721
540
5,506
17,144
27,759
0
W
8,392
1,119
0
4,619
18,510
19,167
514
5,899
12,394
23,654
0
W
Hou Yi
Kromuel
Hou Yi
23,792
15,082
0
10,709
19,839
8,513
1,376
6,759
12,913
0
92,721
L
Bellona
Mooraii-95
Bellona
9,331
3,684
0
2,018
21,545
20,525
749
9,889
11,056
12,203
64,017
L
Cupid
RexDraco
Cupid
14,309
7,111
606
6,749
15,620
8,739
312
3,620
12,000
0
76,187
L
Bastet
SaxinR
Bastet
7,803
2,697
0
490
17,609
5,693
262
2,285
15,151
0
27,089
W
16,541
2,840
1,357
6,601
21,672
29,367
664
3,969
16,991
93,100
0
L
13,014
723
0
3,213
15,488
8,863
200
2,735
12,678
48,992
0
W
Arachne
patriot59460
Arachne
12,691
9,955
0
4,141
14,525
6,803
603
3,087
11,271
0
106,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,880
Gold Earned
63,111
440
Minions Killed
640
0
Camps Cleared
0
2,236,610
Distance Traveled
2,302,282
30
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,575
566
188
8
0
413,431
4
L
Xing Tian
9,336
389
24
1
0
458,249
6
W
Khepri
10,728
447
24
1
0
475,745
3
W
Hou Yi
12,135
506
114
5
0
470,992
1
L
Bellona
11,431
476
139
6
0
486,981
4
L
Cupid
10,124
422
142
6
0
436,758
12
L
Bastet
8,008
334
48
2
0
437,165
3
W
Cthulhu
13,601
567
169
7
0
458,053
2
L
Tiamat
8,981
374
87
4
0
417,457
5
W
Arachne
13,072
545
145
6
0
484,061
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role