Player Matchup

Ne Zha
Ne Zha
DaddyFreddy93
Ne Zha
Level 26
God Stats
7W - 11L
1,307 SR
Queue Stats
70W - 93L
1,356 Elo+
Party 3
Xbalanque
Xbalanque
MarcoPolo420lll
Xbalanque
Level 15
God Stats
3W - 2L
1,307 SR
Queue Stats
97W - 138L
1,328 Elo+
Party 3
Vamana
Vamana
Marshmalade
Vamana
Level 16
God Stats
8W - 13L
1,408 SR
Queue Stats
130W - 264L
1,303 Elo+
Party 1
Cthulhu
Cthulhu
MindsReaper
Cthulhu
Level 16
God Stats
9W - 3L
1,500 SR
Queue Stats
306W - 528L
1,264 Elo+
Party 1
Merlin
Merlin
fara_kz93
Merlin
Level 23
God Stats
23W - 8L
1,716 SR
Queue Stats
29W - 28L
1,360 Elo+
Solo
Team Averages
Level 19
1,448 SR
1,322 Elo+

VS

Team Averages
Level 11
1,444 SR
1,098 Elo+
Ra
Ra
Danireapio
Ra
Level 16
God Stats
4W - 21L
1,134 SR
Queue Stats
5W - 26L
1,057 Elo+
Party 2
Heimdallr
Heimdallr
KinGInThExNortH
Heimdallr
Level 14
God Stats
0W - 2L
1,752 SR
Queue Stats
0W - 7L
946 Elo+
Party 2
Thor
Thor
MANFI---
Thor
Level 14
God Stats
1W - 2L
1,336 SR
Queue Stats
2W - 21L
963 Elo+
Party 2
Bastet
Bastet
P_h_o_e_ni_x_91
Bastet
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,026 Elo+
Solo
Neith
Neith
l_xXASSASSINXx
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 3 / 7
12,967
540
13,028
16,379
7,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
MarcoPolo420lll
Xbalanque
19
9 / 2 / 16
13,207
550
15,025
12,877
5,991
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
15
5 / 3 / 11
10,464
436
10,282
12,889
15,857
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
MindsReaper
Cthulhu
15
1 / 5 / 12
10,184
424
12,038
16,780
8,716
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
fara_kz93
Merlin
20
15 / 2 / 6
13,466
561
18,336
11,522
5,388
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 6
11,350
473
13,852
16,838
6,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Heimdallr
KinGInThExNortH
Heimdallr
16
5 / 13 / 6
11,187
466
14,102
28,817
11,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Thor
10
0 / 3 / 2
8,539
356
958
8,576
2,760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

12
0 / 18 / 2
7,961
332
4,978
22,756
10,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

14
3 / 9 / 2
9,719
405
5,121
11,383
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
31
46
Kills
13
15
Deaths
48
52
Assists
18
Player
Kills
Deaths
Assists
KDA
W
16
3
7
6.5
L
5
5
6
1.6
L
Heimdallr
KinGInThExNortH
Heimdallr
5
13
6
0.62
L
Thor
0
3
2
0.33
W
Xbalanque
MarcoPolo420lll
Xbalanque
9
2
16
8.5
W
Vamana
5
3
11
3.5
W
Cthulhu
MindsReaper
Cthulhu
1
5
12
1.4
L
0
18
2
0.06
W
Merlin
fara_kz93
Merlin
15
2
6
9
L
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,709
Damage
39,011
70,447
Taken
88,370
43,635
Mitigated
35,189
18,037
Healing
10,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,028
6,293
0
6,440
16,379
7,683
2,827
2,079
14,300
0
61,098
L
13,852
1,273
917
4,331
16,838
6,812
581
7,538
9,300
61,512
0
L
Heimdallr
KinGInThExNortH
Heimdallr
14,102
6,452
0
4,130
28,817
11,058
406
11,473
17,344
0
43,543
L
Thor
958
366
0
500
8,576
2,760
0
242
8,334
0
24,238
W
Xbalanque
MarcoPolo420lll
Xbalanque
15,025
11,438
0
4,182
12,877
5,991
5,415
2,483
10,394
0
73,624
W
Vamana
10,282
3,012
0
4,065
12,889
15,857
312
4,106
8,783
0
39,535
W
Cthulhu
MindsReaper
Cthulhu
12,038
385
115
3,235
16,780
8,716
360
2,521
14,259
39,211
0
L
4,978
1,477
0
0
22,756
10,863
0
8,492
14,264
0
21,151
W
Merlin
fara_kz93
Merlin
18,336
1,628
0
0
11,522
5,388
2,942
2,663
8,859
89,612
0
L
5,121
2,381
0
459
11,383
3,696
0
2,629
8,754
0
26,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,288
Gold Earned
48,756
480
Minions Killed
262
0
Camps Cleared
0
2,051,366
Distance Traveled
1,751,490
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,967
540
97
4
0
459,904
1
L
Ra
11,350
473
93
4
0
436,407
1
L
Heimdallr
11,187
466
66
3
0
391,483
3
L
Thor
8,539
356
43
2
0
322,570
0
W
Xbalanque
13,207
550
113
5
0
358,519
0
W
Vamana
10,464
436
43
2
0
403,381
0
W
Cthulhu
10,184
424
75
3
0
396,314
0
L
Bastet
7,961
332
28
1
0
316,653
2
W
Merlin
13,466
561
152
6
0
433,248
0
L
Neith
9,719
405
32
1
0
284,377
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role