Player Matchup

Janus
Janus
JackMercer21
Janus
Level 29
God Stats
0W - 4L
1,130 SR
Queue Stats
45W - 39L
1,538 Elo+
Solo
Artio
Artio
RTN_Quid
Artio
Level 27
God Stats
5W - 2L
2,022 SR
Queue Stats
7W - 3L
1,611 Elo+
Solo
Mulan
Mulan
ZenBuddha-
Mulan
Level 17
God Stats
5W - 4L
1,500 SR
Queue Stats
190W - 96L
1,808 Elo+
Solo
Izanami
Izanami
ccmvigaro
Izanami
Level 3
God Stats
0W - 2L
1,290 SR
Queue Stats
1W - 3L
1,417 Elo+
Solo
Thor
Thor
fierce-hades329
Thor
Level 20
God Stats
0W - 2L
1,270 SR
Queue Stats
60W - 49L
1,537 Elo+
Solo
Team Averages
Level 19
1,442 SR
1,582 Elo+

VS

Team Averages
Level 24
1,633 SR
1,501 Elo+
Olorun
Olorun
DeMan99
Olorun
Level 20
God Stats
8W - 7L
1,527 SR
Queue Stats
63W - 102L
1,294 Elo+
Solo
Sobek
Sobek
Imlaggingbruvv
Sobek
Level 27
God Stats
21W - 5L
1,835 SR
Queue Stats
61W - 40L
1,698 Elo+
Solo
Tiamat
Tiamat
Ishlovek
Tiamat
Level 28
God Stats
6W - 5L
1,508 SR
Queue Stats
28W - 25L
1,581 Elo+
Solo
Sun Wukong
Sun Wukong
Roboter56666
Sun Wukong
Level 18
God Stats
4W - 2L
1,725 SR
Queue Stats
29W - 37L
1,477 Elo+
Solo
Hachiman
Hachiman
SharkLak
Hachiman
Level 27
God Stats
50W - 41L
1,572 SR
Queue Stats
158W - 174L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 1
9,298
489
7,254
11,674
3,852
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
RTN_Quid
Artio
13
0 / 5 / 1
7,887
415
5,746
20,554
13,126
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mulan
20
15 / 3 / 0
12,945
681
15,089
16,466
13,550
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
ccmvigaro
Izanami
4
0 / 3 / 0
5,674
299
93
2,354
537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

13
1 / 8 / 3
8,428
444
6,651
16,642
5,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DeMan99
Olorun
13
3 / 6 / 4
8,635
454
4,536
9,363
3,220
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 4 / 12
9,103
479
6,295
19,582
19,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
Ishlovek
Tiamat
20
14 / 1 / 2
12,886
678
23,314
8,716
16,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
Roboter56666
Sun Wukong
15
3 / 6 / 2
9,144
481
7,005
15,544
9,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hachiman
SharkLak
Hachiman
17
2 / 1 / 6
10,271
541
10,053
11,536
4,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
18
Kills
23
23
Deaths
18
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Olorun
DeMan99
Olorun
3
6
4
0.83
W
1
4
12
1.75
W
Tiamat
Ishlovek
Tiamat
14
1
2
15
L
2
4
1
0.63
L
Artio
RTN_Quid
Artio
0
5
1
0.1
W
Sun Wukong
Roboter56666
Sun Wukong
3
6
2
0.67
W
Hachiman
SharkLak
Hachiman
2
1
6
5
L
Mulan
15
3
0
5
L
Izanami
ccmvigaro
Izanami
0
3
0
0
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,833
Damage
51,203
67,690
Taken
64,741
36,451
Mitigated
54,126
16,610
Healing
14,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
DeMan99
Olorun
4,536
2,692
516
1,159
9,363
3,220
1,597
2,625
6,738
24,809
0
W
6,295
173
0
3,818
19,582
19,599
295
3,667
15,915
19,469
0
W
Tiamat
Ishlovek
Tiamat
23,314
2,389
0
2,932
8,716
16,784
854
1,477
7,239
97,573
0
L
7,254
736
252
4,432
11,674
3,852
873
9,877
1,456
64,134
0
L
Artio
RTN_Quid
Artio
5,746
765
83
3,197
20,554
13,126
0
4,700
15,589
31,282
0
W
Sun Wukong
Roboter56666
Sun Wukong
7,005
2,299
0
863
15,544
9,929
827
871
14,673
0
44,457
W
Hachiman
SharkLak
Hachiman
10,053
6,356
0
5,128
11,536
4,594
2,333
4,360
7,176
0
78,193
L
Mulan
15,089
3,439
0
5,171
16,466
13,550
1,532
7,360
8,632
0
94,311
L
Izanami
ccmvigaro
Izanami
93
37
0
73
2,354
537
0
1,027
1,281
0
3,655
L
6,651
1,342
0
3,402
16,642
5,386
0
10,281
6,037
0
48,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,232
Gold Earned
50,039
439
Minions Killed
463
0
Camps Cleared
0
1,455,747
Distance Traveled
1,776,090
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,635
454
39
2
0
352,116
0
W
Sobek
9,103
479
23
1
0
397,089
6
W
Tiamat
12,886
678
182
10
0
370,664
1
L
Janus
9,298
489
125
7
0
313,857
0
L
Artio
7,887
415
47
2
0
367,193
2
W
Sun Wukong
9,144
481
85
4
0
339,106
8
W
Hachiman
10,271
541
134
7
0
317,115
2
L
Mulan
12,945
681
170
9
0
346,270
3
L
Izanami
5,674
299
10
1
0
93,251
0
L
Thor
8,428
444
87
5
0
335,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role