Player Matchup

Hou Yi
Hou Yi
CentrurusVII
Hou Yi
Level 25
God Stats
38W - 38L
1,534 SR
Queue Stats
55W - 56L
1,452 Elo+
Solo
Tiamat
Tiamat
Lumesa
Tiamat
Level 88
God Stats
10W - 13L
1,442 SR
Queue Stats
59W - 84L
1,189 Elo+
Party 1
Jormungandr
Jormungandr
bgdon74
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,189 Elo+
Party 1
Team Averages
Level 46
1,492 SR
1,277 Elo+

VS

Team Averages
Level 48
1,624 SR
1,394 Elo+
Neith
Neith
NathDagreat23
Neith
Level 28
God Stats
1W - 1L
1,331 SR
Queue Stats
77W - 74L
1,458 Elo+
Solo
Chaac
Chaac
Slothy GN
Chaac
Level 23
God Stats
11W - 9L
1,769 SR
Queue Stats
87W - 111L
1,337 Elo+
Party 2
Baron Samedi
Baron Samedi
butta m0nk3y
Baron Samedi
Level 93
God Stats
7W - 3L
1,771 SR
Queue Stats
121W - 159L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
1 / 8 / 2
10,554
555
8,990
22,139
8,725
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
Lumesa
Tiamat
15
2 / 5 / 1
11,246
592
7,520
17,229
22,728
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
bgdon74
Jormungandr
12
0 / 9 / 3
9,929
523
9,312
27,271
22,353
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 9
14,226
749
17,623
15,150
6,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
Slothy GN
Chaac
16
2 / 0 / 18
12,542
660
12,909
14,527
13,502
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
butta m0nk3y
Baron Samedi
17
12 / 2 / 5
13,758
724
25,089
16,815
7,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
3
Kills
22
22
Deaths
3
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
1
8
2
0.25
L
Tiamat
Lumesa
Tiamat
2
5
1
0.5
W
8
1
9
12.5
W
Chaac
Slothy GN
Chaac
2
0
18
11
L
Jormungandr
bgdon74
Jormungandr
0
9
3
0.17
W
Baron Samedi
butta m0nk3y
Baron Samedi
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,822
Damage
55,621
66,639
Taken
46,492
53,806
Mitigated
27,504
12,688
Healing
30,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
8,990
5,497
1,384
5,758
22,139
8,725
210
5,200
16,939
0
47,532
L
Tiamat
Lumesa
Tiamat
7,520
493
744
2,438
17,229
22,728
0
6,973
10,256
44,679
0
W
17,623
8,199
0
10,412
15,150
6,249
2,315
5,165
9,685
0
116,317
W
Chaac
Slothy GN
Chaac
12,909
1,624
905
7,383
14,527
13,502
357
2,642
11,674
0
37,243
L
Jormungandr
bgdon74
Jormungandr
9,312
3,284
207
2,157
27,271
22,353
0
12,953
14,318
30,588
0
W
Baron Samedi
butta m0nk3y
Baron Samedi
25,089
2,497
2,424
9,535
16,815
7,753
760
8,649
7,850
65,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,729
Gold Earned
40,526
162
Minions Killed
252
0
Camps Cleared
0
817,663
Distance Traveled
1,047,236
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,554
555
81
4
0
252,815
2
L
Tiamat
11,246
592
51
3
0
308,845
2
W
Neith
14,226
749
126
7
0
317,562
5
W
Chaac
12,542
660
48
3
0
399,961
0
L
Jormungandr
9,929
523
30
2
0
256,003
2
W
Baron Samedi
13,758
724
78
4
0
329,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role