Player Matchup

Horus
Horus
SteveCarvey
Horus
Level 102
God Stats
32W - 17L
1,500 SR
Queue Stats
507W - 356L
1,543 Elo+
Party 1
Ra
Ra
sillysteak
Ra
Level 64
God Stats
36W - 17L
1,668 SR
Queue Stats
309W - 219L
1,444 Elo+
Party 1
Ullr
Ullr
tom7351
Ullr
Level 68
God Stats
30W - 25L
1,703 SR
Queue Stats
363W - 244L
1,553 Elo+
Party 1
Team Averages
Level 78
1,624 SR
1,514 Elo+

VS

Team Averages
Level 108
1,500 SR
1,566 Elo+
Da Ji
Da Ji
DonttAsk
Da Ji
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 80L
1,562 Elo+
Party 2
Tyr
Tyr
HarmbeTheSavior
Tyr
Level 149
God Stats
9W - 11L
1,500 SR
Queue Stats
776W - 769L
1,735 Elo+
Party 2
Tiamat
Tiamat
Soronith
Tiamat
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 14
11,156
744
11,690
16,429
17,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
9 / 3 / 15
11,952
797
12,407
9,018
4,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
tom7351
Ullr
15
9 / 3 / 14
11,405
760
11,071
13,441
5,735
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DonttAsk
Da Ji
13
4 / 11 / 3
10,071
671
8,792
13,920
7,100
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 7 / 4
9,468
631
10,194
17,087
16,229
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
Soronith
Tiamat
13
2 / 9 / 5
9,861
657
10,050
12,490
6,897
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
20
27
Kills
8
8
Deaths
27
43
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Da Ji
DonttAsk
Da Ji
4
11
3
0.5
L
2
7
4
0.57
L
Tiamat
Soronith
Tiamat
2
9
5
0.5
W
9
2
14
8
W
9
3
15
5.5
W
Ullr
tom7351
Ullr
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,168
Damage
29,036
38,888
Taken
43,497
27,083
Mitigated
30,226
13,859
Healing
5,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
DonttAsk
Da Ji
8,792
2,184
975
838
13,920
7,100
0
3,406
10,514
0
25,215
L
10,194
1,851
0
2,587
17,087
16,229
0
4,569
12,518
0
29,627
L
Tiamat
Soronith
Tiamat
10,050
519
0
1,094
12,490
6,897
0
4,574
7,916
28,863
0
W
11,690
4,059
1,189
2,064
16,429
17,255
387
4,522
11,907
0
20,309
W
12,407
1,491
2,447
3,365
9,018
4,093
338
1,834
7,184
57,092
0
W
Ullr
tom7351
Ullr
11,071
5,077
0
4,794
13,441
5,735
1,268
3,850
9,591
0
39,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,513
Gold Earned
29,400
159
Minions Killed
101
0
Camps Cleared
0
780,042
Distance Traveled
683,909
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,071
671
33
2
0
206,746
1
L
Tyr
9,468
631
30
2
0
251,699
3
L
Tiamat
9,861
657
38
3
0
225,464
1
W
Horus
11,156
744
12
1
0
254,320
0
W
Ra
11,952
797
95
6
0
261,209
0
W
Ullr
11,405
760
52
3
0
264,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role