Player Matchup

Osiris
Osiris
ALwaysDyn
Osiris
Level 29
God Stats
2W - 1L
1,837 SR
Queue Stats
62W - 60L
1,428 Elo+
Solo
Olorun
Olorun
Brimoxxley
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,125 Elo+
Solo
Nox
Nox
CURE18
Nox
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 16L
1,468 Elo+
Solo
Danzaburou
Danzaburou
gL KryptiK
Danzaburou
Level 26
God Stats
79W - 57L
1,300 SR
Queue Stats
342W - 304L
1,506 Elo+
Solo
Ares
Ares
kingdragonpaca
Ares
Level 21
God Stats
46W - 46L
1,527 SR
Queue Stats
169W - 205L
1,466 Elo+
Solo
Team Averages
Level 17
1,533 SR
1,399 Elo+

VS

Team Averages
Level 16
1,420 SR
1,433 Elo+
Izanami
Izanami
BruceInhale
Izanami
Level 18
God Stats
5W - 6L
1,428 SR
Queue Stats
8W - 9L
1,475 Elo+
Solo
Cerberus
Cerberus
Dity Dan7751
Cerberus
Level 13
God Stats
5W - 1L
1,199 SR
Queue Stats
139W - 134L
1,500 Elo+
Solo
Achilles
Achilles
MrBones757
Achilles
Level 14
God Stats
6W - 2L
1,551 SR
Queue Stats
97W - 94L
1,358 Elo+
Party 1
Merlin
Merlin
Nexodas2
Merlin
Level 8
God Stats
19W - 12L
1,405 SR
Queue Stats
66W - 59L
1,413 Elo+
Party 1
Danzaburou
Danzaburou
mmmmmmmhhh
Danzaburou
Level 28
God Stats
55W - 53L
1,520 SR
Queue Stats
111W - 126L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ALwaysDyn
Osiris
13
5 / 4 / 1
7,512
501
8,529
14,188
8,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
Brimoxxley
Olorun
13
4 / 4 / 2
7,656
510
4,898
8,978
2,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nox
CURE18
Nox
10
0 / 5 / 3
5,856
390
2,863
7,969
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
gL KryptiK
Danzaburou
3
0 / 1 / 1
4,652
310
280
1,093
226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
4 / 4 / 3
7,064
471
4,591
9,737
7,214
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BruceInhale
Izanami
14
3 / 1 / 4
9,246
616
6,389
7,464
2,710
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Dity Dan7751
Cerberus
11
3 / 7 / 2
7,429
495
3,173
10,241
5,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
MrBones757
Achilles
12
2 / 1 / 4
7,653
510
2,270
9,805
3,379
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
Nexodas2
Merlin
14
6 / 3 / 2
8,898
593
7,772
7,019
2,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
mmmmmmmhhh
Danzaburou
15
4 / 3 / 2
9,919
661
10,875
10,676
4,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
13
Kills
18
18
Deaths
15
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Osiris
ALwaysDyn
Osiris
5
4
1
1.38
L
Olorun
Brimoxxley
Olorun
4
4
2
1.25
W
Izanami
BruceInhale
Izanami
3
1
4
5
L
Nox
CURE18
Nox
0
5
3
0.3
W
Cerberus
Dity Dan7751
Cerberus
3
7
2
0.57
W
Achilles
MrBones757
Achilles
2
1
4
4
W
Merlin
Nexodas2
Merlin
6
3
2
2.33
L
Danzaburou
gL KryptiK
Danzaburou
0
1
1
0.5
L
4
4
3
1.38
W
Danzaburou
mmmmmmmhhh
Danzaburou
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,161
Damage
30,479
41,965
Taken
45,205
21,413
Mitigated
18,588
8,654
Healing
10,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
ALwaysDyn
Osiris
8,529
3,217
0
5,844
14,188
8,203
0
1,040
13,146
0
34,431
L
Olorun
Brimoxxley
Olorun
4,898
1,836
0
2,271
8,978
2,921
0
3,214
5,632
38,500
0
W
Izanami
BruceInhale
Izanami
6,389
4,624
0
1,000
7,464
2,710
2,404
1,092
6,372
0
64,148
L
Nox
CURE18
Nox
2,863
216
0
0
7,969
2,849
0
2,817
5,108
14,482
0
W
Cerberus
Dity Dan7751
Cerberus
3,173
389
0
775
10,241
5,588
748
2,912
7,329
25,195
0
W
Achilles
MrBones757
Achilles
2,270
850
0
3,504
9,805
3,379
858
2,860
6,945
0
25,799
W
Merlin
Nexodas2
Merlin
7,772
485
0
1,190
7,019
2,500
1,258
2,234
4,785
37,298
0
L
Danzaburou
gL KryptiK
Danzaburou
280
122
0
289
1,093
226
0
318
701
0
3,031
L
4,591
528
0
250
9,737
7,214
0
3,166
6,433
29,788
0
W
Danzaburou
mmmmmmmhhh
Danzaburou
10,875
4,955
0
4,408
10,676
4,411
5,498
3,254
7,422
0
60,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,740
Gold Earned
43,145
221
Minions Killed
400
0
Camps Cleared
0
1,105,285
Distance Traveled
1,311,314
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,512
501
70
5
0
264,595
0
L
Olorun
7,656
510
67
4
0
285,865
0
W
Izanami
9,246
616
120
8
0
263,559
0
L
Nox
5,856
390
28
2
0
280,590
1
W
Cerberus
7,429
495
49
3
0
240,920
5
W
Achilles
7,653
510
40
3
0
303,460
0
W
Merlin
8,898
593
81
5
0
268,148
1
L
Danzaburou
4,652
310
6
0
0
29,731
0
L
Ares
7,064
471
50
3
0
244,504
4
W
Danzaburou
9,919
661
110
7
0
235,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role