Player Matchup

Fenrir
Fenrir
Ein Bus8241
Fenrir
Level 17
God Stats
7W - 14L
1,500 SR
Queue Stats
72W - 90L
1,313 Elo+
Solo
Skadi
Skadi
GEBE0507
Skadi
Level 21
God Stats
9W - 11L
1,567 SR
Queue Stats
21W - 26L
1,319 Elo+
Party 1
Xbalanque
Xbalanque
KirschtorteXD
Xbalanque
Level 19
God Stats
16W - 25L
1,391 SR
Queue Stats
22W - 40L
1,280 Elo+
Party 1
Olorun
Olorun
SofLampr
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 36L
1,660 Elo+
Solo
Danzaburou
Danzaburou
Xx_ZXQ_Xx
Danzaburou
Level 27
God Stats
92W - 90L
1,394 SR
Queue Stats
312W - 334L
1,283 Elo+
Solo
Team Averages
Level 18
1,470 SR
1,371 Elo+

VS

Team Averages
Level 18
1,387 SR
1,360 Elo+
Nemesis
Nemesis
Marshmalade
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 264L
1,283 Elo+
Party 2
Chronos
Chronos
MindsReaper
Chronos
Level 16
God Stats
10W - 8L
1,500 SR
Queue Stats
306W - 528L
1,242 Elo+
Party 2
Sun Wukong
Sun Wukong
boratkiski12
Sun Wukong
Level 17
God Stats
4W - 10L
1,182 SR
Queue Stats
19W - 31L
1,220 Elo+
Solo
Jing Wei
Jing Wei
cokidolar
Jing Wei
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 21L
1,627 Elo+
Solo
Geb
Geb
igorniester
Geb
Level 25
God Stats
2W - 6L
1,255 SR
Queue Stats
86W - 108L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
3 / 6 / 3
9,598
436
7,515
15,730
6,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
GEBE0507
Skadi
16
6 / 9 / 4
10,455
475
16,260
17,432
7,365
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
KirschtorteXD
Xbalanque
15
2 / 7 / 8
9,767
444
10,478
15,416
8,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
SofLampr
Olorun
13
2 / 10 / 4
9,310
423
6,209
15,472
6,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Xx_ZXQ_Xx
Danzaburou
20
7 / 7 / 0
13,628
619
24,222
23,240
11,084
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Marshmalade
Nemesis
14
2 / 5 / 7
10,393
472
4,475
11,399
4,719
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
MindsReaper
Chronos
14
3 / 4 / 2
10,058
457
8,627
9,761
3,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sun Wukong
boratkiski12
Sun Wukong
17
3 / 5 / 8
11,452
521
6,059
17,676
14,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
cokidolar
Jing Wei
20
29 / 2 / 1
16,509
750
35,947
24,253
11,941
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 5 / 13
11,861
539
10,222
27,468
15,285
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
70
20
Kills
39
39
Deaths
21
19
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
6
3
0.75
L
Skadi
GEBE0507
Skadi
6
9
4
0.89
L
Xbalanque
KirschtorteXD
Xbalanque
2
7
8
0.86
W
Nemesis
Marshmalade
Nemesis
2
5
7
1.1
W
Chronos
MindsReaper
Chronos
3
4
2
1
L
Olorun
SofLampr
Olorun
2
10
4
0.4
L
Danzaburou
Xx_ZXQ_Xx
Danzaburou
7
7
0
1
W
Sun Wukong
boratkiski12
Sun Wukong
3
5
8
1.4
W
Jing Wei
cokidolar
Jing Wei
29
2
1
14.75
W
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,684
Damage
65,330
87,290
Taken
90,557
39,387
Mitigated
50,012
21,447
Healing
30,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
7,515
1,192
0
3,261
15,730
6,434
0
1,967
13,738
0
51,953
L
Skadi
GEBE0507
Skadi
16,260
8,059
0
2,168
17,432
7,365
881
3,132
14,225
0
60,300
L
Xbalanque
KirschtorteXD
Xbalanque
10,478
5,948
0
3,031
15,416
8,155
417
4,288
10,978
0
38,513
W
Nemesis
Marshmalade
Nemesis
4,475
761
0
2,340
11,399
4,719
529
265
11,009
0
30,997
W
Chronos
MindsReaper
Chronos
8,627
958
207
1,480
9,761
3,821
535
94
9,492
40,150
0
L
Olorun
SofLampr
Olorun
6,209
3,144
362
2,503
15,472
6,349
218
2,220
13,217
22,035
0
L
Danzaburou
Xx_ZXQ_Xx
Danzaburou
24,222
10,749
462
9,660
23,240
11,084
5,587
7,242
15,898
0
115,373
W
Sun Wukong
boratkiski12
Sun Wukong
6,059
1,308
0
3,860
17,676
14,246
1,704
754
16,747
0
57,483
W
Jing Wei
cokidolar
Jing Wei
35,947
31,376
0
16,291
24,253
11,941
10,321
2,553
21,575
0
123,579
W
10,222
1,842
0
6,817
27,468
15,285
887
2,543
24,800
35,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,758
Gold Earned
60,273
434
Minions Killed
430
0
Camps Cleared
0
1,658,869
Distance Traveled
1,848,922
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,598
436
83
4
0
417,934
0
L
Skadi
10,455
475
70
3
0
316,493
0
L
Xbalanque
9,767
444
78
4
0
332,778
2
W
Nemesis
10,393
472
45
2
0
362,143
0
W
Chronos
10,058
457
58
3
0
342,139
0
L
Olorun
9,310
423
36
2
0
269,826
3
L
Danzaburou
13,628
619
167
8
0
321,838
1
W
Sun Wukong
11,452
521
97
4
0
360,908
0
W
Jing Wei
16,509
750
173
8
0
419,587
1
W
Geb
11,861
539
57
3
0
364,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role