Player Matchup

Arachne
Arachne
Carlosarnay18
Arachne
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 27L
1,218 Elo+
Party 1
Baron Samedi
Baron Samedi
CptEREN
Baron Samedi
Level 119
God Stats
9W - 3L
1,471 SR
Queue Stats
234W - 226L
1,533 Elo+
Party 2
Cupid
Cupid
Roberto11xd
Cupid
Level 95
God Stats
3W - 1L
1,833 SR
Queue Stats
15W - 21L
1,171 Elo+
Party 1
Jormungandr
Jormungandr
jose6560
Jormungandr
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 118L
1,365 Elo+
Solo
Horus
Horus
ob10mov
Horus
Level 128
God Stats
7W - 3L
1,683 SR
Queue Stats
262W - 238L
1,523 Elo+
Party 2
Team Averages
Level 106
1,597 SR
1,362 Elo+

VS

Team Averages
Level 59
1,558 SR
1,473 Elo+
Ao Kuang
Ao Kuang
DEL1JA
Ao Kuang
Level 49
God Stats
2W - 7L
1,500 SR
Queue Stats
15W - 18L
1,305 Elo+
Solo
Osiris
Osiris
Gillanator
Osiris
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 28L
1,506 Elo+
Solo
Danzaburou
Danzaburou
JynnR
Danzaburou
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
protkast
Cernunnos
Level 60
God Stats
7W - 6L
1,792 SR
Queue Stats
379W - 392L
1,554 Elo+
Solo
Khepri
Khepri
råsakaktus
Khepri
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
13
3 / 2 / 3
8,053
575
3,540
11,335
4,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
CptEREN
Baron Samedi
13
5 / 1 / 3
8,023
573
12,989
8,286
3,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
1 / 3 / 1
6,493
464
7,097
10,542
3,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
jose6560
Jormungandr
12
1 / 3 / 2
6,996
500
3,206
7,335
3,232
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
ob10mov
Horus
12
2 / 1 / 3
7,382
527
4,287
12,948
11,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DEL1JA
Ao Kuang
12
2 / 3 / 0
6,924
495
5,089
10,494
3,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
Gillanator
Osiris
13
6 / 2 / 0
7,929
566
9,725
9,285
6,456
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
JynnR
Danzaburou
7
0 / 0 / 2
5,670
405
5,190
5,085
1,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cernunnos
protkast
Cernunnos
13
0 / 4 / 3
7,352
525
7,305
13,517
4,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
10
2 / 3 / 1
6,181
442
5,092
9,276
6,430
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
12
Kills
10
10
Deaths
12
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
3
2
3
2.25
W
Baron Samedi
CptEREN
Baron Samedi
5
1
3
6.5
L
Ao Kuang
DEL1JA
Ao Kuang
2
3
0
0.67
L
Osiris
Gillanator
Osiris
6
2
0
3
L
Danzaburou
JynnR
Danzaburou
0
0
2
1
W
1
3
1
0.5
W
Jormungandr
jose6560
Jormungandr
1
3
2
0.67
W
Horus
ob10mov
Horus
2
1
3
3.5
L
Cernunnos
protkast
Cernunnos
0
4
3
0.38
L
Khepri
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,119
Damage
32,401
50,446
Taken
47,657
26,028
Mitigated
22,409
22,243
Healing
15,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
3,540
2,639
0
6,506
11,335
4,004
0
680
10,655
0
40,771
W
Baron Samedi
CptEREN
Baron Samedi
12,989
1,135
902
3,356
8,286
3,872
406
1,852
6,434
48,146
0
L
Ao Kuang
DEL1JA
Ao Kuang
5,089
1,160
0
3,854
10,494
3,660
954
5,119
5,043
27,703
0
L
Osiris
Gillanator
Osiris
9,725
4,117
0
250
9,285
6,456
54
3,489
5,736
24
40,841
L
Danzaburou
JynnR
Danzaburou
5,190
3,263
0
3,614
5,085
1,012
0
0
5,085
0
21,494
W
7,097
3,459
262
3,930
10,542
3,170
1,012
2,735
7,807
0
39,494
W
Jormungandr
jose6560
Jormungandr
3,206
1,232
0
850
7,335
3,232
0
882
6,453
31,995
0
W
Horus
ob10mov
Horus
4,287
2,364
1,209
5,228
12,948
11,750
0
4,032
8,916
0
22,020
L
Cernunnos
protkast
Cernunnos
7,305
3,908
0
5,891
13,517
4,851
384
4,563
8,710
0
54,083
L
Khepri
5,092
732
0
2,254
9,276
6,430
0
2,342
6,888
16,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,947
Gold Earned
34,056
340
Minions Killed
297
0
Camps Cleared
0
1,327,803
Distance Traveled
1,179,158
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,053
575
88
6
0
305,029
1
W
Baron Samedi
8,023
573
84
6
0
267,620
1
L
Ao Kuang
6,924
495
58
4
0
280,924
5
L
Osiris
7,929
566
76
5
0
260,989
3
L
Danzaburou
5,670
405
37
3
0
134,493
0
W
Cupid
6,493
464
72
5
0
254,244
0
W
Jormungandr
6,996
500
61
4
0
238,285
1
W
Horus
7,382
527
35
3
0
262,625
2
L
Cernunnos
7,352
525
110
8
0
246,968
1
L
Khepri
6,181
442
16
1
0
255,784
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role